Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Bundle_of_Stix
Gilgamesh
Platinum III
Level 146
God Stats
1W - 0L
1,668 SR
Queue Stats
106W - 84L
1,730 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
EgonLight
Guan Yu
Platinum III
Level 126
God Stats
8W - 5L
1,617 SR
Queue Stats
104W - 81L
1,804 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Pacman-Kimo
Baron Samedi
Platinum IV
Level 119
God Stats
6W - 0L
1,923 SR
Queue Stats
106W - 84L
1,730 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,736 SR
1,755 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,658 SR
1,715 MMR
Sol
Sol
Gold II
BingoCrash130
Sol
Gold II
Level 103
God Stats
0W - 1L
1,872 SR
Queue Stats
35W - 37L
1,735 MMR
Party 2
Fenrir
Fenrir
Gold II
CatchThzHandz
Fenrir
Gold II
Level 155
God Stats
10W - 18L
1,453 SR
Queue Stats
325W - 413L
1,664 MMR
Solo
Medusa
Medusa
Gold II
Luiszamora246
Medusa
Gold II
Level 93
God Stats
4W - 5L
1,651 SR
Queue Stats
36W - 39L
1,745 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bundle_of_Stix
Gilgamesh
15
5 / 2 / 7
11,502
677
12,057
14,224
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
EgonLight
Guan Yu
14
2 / 5 / 11
11,051
650
5,943
17,654
16,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Pacman-Kimo
Baron Samedi
14
5 / 2 / 6
11,440
673
10,449
9,373
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AphroditeHelTiamatSobekAres

VS

Bans
CthulhuChaacNoxCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
10,419
613
15,983
13,122
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 4 / 6
10,484
617
7,401
13,530
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 4 / 5
10,232
602
10,234
9,914
3,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
12
Kills
8
9
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Gilgamesh
Bundle_of_Stix
Gilgamesh
5
2
7
4.25
L
2
4
6
1.25
W
Guan Yu
EgonLight
Guan Yu
2
5
11
1.5
L
3
4
5
1.38
W
Baron Samedi
Pacman-Kimo
Baron Samedi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
33,618
41,251
Taken
36,566
34,618
Mitigated
20,466
20,005
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,983
5,493
0
3,571
13,122
4,024
1,205
4,379
8,503
67,033
0
W
Gilgamesh
Bundle_of_Stix
Gilgamesh
12,057
1,936
0
4,406
14,224
12,879
1,447
5,800
8,424
0
42,121
L
7,401
776
0
3,829
13,530
12,708
220
3,005
9,625
0
17,750
W
Guan Yu
EgonLight
Guan Yu
5,943
532
2,078
6,568
17,654
16,793
660
6,690
10,964
0
34,542
L
10,234
4,755
0
1,436
9,914
3,734
841
3,487
6,127
0
50,124
W
Baron Samedi
Pacman-Kimo
Baron Samedi
10,449
1,156
2,580
4,373
9,373
4,946
1,151
3,790
5,583
51,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
31,135
168
Minions Killed
170
0
Camps Cleared
0
984,206
Distance Traveled
875,777
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,419
613
81
5
0
252,781
2
W
Gilgamesh
11,502
677
54
3
0
328,972
4
L
Fenrir
10,484
617
16
1
0
315,322
2
W
Guan Yu
11,051
650
36
2
0
342,782
4
L
Medusa
10,232
602
73
4
0
307,674
3
W
Baron Samedi
11,440
673
78
5
0
312,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role