Player Matchup

Zhong Kui
Zhong Kui
BuffalloPhillttv
Zhong Kui
Level 56
God Stats
1W - 0L
1,844 SR
Queue Stats
68W - 77L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KOVAH_
Cthulhu
Level 47
God Stats
7W - 3L
1,715 SR
Queue Stats
37W - 36L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
maxguns
Gilgamesh
Level 100
God Stats
43W - 19L
1,718 SR
Queue Stats
79W - 63L
1,594 Elo+
Party 1
Team Averages
Level 68
1,759 SR
1,545 Elo+

VS

Team Averages
Level 66
1,678 SR
1,551 Elo+
Hou Yi
Hou Yi
AnsweredPort420
Hou Yi
Level 48
God Stats
3W - 1L
1,875 SR
Queue Stats
248W - 216L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
Mikester4KT
Gilgamesh
Level 108
God Stats
7W - 6L
1,659 SR
Queue Stats
70W - 47L
1,619 Elo+
Solo
Anubis
Anubis
ZzumeChan
Anubis
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
282W - 266L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
3 / 2 / 14
11,400
713
10,219
12,946
9,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
KOVAH_
Cthulhu
15
2 / 1 / 16
11,364
710
7,263
12,457
13,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
maxguns
Gilgamesh
16
16 / 3 / 4
14,575
911
17,601
16,814
15,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,782
611
7,980
10,883
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mikester4KT
Gilgamesh
14
5 / 6 / 1
11,887
743
9,817
15,873
13,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
ZzumeChan
Anubis
13
0 / 10 / 4
9,700
606
8,139
13,477
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
6
6
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Zhong Kui
3
2
14
5
W
Cthulhu
KOVAH_
Cthulhu
2
1
16
10
L
Gilgamesh
Mikester4KT
Gilgamesh
5
6
1
0.92
L
Anubis
ZzumeChan
Anubis
0
10
4
0.2
W
Gilgamesh
maxguns
Gilgamesh
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
25,936
42,217
Taken
40,233
37,674
Mitigated
24,949
11,462
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
3,198
0
1,548
10,883
4,202
384
4,843
6,040
0
39,149
W
Zhong Kui
10,219
1,692
462
8,014
12,946
9,432
1,156
2,258
10,688
45,773
0
W
Cthulhu
KOVAH_
Cthulhu
7,263
294
742
1,146
12,457
13,041
355
3,101
9,356
41,506
0
L
Gilgamesh
Mikester4KT
Gilgamesh
9,817
2,736
0
1,748
15,873
13,114
333
7,847
8,026
0
32,726
L
Anubis
ZzumeChan
Anubis
8,139
587
0
2,913
13,477
7,633
0
5,089
8,388
55,707
0
W
Gilgamesh
maxguns
Gilgamesh
17,601
5,726
0
1,098
16,814
15,201
852
3,114
13,700
3,002
56,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
31,369
179
Minions Killed
187
0
Camps Cleared
0
934,912
Distance Traveled
720,571
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,782
611
52
3
0
234,993
3
W
Zhong Kui
11,400
713
64
4
0
299,112
3
W
Cthulhu
11,364
710
67
4
0
324,300
1
L
Gilgamesh
11,887
743
43
3
0
256,706
4
L
Anubis
9,700
606
92
6
0
228,872
4
W
Gilgamesh
14,575
911
48
3
0
311,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role