Player Matchup

Cthulhu
Cthulhu
ElSesame
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 241L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KasThaGreat
Cu Chulainn
Level 29
God Stats
60W - 65L
1,498 SR
Queue Stats
605W - 577L
1,644 Elo+
Party 1
Arachne
Arachne
MellowCabo
Arachne
Level 29
God Stats
17W - 8L
1,660 SR
Queue Stats
143W - 133L
1,537 Elo+
Solo
Janus
Janus
StillNotCreepy
Janus
Level 19
God Stats
1W - 1L
1,636 SR
Queue Stats
34W - 23L
1,614 Elo+
Solo
Medusa
Medusa
macthekiller
Medusa
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 64L
1,498 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,564 Elo+

VS

Team Averages
Level 14
1,590 SR
1,629 Elo+
Baron Samedi
Baron Samedi
CapnCrit
Baron Samedi
Level 18
God Stats
14W - 17L
1,348 SR
Queue Stats
193W - 184L
1,342 Elo+
Solo
Kukulkan
Kukulkan
DESTRUCTOR456267
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Solo
Skadi
Skadi
Mantaxia
Skadi
Level 29
God Stats
70W - 55L
1,624 SR
Queue Stats
137W - 132L
1,647 Elo+
Party 2
Erlang Shen
Erlang Shen
SchmoneySchmoves
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,813 Elo+
Solo
Sobek
Sobek
TwitchyTucker
Sobek
Level 15
God Stats
4W - 2L
1,978 SR
Queue Stats
19W - 14L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElSesame
Cthulhu
16
1 / 4 / 10
12,179
507
7,010
19,061
16,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
KasThaGreat
Cu Chulainn
19
5 / 2 / 11
12,916
538
21,879
19,544
16,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MellowCabo
Arachne
20
13 / 2 / 9
15,343
639
18,463
18,800
12,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 5 / 9
13,701
571
17,705
17,028
6,221
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
3 / 7 / 9
11,696
487
9,458
16,904
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapnCrit
Baron Samedi
19
3 / 9 / 6
12,510
521
12,824
19,321
9,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
5,253
219
0
473
274
Skadi
Mantaxia
Skadi
19
6 / 7 / 7
12,016
501
15,062
18,090
7,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
SchmoneySchmoves
Erlang Shen
20
6 / 11 / 2
13,165
549
17,992
32,125
18,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 5 / 10
12,322
513
9,236
22,801
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
33
Kills
18
20
Deaths
33
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CapnCrit
Baron Samedi
3
9
6
0.67
L
0
1
0
0
W
Cthulhu
ElSesame
Cthulhu
1
4
10
1.5
W
Cu Chulainn
KasThaGreat
Cu Chulainn
5
2
11
5.25
L
Skadi
Mantaxia
Skadi
6
7
7
1.36
W
Arachne
MellowCabo
Arachne
13
2
9
8.75
L
Erlang Shen
SchmoneySchmoves
Erlang Shen
6
11
2
0.64
W
11
5
9
3.1
L
3
5
10
1.6
W
Medusa
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,515
Damage
55,114
91,337
Taken
92,810
58,136
Mitigated
63,276
23,445
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CapnCrit
Baron Samedi
12,824
604
718
3,838
19,321
9,566
572
9,961
8,855
66,218
0
L
0
0
0
0
473
274
0
455
0
0
0
W
Cthulhu
ElSesame
Cthulhu
7,010
437
433
2,246
19,061
16,754
694
4,046
14,905
29,750
0
W
Cu Chulainn
KasThaGreat
Cu Chulainn
21,879
5,126
0
2,904
19,544
16,673
1,057
3,584
15,895
8,770
82,190
L
Skadi
Mantaxia
Skadi
15,062
8,045
0
5,046
18,090
7,109
680
5,025
12,839
0
88,355
W
Arachne
MellowCabo
Arachne
18,463
11,149
0
8,119
18,800
12,413
2,565
3,753
14,951
0
128,728
L
Erlang Shen
SchmoneySchmoves
Erlang Shen
17,992
9,488
0
7,657
32,125
18,585
4,437
6,281
25,701
0
91,689
W
17,705
1,103
429
4,397
17,028
6,221
2,049
5,750
10,830
87,358
0
L
9,236
736
0
3,835
22,801
27,742
40
4,105
18,436
31,247
0
W
Medusa
9,458
3,392
0
4,917
16,904
6,075
1,979
4,118
12,696
0
69,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,835
Gold Earned
55,266
621
Minions Killed
426
0
Camps Cleared
0
2,323,781
Distance Traveled
1,647,302
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,510
521
119
5
0
395,795
9
L
Kukulkan
5,253
219
0
0
0
0
0
W
Cthulhu
12,179
507
47
2
0
445,944
3
W
Cu Chulainn
12,916
538
124
5
0
459,960
1
L
Skadi
12,016
501
129
5
0
373,142
0
W
Arachne
15,343
639
197
8
0
533,392
3
L
Erlang Shen
13,165
549
149
6
0
443,278
0
W
Janus
13,701
571
152
6
0
423,651
5
L
Sobek
12,322
513
29
1
0
435,087
6
W
Medusa
11,696
487
101
4
0
460,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role