Player Matchup

Heimdallr
Heimdallr
HonorBound808
Heimdallr
Level 40
God Stats
1W - 2L
1,466 SR
Queue Stats
20W - 25L
1,250 Elo+
Party 1
Ymir
Ymir
RASNation19
Ymir
Level 6
God Stats
11W - 8L
1,461 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Scylla
Scylla
TheXchosenXwong
Scylla
Level 17
God Stats
17W - 18L
1,541 SR
Queue Stats
19W - 20L
1,640 Elo+
Party 1
Team Averages
Level 21
1,489 SR
1,463 Elo+

VS

Team Averages
Level 47
1,719 SR
1,539 Elo+
Amaterasu
Amaterasu
Jamanjello
Amaterasu
Level 107
God Stats
3W - 1L
1,496 SR
Queue Stats
88W - 83L
1,545 Elo+
Party 2
Tiamat
Tiamat
MTA11404
Tiamat
Level 7
God Stats
13W - 8L
1,759 SR
Queue Stats
20W - 17L
1,557 Elo+
Solo
Izanami
Izanami
killerghost2121
Izanami
Level 27
God Stats
4W - 3L
1,902 SR
Queue Stats
61W - 54L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HonorBound808
Heimdallr
11
0 / 9 / 4
8,543
610
6,469
14,022
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 9 / 3
8,665
619
5,179
17,498
12,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 8 / 2
9,135
653
7,869
10,261
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jamanjello
Amaterasu
13
4 / 4 / 21
10,584
756
8,750
12,722
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
MTA11404
Tiamat
16
9 / 2 / 13
11,686
835
15,626
11,692
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 0 / 12
11,825
845
12,181
5,181
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
26
26
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HonorBound808
Heimdallr
0
9
4
0.22
W
Amaterasu
Jamanjello
Amaterasu
4
4
21
3.63
W
Tiamat
MTA11404
Tiamat
9
2
13
7.75
L
1
9
3
0.28
L
4
8
2
0.63
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
36,557
41,781
Taken
29,595
20,898
Mitigated
17,681
4,002
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HonorBound808
Heimdallr
6,469
3,456
330
2,290
14,022
5,222
296
5,811
7,969
0
35,333
W
Amaterasu
Jamanjello
Amaterasu
8,750
2,900
0
3,006
12,722
8,762
1,192
4,287
8,252
0
40,941
W
Tiamat
MTA11404
Tiamat
15,626
1,640
0
3,896
11,692
7,079
430
5,382
6,053
57,389
0
L
5,179
1,399
0
50
17,498
12,494
112
6,192
10,990
17,602
0
L
7,869
844
0
1,332
10,261
3,182
210
2,927
7,105
23,148
0
W
12,181
8,756
0
1,743
5,181
1,840
908
3,086
1,961
0
39,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
34,095
126
Minions Killed
172
0
Camps Cleared
0
646,774
Distance Traveled
844,350
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,543
610
69
5
0
196,907
3
W
Amaterasu
10,584
756
40
3
0
290,580
2
W
Tiamat
11,686
835
92
7
0
297,070
0
L
Ymir
8,665
619
24
2
0
230,678
0
L
Scylla
9,135
653
33
2
0
219,189
4
W
Izanami
11,825
845
40
3
0
256,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role