Player Matchup

Tsukuyomi
Tsukuyomi
Diamond II
Ancientchinese16
Tsukuyomi
Diamond II
Level 148
God Stats
21W - 20L
1,817 SR
Queue Stats
204W - 178L
2,416 MMR
Party 1
Merlin
Merlin
Diamond I
DimesT
Merlin
Diamond I
Level 158
God Stats
7W - 7L
1,658 SR
Queue Stats
273W - 243L
2,495 MMR
Solo
Cerberus
Cerberus
Diamond I
MattGuy
Cerberus
Diamond I
Level 160
God Stats
1W - 2L
1,365 SR
Queue Stats
155W - 126L
2,416 MMR
Solo
King Arthur
King Arthur
Diamond II
NotDeadrevenge
King Arthur
Diamond II
Level 154
God Stats
10W - 13L
1,534 SR
Queue Stats
200W - 175L
2,416 MMR
Party 1
Anhur
Anhur
Diamond II
brоnze
Anhur
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,575 SR
2,249 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,711 SR
2,253 MMR
Guan Yu
Guan Yu
Diamond I
BingóBongó
Guan Yu
Diamond I
Level 160
God Stats
10W - 5L
1,914 SR
Queue Stats
239W - 218L
2,388 MMR
Party 2
Arachne
Arachne
Diamond I
LeCafeCream
Arachne
Diamond I
Level 159
God Stats
5W - 2L
1,775 SR
Queue Stats
201W - 167L
2,428 MMR
Party 2
Eset
Eset
Diamond I
SKOODERRRRRRR
Eset
Diamond I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Stanford2024
Ne Zha
Masters
Level 63
God Stats
88W - 90L
1,755 SR
Queue Stats
247W - 242L
2,427 MMR
Solo
Cupid
Cupid
Masters
glöves
Cupid
Masters
Level 159
God Stats
18W - 16L
1,611 SR
Queue Stats
56W - 71L
2,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
6
2 / 0 / 1
3,993
666
1,747
2,784
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
DimesT
Merlin
7
1 / 2 / 2
4,223
704
968
1,865
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
MattGuy
Cerberus
6
0 / 0 / 3
3,984
664
1,113
4,041
1,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
NotDeadrevenge
King Arthur
7
0 / 1 / 0
3,821
637
3,670
4,698
1,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
brоnze
Anhur
4
1 / 3 / 0
3,281
547
2,258
3,241
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AthenaSobekTiamatNemesisSet

VS

Bans
JanusYmirLokiYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BingóBongó
Guan Yu
7
0 / 0 / 1
4,024
671
1,839
4,126
1,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
LeCafeCream
Arachne
6
2 / 2 / 1
4,232
705
779
3,757
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 2
4,414
736
1,987
2,149
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
7
2 / 1 / 2
4,332
722
2,130
4,502
712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
glöves
Cupid
8
1 / 0 / 1
4,589
765
1,918
2,886
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
2
0
1
2.5
W
Guan Yu
BingóBongó
Guan Yu
0
0
1
0.5
L
Merlin
DimesT
Merlin
1
2
2
1
W
Arachne
LeCafeCream
Arachne
2
2
1
1.25
L
Cerberus
MattGuy
Cerberus
0
0
3
1.5
L
King Arthur
NotDeadrevenge
King Arthur
0
1
0
0
W
1
1
2
2
W
Ne Zha
2
1
2
3
L
Anhur
brоnze
Anhur
1
3
0
0.33
W
Cupid
glöves
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,756
Damage
8,653
16,629
Taken
17,420
4,293
Mitigated
4,215
4,798
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
1,747
646
0
959
2,784
765
0
911
1,873
0
15,133
W
Guan Yu
BingóBongó
Guan Yu
1,839
626
59
2,390
4,126
1,457
460
0
4,126
0
15,784
L
Merlin
DimesT
Merlin
968
97
0
120
1,865
467
0
688
1,177
22,316
0
W
Arachne
LeCafeCream
Arachne
779
550
0
411
3,757
1,027
0
1,106
2,651
0
13,282
L
Cerberus
MattGuy
Cerberus
1,113
68
0
1,741
4,041
1,036
0
318
3,723
13,479
0
L
King Arthur
NotDeadrevenge
King Arthur
3,670
140
0
1,250
4,698
1,612
0
0
4,698
0
21,099
W
1,987
508
0
500
2,149
520
0
365
1,784
21,211
0
W
Ne Zha
2,130
975
0
1,458
4,502
712
680
170
4,332
0
13,388
L
Anhur
brоnze
Anhur
2,258
1,868
0
728
3,241
413
0
70
3,171
0
7,984
W
Cupid
glöves
Cupid
1,918
1,154
0
1,518
2,886
499
0
440
2,446
0
20,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
21,591
190
Minions Killed
201
0
Camps Cleared
0
590,577
Distance Traveled
612,634
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,993
666
38
6
0
152,859
2
W
Guan Yu
4,024
671
35
6
0
133,714
1
L
Merlin
4,223
704
47
8
0
110,420
2
W
Arachne
4,232
705
37
6
0
143,318
2
L
Cerberus
3,984
664
46
8
0
123,984
1
L
King Arthur
3,821
637
43
7
0
135,209
3
W
Eset
4,414
736
56
9
0
114,064
3
W
Ne Zha
4,332
722
23
4
0
128,626
2
L
Anhur
3,281
547
16
3
0
68,105
0
W
Cupid
4,589
765
50
8
0
92,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role