Player Matchup

Thanatos
Thanatos
CCarrera99
Thanatos
Level 24
God Stats
42W - 44L
1,460 SR
Queue Stats
81W - 80L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
RlPAmen
Gilgamesh
Level 17
God Stats
12W - 17L
1,368 SR
Queue Stats
83W - 126L
1,388 Elo+
Party 3
Ra
Ra
StyleMo1998
Ra
Level 28
God Stats
1W - 7L
1,221 SR
Queue Stats
361W - 346L
1,398 Elo+
Solo
Apollo
Apollo
TheHardyMagic
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 171L
1,425 Elo+
Party 3
Sobek
Sobek
rrosadio
Sobek
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 91L
1,470 Elo+
Party 2
Team Averages
Level 24
1,410 SR
1,424 Elo+

VS

Team Averages
Level 20
1,541 SR
1,491 Elo+
Ra
Ra
Cornielious
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 78L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
DixsonKontz
Tsukuyomi
Level 16
God Stats
2W - 0L
1,753 SR
Queue Stats
15W - 9L
1,493 Elo+
Solo
Neith
Neith
KnightmareRose
Neith
Level 16
God Stats
1W - 1L
1,247 SR
Queue Stats
6W - 2L
1,709 Elo+
Party 1
Yemoja
Yemoja
Koehlari
Yemoja
Level 25
God Stats
4W - 4L
1,557 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 1
Odin
Odin
VandalX6200
Odin
Level 17
God Stats
8W - 4L
1,649 SR
Queue Stats
175W - 182L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CCarrera99
Thanatos
7
1 / 2 / 0
4,461
446
2,013
4,536
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RlPAmen
Gilgamesh
10
0 / 4 / 1
5,883
588
3,210
7,429
2,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
5,418
542
1,328
3,805
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 1
4,642
464
3,032
5,762
1,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
rrosadio
Sobek
7
1 / 4 / 0
5,126
513
2,531
8,593
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,006
601
2,759
3,840
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
DixsonKontz
Tsukuyomi
10
3 / 0 / 2
5,883
588
2,248
3,931
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
5 / 1 / 4
5,806
581
7,437
5,926
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Koehlari
Yemoja
9
3 / 1 / 7
5,919
592
3,609
4,843
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 0 / 1
6,655
666
3,404
5,436
3,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CCarrera99
Thanatos
1
2
0
0.5
W
2
2
0
1
W
Tsukuyomi
DixsonKontz
Tsukuyomi
3
0
2
4
W
5
1
4
7
W
Yemoja
Koehlari
Yemoja
3
1
7
6.5
L
Gilgamesh
RlPAmen
Gilgamesh
0
4
1
0.13
L
1
2
1
0.75
L
0
4
1
0.13
W
3
0
1
3.5
L
Sobek
rrosadio
Sobek
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
19,457
30,125
Taken
23,976
12,653
Mitigated
9,734
5,960
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CCarrera99
Thanatos
2,013
174
0
2,736
4,536
1,241
0
1,036
3,480
0
11,560
W
2,759
114
30
625
3,840
1,274
844
1,040
2,800
25,499
0
W
Tsukuyomi
DixsonKontz
Tsukuyomi
2,248
813
0
2,329
3,931
1,125
24
288
3,643
0
26,500
W
7,437
5,074
0
1,766
5,926
1,727
0
1,538
4,388
0
17,861
W
Yemoja
Koehlari
Yemoja
3,609
1,260
1,136
1,132
4,843
2,531
0
993
3,850
11,791
0
L
Gilgamesh
RlPAmen
Gilgamesh
3,210
1,317
0
46
7,429
2,853
32
43
7,358
0
26,158
L
1,328
361
112
592
3,805
1,302
0
1,903
1,644
24,805
0
L
3,032
1,393
0
168
5,762
1,532
0
1,160
4,602
0
17,019
W
3,404
904
0
500
5,436
3,077
778
0
5,436
0
31,388
L
Sobek
rrosadio
Sobek
2,531
495
0
2,306
8,593
5,725
0
1,920
6,673
14,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
30,269
189
Minions Killed
242
0
Camps Cleared
0
959,603
Distance Traveled
958,857
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,461
446
28
3
0
206,096
0
W
Ra
6,006
601
55
6
0
186,692
1
W
Tsukuyomi
5,883
588
63
6
0
234,449
0
W
Neith
5,806
581
29
3
0
178,857
1
W
Yemoja
5,919
592
13
1
0
163,847
1
L
Gilgamesh
5,883
588
58
6
0
204,667
0
L
Ra
5,418
542
40
4
0
174,345
10
L
Apollo
4,642
464
38
4
0
162,652
3
W
Odin
6,655
666
82
8
0
195,012
0
L
Sobek
5,126
513
25
3
0
211,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role