Player Matchup

Mercury
Mercury
ACosmicTsunami
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 365L
1,488 Elo+
Party 3
Ymir
Ymir
EndorsTaco
Ymir
Level 17
God Stats
16W - 28L
1,370 SR
Queue Stats
210W - 210L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
GforceX20
Gilgamesh
Level 27
God Stats
3W - 6L
1,702 SR
Queue Stats
141W - 115L
1,520 Elo+
Party 3
Cernunnos
Cernunnos
LOCOxPAYASO
Cernunnos
Level 65
God Stats
0W - 3L
1,327 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 2
Janus
Janus
VibrantPanics
Janus
Level 22
God Stats
9W - 5L
1,537 SR
Queue Stats
15W - 12L
1,559 Elo+
Party 2
Team Averages
Level 44
1,487 SR
1,493 Elo+

VS

Team Averages
Level 93
1,586 SR
1,492 Elo+
Hades
Hades
Dragoneye905
Hades
Level 125
God Stats
6W - 3L
1,905 SR
Queue Stats
185W - 178L
1,518 Elo+
Party 1
Arachne
Arachne
EnviousAngel-
Arachne
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
260W - 265L
1,491 Elo+
Party 1
Chang'e
Chang'e
TTV-Franddly
Chang'e
Level 65
God Stats
19W - 8L
1,558 SR
Queue Stats
231W - 216L
1,502 Elo+
Party 1
Skadi
Skadi
jsjdevildogUSMC
Skadi
Level 124
God Stats
1W - 2L
1,453 SR
Queue Stats
121W - 140L
1,416 Elo+
Solo
Xing Tian
Xing Tian
lBOTlDeal
Xing Tian
Level 29
God Stats
4W - 5L
1,513 SR
Queue Stats
147W - 177L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 1
9,895
471
9,923
18,602
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 6
9,745
464
2,181
12,407
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
GforceX20
Gilgamesh
15
0 / 4 / 0
9,263
441
8,125
15,274
10,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
LOCOxPAYASO
Cernunnos
14
4 / 6 / 0
9,017
429
10,975
15,388
4,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 0
9,835
468
10,298
13,247
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 6
12,375
589
16,461
13,425
7,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
20
9 / 1 / 3
12,508
596
10,973
18,375
9,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TTV-Franddly
Chang'e
18
4 / 0 / 3
11,621
553
10,559
11,489
11,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 8
9,711
462
8,845
16,084
6,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
lBOTlDeal
Xing Tian
16
2 / 1 / 7
11,528
549
3,986
14,473
11,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
26
26
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
11
1
6
14
L
0
2
6
1.5
W
Arachne
9
1
3
10.5
L
Gilgamesh
GforceX20
Gilgamesh
0
4
0
0
L
Cernunnos
LOCOxPAYASO
Cernunnos
4
6
0
0.67
W
Chang'e
TTV-Franddly
Chang'e
4
0
3
5.5
L
2
6
0
0.33
W
0
5
8
0.8
W
Xing Tian
lBOTlDeal
Xing Tian
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
50,824
74,918
Taken
73,846
35,766
Mitigated
45,843
7,787
Healing
33,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,923
4,391
0
0
18,602
6,354
0
5,496
13,106
0
83,811
W
16,461
1,520
1,411
8,753
13,425
7,634
1,979
4,296
8,900
69,478
0
L
2,181
546
0
992
12,407
10,780
855
4,840
7,567
35,498
0
W
Arachne
10,973
6,794
0
6,678
18,375
9,205
2,317
3,618
14,519
0
101,414
L
Gilgamesh
GforceX20
Gilgamesh
8,125
2,745
0
1,063
15,274
10,315
0
7,934
7,340
0
55,588
L
Cernunnos
LOCOxPAYASO
Cernunnos
10,975
4,510
0
2,974
15,388
4,491
880
6,339
9,049
0
55,374
W
Chang'e
TTV-Franddly
Chang'e
10,559
1,577
1,912
9,304
11,489
11,697
1,250
0
11,489
66,068
0
L
10,298
341
0
2,758
13,247
3,826
416
6,397
6,850
69,233
0
W
8,845
3,620
600
5,304
16,084
6,055
0
1,353
14,689
0
59,169
W
Xing Tian
lBOTlDeal
Xing Tian
3,986
342
0
0
14,473
11,252
132
2,565
11,770
40,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
57,743
512
Minions Killed
521
0
Camps Cleared
0
1,904,899
Distance Traveled
2,039,433
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,895
471
128
6
0
425,027
5
W
Hades
12,375
589
111
5
0
449,958
1
L
Ymir
9,745
464
48
2
0
364,181
0
W
Arachne
12,508
596
147
7
0
456,124
2
L
Gilgamesh
9,263
441
103
5
0
429,771
1
L
Cernunnos
9,017
429
91
4
0
312,742
1
W
Chang'e
11,621
553
126
6
0
405,752
3
L
Janus
9,835
468
142
7
0
373,178
3
W
Skadi
9,711
462
73
3
0
304,181
1
W
Xing Tian
11,528
549
64
3
0
423,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role