Player Matchup

Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 27
God Stats
86W - 82L
1,560 SR
Queue Stats
194W - 245L
1,445 Elo+
Party 1
Hercules
Hercules
Lipefroii
Hercules
Level 12
God Stats
4W - 2L
1,796 SR
Queue Stats
13W - 19L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
MickeyTheeeMouse
Cu Chulainn
Level 15
God Stats
2W - 2L
1,619 SR
Queue Stats
17W - 20L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Sideburnsguy
Heimdallr
Level 29
God Stats
2W - 2L
1,539 SR
Queue Stats
8W - 2L
1,645 Elo+
Solo
Nu Wa
Nu Wa
TheRacconGamer
Nu Wa
Level 24
God Stats
2W - 2L
1,153 SR
Queue Stats
112W - 128L
1,463 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,483 Elo+

VS

Team Averages
Level 19
1,506 SR
1,459 Elo+
King Arthur
King Arthur
FarYyI
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,587 Elo+
Party 2
Thanatos
Thanatos
Felisque
Thanatos
Level 26
God Stats
2W - 0L
1,834 SR
Queue Stats
65W - 56L
1,515 Elo+
Solo
Scylla
Scylla
Smoke954
Scylla
Level 16
God Stats
17W - 17L
1,263 SR
Queue Stats
106W - 102L
1,470 Elo+
Solo
Sylvanus
Sylvanus
death2slow
Sylvanus
Level 25
God Stats
26W - 17L
1,468 SR
Queue Stats
224W - 236L
1,440 Elo+
Solo
Neith
Neith
n_ito1119
Neith
Level 22
God Stats
11W - 20L
1,464 SR
Queue Stats
15W - 33L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
20
16 / 7 / 3
14,855
550
23,012
33,118
15,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Lipefroii
Hercules
16
2 / 7 / 6
11,322
419
8,108
25,389
17,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
MickeyTheeeMouse
Cu Chulainn
16
3 / 11 / 5
10,711
397
8,940
24,298
8,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Sideburnsguy
Heimdallr
17
0 / 12 / 4
10,752
398
9,854
20,149
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 9 / 9
11,717
434
15,691
18,306
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FarYyI
King Arthur
19
2 / 10 / 14
12,898
478
10,142
24,766
19,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Felisque
Thanatos
20
26 / 6 / 10
15,862
587
36,748
29,529
16,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Smoke954
Scylla
20
8 / 2 / 13
15,676
581
15,799
15,004
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
death2slow
Sylvanus
17
1 / 2 / 17
11,633
431
11,940
23,598
30,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
n_ito1119
Neith
17
8 / 5 / 14
12,746
472
19,865
19,520
8,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
24
Kills
45
46
Deaths
25
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anime_Boi_420
Amaterasu
16
7
3
2.5
W
King Arthur
FarYyI
King Arthur
2
10
14
0.9
W
Thanatos
Felisque
Thanatos
26
6
10
5.17
L
Hercules
Lipefroii
Hercules
2
7
6
0.71
L
Cu Chulainn
MickeyTheeeMouse
Cu Chulainn
3
11
5
0.5
L
Heimdallr
Sideburnsguy
Heimdallr
0
12
4
0.17
W
Scylla
Smoke954
Scylla
8
2
13
7.25
L
3
9
9
0.83
W
Sylvanus
death2slow
Sylvanus
1
2
17
4.75
W
Neith
n_ito1119
Neith
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,605
Damage
94,494
121,260
Taken
112,417
51,927
Mitigated
81,670
29,055
Healing
42,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anime_Boi_420
Amaterasu
23,012
12,807
267
13,546
33,118
15,229
480
6,942
26,026
0
68,039
W
King Arthur
FarYyI
King Arthur
10,142
987
0
533
24,766
19,887
781
3,690
18,573
0
71,257
W
Thanatos
Felisque
Thanatos
36,748
14,152
0
25,737
29,529
16,300
713
1,957
27,189
0
111,081
L
Hercules
Lipefroii
Hercules
8,108
2,000
0
7,745
25,389
17,133
510
5,560
19,791
6,675
34,408
L
Cu Chulainn
MickeyTheeeMouse
Cu Chulainn
8,940
2,381
0
3,716
24,298
8,410
0
4,778
19,386
66
50,473
L
Heimdallr
Sideburnsguy
Heimdallr
9,854
4,446
0
1,887
20,149
5,942
532
5,706
14,427
0
55,543
W
Scylla
Smoke954
Scylla
15,799
662
0
3,004
15,004
6,674
2,784
2,647
12,033
122,519
0
L
15,691
3,419
0
1,894
18,306
5,213
60
4,253
13,891
47,354
0
W
Sylvanus
death2slow
Sylvanus
11,940
3,002
3,482
5,643
23,598
30,628
596
4,365
18,999
45,668
0
W
Neith
n_ito1119
Neith
19,865
9,205
422
4,099
19,520
8,181
3,926
3,583
15,659
0
69,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,357
Gold Earned
68,815
410
Minions Killed
646
0
Camps Cleared
0
2,175,398
Distance Traveled
2,501,426
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,855
550
101
4
0
494,577
0
W
King Arthur
12,898
478
120
4
0
518,994
0
W
Thanatos
15,862
587
134
5
0
473,963
2
L
Hercules
11,322
419
44
2
0
440,635
1
L
Cu Chulainn
10,711
397
87
3
0
476,015
0
L
Heimdallr
10,752
398
101
4
0
368,231
0
W
Scylla
15,676
581
224
8
0
522,391
5
L
Nu Wa
11,717
434
77
3
0
395,940
0
W
Sylvanus
11,633
431
52
2
0
524,534
8
W
Neith
12,746
472
116
4
0
461,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role