Player Matchup

Neith
Neith
Dwarf-_1589
Neith
Level 39
God Stats
9W - 7L
1,668 SR
Queue Stats
10W - 11L
1,609 Elo+
Party 1
Bacchus
Bacchus
Im Axudus
Bacchus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 207L
1,506 Elo+
Solo
Zeus
Zeus
NebuIeo
Zeus
Level 43
God Stats
7W - 5L
1,554 SR
Queue Stats
11W - 9L
1,424 Elo+
Party 1
Team Averages
Level 55
1,574 SR
1,513 Elo+

VS

Team Averages
Level 57
1,416 SR
1,305 Elo+
Hun Batz
Hun Batz
DGAF II RoKsTaR
Hun Batz
Level 66
God Stats
30W - 33L
1,420 SR
Queue Stats
251W - 268L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Wizard-level-1
Cthulhu
Level 43
God Stats
17W - 24L
1,327 SR
Queue Stats
116W - 182L
1,264 Elo+
Party 2
Ra
Ra
electric_bee610
Ra
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 203L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
9,429
629
5,415
10,299
3,943
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Im Axudus
Bacchus
14
2 / 1 / 7
9,659
644
8,393
14,942
17,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
NebuIeo
Zeus
14
7 / 1 / 4
10,951
730
15,006
4,550
1,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
3 / 5 / 1
8,930
595
6,635
12,470
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 2
8,806
587
4,801
14,954
11,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 4 / 1
9,421
628
8,423
11,941
4,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
6
6
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
5
1
0.7
W
2
4
6
1.25
W
Bacchus
Im Axudus
Bacchus
2
1
7
5.5
W
Zeus
NebuIeo
Zeus
7
1
4
9
L
1
3
2
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
19,859
29,791
Taken
39,365
22,474
Mitigated
22,116
5,924
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,635
2,091
0
700
12,470
5,854
0
5,959
6,511
0
33,819
W
5,415
2,085
294
1,028
10,299
3,943
2,767
5,548
4,541
0
29,847
W
Bacchus
Im Axudus
Bacchus
8,393
1,095
354
3,074
14,942
17,013
0
6,154
8,599
33,051
0
W
Zeus
NebuIeo
Zeus
15,006
595
54
1,120
4,550
1,518
393
1,612
2,818
40,962
0
L
4,801
217
139
3,497
14,954
11,464
0
8,555
6,399
24,017
0
L
8,423
683
1,476
3,038
11,941
4,798
0
8,963
2,978
53,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
27,157
118
Minions Killed
148
0
Camps Cleared
0
731,964
Distance Traveled
731,367
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,930
595
36
2
0
279,580
1
W
Neith
9,429
629
37
2
0
211,265
0
W
Bacchus
9,659
644
33
2
0
270,905
2
W
Zeus
10,951
730
48
3
0
249,794
1
L
Cthulhu
8,806
587
32
2
0
213,094
0
L
Ra
9,421
628
80
5
0
238,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role