Player Matchup

Cthulhu
Cthulhu
Jaythekiller202
Cthulhu
Level 24
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2
Hel
Hel
KARAKINSHOT
Hel
Level 105
God Stats
4W - 2L
1,243 SR
Queue Stats
943W - 846L
1,580 Elo+
Party 2
Xbalanque
Xbalanque
WhoBodiedYa
Xbalanque
Level 155
God Stats
62W - 54L
1,565 SR
Queue Stats
480W - 291L
1,668 Elo+
Party 2
Team Averages
Level 95
1,531 SR
1,517 Elo+

VS

Team Averages
Level 21
1,399 SR
1,413 Elo+
Horus
Horus
Cardinal-Glory1
Horus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 57L
1,493 Elo+
Solo
Anhur
Anhur
P0cketknife3893
Anhur
Level 29
God Stats
1W - 4L
1,198 SR
Queue Stats
60W - 85L
1,327 Elo+
Party 1
Sobek
Sobek
k1ngsXassa1n3
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
12,679
634
10,619
18,050
17,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 2 / 8
13,017
651
16,170
13,689
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
WhoBodiedYa
Xbalanque
17
7 / 3 / 9
13,301
665
35,129
18,019
6,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
11,249
562
4,449
22,773
24,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 5 / 1
13,532
677
23,771
27,165
10,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 9 / 5
10,437
522
6,506
22,655
24,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
8
8
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
2
3
14
3
W
8
2
8
6
L
7
5
1
1.5
W
Xbalanque
WhoBodiedYa
Xbalanque
7
3
9
3.83
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,918
Damage
34,726
49,758
Taken
72,593
28,830
Mitigated
59,441
17,387
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
2,308
3,913
6,858
22,773
24,934
252
8,688
14,085
0
29,857
W
10,619
699
0
200
18,050
17,093
0
2,801
14,973
36,954
0
W
16,170
3,456
8,822
7,865
13,689
5,167
824
1,398
12,081
47,439
0
L
23,771
13,267
1,078
11,613
27,165
10,054
1,410
9,648
17,517
0
70,922
W
Xbalanque
WhoBodiedYa
Xbalanque
35,129
14,070
0
500
18,019
6,570
1,151
2,335
15,474
0
107,645
L
6,506
468
0
1,510
22,655
24,453
198
8,565
14,090
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
35,218
220
Minions Killed
138
0
Camps Cleared
0
1,032,900
Distance Traveled
933,264
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,249
562
32
2
0
366,241
0
W
Cthulhu
12,679
634
38
2
0
361,313
1
W
Hel
13,017
651
59
3
0
329,321
1
L
Anhur
13,532
677
98
5
0
299,473
1
W
Xbalanque
13,301
665
123
6
0
342,266
4
L
Sobek
10,437
522
8
0
0
267,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role