Player Matchup

Sobek
Sobek
Dewby33
Sobek
Level 7
God Stats
8W - 14L
1,455 SR
Queue Stats
22W - 36L
1,376 Elo+
Party 1
Odin
Odin
Epicwin420
Odin
Level 6
God Stats
1W - 4L
1,323 SR
Queue Stats
26W - 37L
1,347 Elo+
Solo
Thoth
Thoth
EvilMonkeys187
Thoth
Level 16
God Stats
0W - 2L
1,626 SR
Queue Stats
10W - 12L
1,349 Elo+
Solo
Pele
Pele
Krudesco
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,263 Elo+
Solo
Sol
Sol
xXEsaiXx
Sol
Level 17
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,368 Elo+

VS

Team Averages
Level 20
1,460 SR
1,420 Elo+
Cthulhu
Cthulhu
BigPickDan420
Cthulhu
Level 12
God Stats
11W - 4L
1,715 SR
Queue Stats
25W - 18L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
IamLukus
Danzaburou
Level 23
God Stats
3W - 2L
1,184 SR
Queue Stats
49W - 41L
1,418 Elo+
Party 2
Set
Set
ThUnDerGoDd
Set
Level 28
God Stats
18W - 17L
1,498 SR
Queue Stats
187W - 196L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Timinator517
Kukulkan
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 39L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
leron1000
Erlang Shen
Level 19
God Stats
1W - 1L
1,402 SR
Queue Stats
8W - 9L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dewby33
Sobek
12
0 / 5 / 6
8,318
416
2,558
16,627
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 5
7,812
391
2,385
10,543
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 0
10,124
506
7,315
6,354
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
7 / 4 / 3
10,302
515
8,707
14,568
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 5 / 5
10,174
509
18,936
16,127
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 6 / 7
8,821
441
11,967
14,700
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
IamLukus
Danzaburou
14
6 / 3 / 4
8,979
449
7,326
10,402
3,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 6 / 4
10,067
503
9,526
16,214
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Timinator517
Kukulkan
16
3 / 5 / 5
10,562
528
8,781
9,976
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
leron1000
Erlang Shen
16
5 / 1 / 2
9,800
490
4,332
10,248
8,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
21
Kills
20
20
Deaths
21
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
6
7
1.08
L
Sobek
Dewby33
Sobek
0
5
6
0.6
L
0
4
5
0.63
L
7
2
0
3.5
W
Danzaburou
IamLukus
Danzaburou
6
3
4
2.67
L
Pele
7
4
3
2.13
W
3
6
4
0.83
W
Kukulkan
Timinator517
Kukulkan
3
5
5
1.1
W
Erlang Shen
leron1000
Erlang Shen
5
1
2
6
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
41,932
64,219
Taken
61,540
34,979
Mitigated
30,024
18,894
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,967
820
422
2,094
14,700
8,279
498
8,827
5,532
35,442
0
L
Sobek
Dewby33
Sobek
2,558
193
0
4,511
16,627
14,095
60
3,982
12,245
21,644
0
L
2,385
525
0
429
10,543
8,213
174
4,469
5,738
0
33,038
L
7,315
347
0
1,609
6,354
2,006
0
3,076
3,112
58,714
0
W
Danzaburou
IamLukus
Danzaburou
7,326
3,010
0
3,140
10,402
3,261
2,150
5,380
4,902
0
37,598
L
Pele
8,707
2,590
0
4,992
14,568
5,134
674
2,328
12,026
0
70,586
W
9,526
4,667
0
4,800
16,214
6,808
1,766
7,153
9,061
0
58,900
W
Kukulkan
Timinator517
Kukulkan
8,781
554
0
2,402
9,976
3,230
1,052
2,753
7,193
57,386
0
W
Erlang Shen
leron1000
Erlang Shen
4,332
1,721
0
1,037
10,248
8,446
663
4,873
5,375
0
40,558
L
18,936
6,837
0
7,353
16,127
5,531
936
5,522
10,167
70,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
48,229
446
Minions Killed
426
0
Camps Cleared
0
1,840,446
Distance Traveled
1,950,104
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,821
441
41
2
0
394,118
5
L
Sobek
8,318
416
31
2
0
383,387
2
L
Odin
7,812
391
50
3
0
372,268
1
L
Thoth
10,124
506
108
5
0
354,280
6
W
Danzaburou
8,979
449
62
3
0
386,179
2
L
Pele
10,302
515
130
7
0
389,443
1
W
Set
10,067
503
102
5
0
395,321
3
W
Kukulkan
10,562
528
129
6
0
356,195
4
W
Erlang Shen
9,800
490
92
5
0
418,291
4
L
Sol
10,174
509
127
6
0
341,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role