Player Matchup

Nu Wa
Nu Wa
BrightSkyes
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,115 Elo+
Party 2
Ra
Ra
Gg bow
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
Mclxps
Pele
Level 17
God Stats
4W - 6L
1,430 SR
Queue Stats
16W - 16L
1,079 Elo+
Party 2
Ullr
Ullr
NerfGenjiNibbas
Ullr
Level 28
God Stats
2W - 3L
1,300 SR
Queue Stats
21W - 24L
1,319 Elo+
Party 1
Olorun
Olorun
gamerman_034
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,318 Elo+
Party 1
Team Averages
Level 19
1,446 SR
1,266 Elo+

VS

Team Averages
Level 8
1,367 SR
1,373 Elo+
Neith
Neith
BrUnInHoAnSeLmO
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
KevinSmith_TX
Thor
Level 27
God Stats
50W - 60L
1,372 SR
Queue Stats
84W - 94L
1,242 Elo+
Solo
Guan Yu
Guan Yu
ananpc
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
arzu996
Thanatos
Level 5
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
sckboy29
Gilgamesh
Level 5
God Stats
2W - 8L
1,184 SR
Queue Stats
6W - 13L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
10,594
461
9,639
7,442
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
3
0 / 0 / 0
5,289
230
0
0
0
Pele
Mclxps
Pele
16
5 / 3 / 11
10,961
477
10,021
12,541
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 1 / 3
12,738
554
13,584
13,814
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
18
9 / 3 / 6
12,372
538
13,210
12,082
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,898
343
4,227
12,508
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 2
10,520
457
8,421
15,016
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ananpc
Guan Yu
14
3 / 6 / 4
10,192
443
3,057
13,947
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
arzu996
Thanatos
15
0 / 8 / 0
9,282
404
1,995
16,090
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
sckboy29
Gilgamesh
13
2 / 8 / 5
9,273
403
7,406
17,320
11,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
33
Kills
11
11
Deaths
35
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
5
4
6
2
W
Ra
0
0
0
0
L
6
4
2
1.75
W
Pele
Mclxps
Pele
5
3
11
3.5
W
14
1
3
15.5
L
Guan Yu
ananpc
Guan Yu
3
6
4
0.83
L
Thanatos
arzu996
Thanatos
0
8
0
0
W
Olorun
9
3
6
4
L
Gilgamesh
sckboy29
Gilgamesh
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,454
Damage
25,106
45,879
Taken
74,881
17,163
Mitigated
35,806
11,942
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
1,698
0
270
12,508
3,922
896
2,127
10,217
0
20,095
W
9,639
2,499
0
0
7,442
2,221
2,090
0
7,442
34,086
0
W
Ra
0
0
0
0
0
0
0
0
0
0
0
L
8,421
1,161
1,109
4,622
15,016
5,356
2,022
6,989
7,641
0
61,647
W
Pele
Mclxps
Pele
10,021
2,684
0
541
12,541
5,351
2,839
0
12,541
0
45,281
W
13,584
8,477
111
4,543
13,814
5,131
2,469
0
13,814
0
71,846
L
Guan Yu
ananpc
Guan Yu
3,057
161
75
2,224
13,947
8,908
0
4,772
8,927
0
31,575
L
Thanatos
arzu996
Thanatos
1,995
350
0
10,406
16,090
5,946
1,317
2,345
13,641
0
51,720
W
Olorun
13,210
6,776
525
6,222
12,082
4,460
6,347
0
12,082
74,503
0
L
Gilgamesh
sckboy29
Gilgamesh
7,406
2,158
0
356
17,320
11,674
363
5,486
11,606
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
47,165
387
Minions Killed
318
0
Camps Cleared
0
1,613,788
Distance Traveled
1,787,895
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,898
343
35
2
0
238,466
0
W
Nu Wa
10,594
461
57
2
0
415,161
2
W
Ra
5,289
230
0
0
0
0
0
L
Thor
10,520
457
93
4
0
409,200
2
W
Pele
10,961
477
66
3
0
476,420
0
W
Ullr
12,738
554
125
5
0
366,470
0
L
Guan Yu
10,192
443
48
2
0
375,479
1
L
Thanatos
9,282
404
92
4
0
384,705
4
W
Olorun
12,372
538
139
6
0
355,737
0
L
Gilgamesh
9,273
403
50
2
0
380,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role