Player Matchup

Bacchus
Bacchus
AGN224
Bacchus
Level 118
God Stats
2W - 3L
1,562 SR
Queue Stats
115W - 124L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
Medaaaa7
Sylvanus
Level 117
God Stats
0W - 3L
1,481 SR
Queue Stats
476W - 458L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
PMFI
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,686 Elo+
Party 1
Athena
Athena
TheNegronn
Athena
Level 107
God Stats
2W - 4L
1,296 SR
Queue Stats
166W - 161L
1,599 Elo+
Party 1
Ymir
Ymir
gebOPgrandmaster
Ymir
Level 157
God Stats
2W - 2L
1,704 SR
Queue Stats
263W - 244L
1,566 Elo+
Party 1
Team Averages
Level 131
1,509 SR
1,602 Elo+

VS

Team Averages
Level 111
1,473 SR
1,494 Elo+
Serqet
Serqet
Byrdq113
Serqet
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 175L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
Enndoh
Sun Wukong
Level 123
God Stats
4W - 3L
1,481 SR
Queue Stats
64W - 56L
1,435 Elo+
Solo
Hou Yi
Hou Yi
NDragonSlayer101
Hou Yi
Level 122
God Stats
2W - 3L
1,249 SR
Queue Stats
148W - 103L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
RealKingSully
Jormungandr
Level 117
God Stats
3W - 0L
1,636 SR
Queue Stats
118W - 91L
1,514 Elo+
Party 2
Janus
Janus
SiireWolf
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 247L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGN224
Bacchus
14
4 / 7 / 1
8,815
441
10,280
14,922
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Medaaaa7
Sylvanus
15
4 / 5 / 4
9,416
471
11,770
18,386
15,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PMFI
Jormungandr
16
1 / 4 / 2
9,571
479
15,201
17,110
19,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
TheNegronn
Athena
9
1 / 7 / 7
7,572
379
5,631
21,497
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 6 / 2
9,342
467
9,207
19,447
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Byrdq113
Serqet
16
4 / 3 / 12
10,118
506
10,048
14,382
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Enndoh
Sun Wukong
17
4 / 1 / 10
10,748
537
17,480
23,634
18,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
13 / 3 / 6
11,800
590
16,990
13,268
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
RealKingSully
Jormungandr
15
3 / 3 / 17
9,204
460
14,455
15,237
19,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SiireWolf
Janus
17
5 / 4 / 12
11,222
561
10,699
11,351
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
14
Kills
29
29
Deaths
14
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AGN224
Bacchus
4
7
1
0.64
W
Serqet
Byrdq113
Serqet
4
3
12
3.33
W
Sun Wukong
Enndoh
Sun Wukong
4
1
10
9
L
Sylvanus
Medaaaa7
Sylvanus
4
5
4
1.2
W
13
3
6
5.33
L
Jormungandr
PMFI
Jormungandr
1
4
2
0.5
W
Jormungandr
RealKingSully
Jormungandr
3
3
17
3.83
W
Janus
SiireWolf
Janus
5
4
12
2.75
L
Athena
TheNegronn
Athena
1
7
7
0.64
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
69,672
91,362
Taken
77,872
70,457
Mitigated
53,225
15,994
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AGN224
Bacchus
10,280
336
0
519
14,922
9,812
0
3,928
10,671
42,114
0
W
Serqet
Byrdq113
Serqet
10,048
2,894
0
0
14,382
5,750
0
7,946
6,436
0
64,787
W
Sun Wukong
Enndoh
Sun Wukong
17,480
3,948
0
11,160
23,634
18,314
47
16,624
7,010
0
82,435
L
Sylvanus
Medaaaa7
Sylvanus
11,770
3,686
3,002
5,874
18,386
15,369
444
4,429
13,625
54,064
9,378
W
16,990
10,774
0
3,117
13,268
5,401
2,944
7,997
5,271
0
78,707
L
Jormungandr
PMFI
Jormungandr
15,201
5,072
0
500
17,110
19,849
448
3,332
13,672
67,499
0
W
Jormungandr
RealKingSully
Jormungandr
14,455
1,860
0
1,282
15,237
19,113
59
11,181
4,056
44,133
0
W
Janus
SiireWolf
Janus
10,699
850
635
2,685
11,351
4,647
0
7,666
3,685
74,183
0
L
Athena
TheNegronn
Athena
5,631
1,788
0
2,926
21,497
15,707
0
6,303
14,582
18,440
0
L
9,207
1,425
0
3,173
19,447
9,720
0
5,680
12,605
61,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
53,092
449
Minions Killed
581
0
Camps Cleared
0
1,624,294
Distance Traveled
1,955,943
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,815
441
68
3
0
361,190
2
W
Serqet
10,118
506
107
5
0
426,548
1
W
Sun Wukong
10,748
537
144
7
0
379,663
3
L
Sylvanus
9,416
471
109
5
0
311,644
0
W
Hou Yi
11,800
590
126
6
0
371,495
2
L
Jormungandr
9,571
479
132
7
0
309,101
2
W
Jormungandr
9,204
460
76
4
0
377,338
1
W
Janus
11,222
561
128
6
0
400,899
1
L
Athena
7,572
379
25
1
0
312,884
2
L
Ymir
9,342
467
115
6
0
329,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role