Player Matchup

Xing Tian
Xing Tian
Dyspaiir
Xing Tian
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 156L
1,633 Elo+
Solo
Merlin
Merlin
Hazered
Merlin
Level 52
God Stats
0W - 3L
1,204 SR
Queue Stats
161W - 104L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Igoshnar
Danzaburou
Level 116
God Stats
0W - 2L
1,656 SR
Queue Stats
135W - 113L
1,597 Elo+
Party 1
Rama
Rama
TheDiddles
Rama
Level 123
God Stats
3W - 4L
1,357 SR
Queue Stats
143W - 84L
1,738 Elo+
Party 1
Janus
Janus
foxicus1
Janus
Level 59
God Stats
0W - 2L
1,370 SR
Queue Stats
44W - 31L
1,563 Elo+
Party 1
Team Averages
Level 91
1,417 SR
1,611 Elo+

VS

Team Averages
Level 102
1,570 SR
1,546 Elo+
Athena
Athena
Cappypap
Athena
Level 126
God Stats
3W - 0L
1,670 SR
Queue Stats
79W - 47L
1,613 Elo+
Party 2
Discordia
Discordia
Eighteenrex40
Discordia
Level 101
God Stats
3W - 2L
1,520 SR
Queue Stats
137W - 108L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Generalkk
Sun Wukong
Level 126
God Stats
1W - 1L
1,290 SR
Queue Stats
116W - 84L
1,558 Elo+
Party 2
Chernobog
Chernobog
HellsDogg22
Chernobog
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SMKRYPTIC1
Ah Puch
Level 117
God Stats
11W - 3L
1,869 SR
Queue Stats
196W - 155L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dyspaiir
Xing Tian
16
3 / 8 / 10
9,902
660
12,553
24,386
27,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Hazered
Merlin
16
1 / 8 / 7
9,434
629
9,111
11,644
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Igoshnar
Danzaburou
18
5 / 10 / 9
11,231
749
12,381
20,147
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 8 / 10
12,298
820
15,675
19,160
7,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
foxicus1
Janus
19
5 / 10 / 6
11,289
753
14,211
15,428
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cappypap
Athena
17
9 / 6 / 22
11,821
788
13,794
26,002
23,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Eighteenrex40
Discordia
20
8 / 4 / 27
12,641
843
24,742
10,956
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Generalkk
Sun Wukong
18
9 / 5 / 20
11,953
797
15,168
19,888
11,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
HellsDogg22
Chernobog
19
0 / 5 / 18
11,074
738
5,171
10,648
5,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
SMKRYPTIC1
Ah Puch
20
18 / 2 / 16
13,904
927
25,351
15,219
7,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
147
21
Kills
44
44
Deaths
22
42
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Athena
Cappypap
Athena
9
6
22
3.33
L
Xing Tian
Dyspaiir
Xing Tian
3
8
10
1
W
Discordia
Eighteenrex40
Discordia
8
4
27
5.38
W
Sun Wukong
Generalkk
Sun Wukong
9
5
20
3.8
L
Merlin
Hazered
Merlin
1
8
7
0.56
W
Chernobog
HellsDogg22
Chernobog
0
5
18
1.8
L
Danzaburou
Igoshnar
Danzaburou
5
10
9
0.95
W
Ah Puch
SMKRYPTIC1
Ah Puch
18
2
16
13
L
7
8
10
1.5
L
Janus
foxicus1
Janus
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
84,226
90,765
Taken
82,713
52,154
Mitigated
53,664
20,882
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cappypap
Athena
13,794
3,436
3,237
4,080
26,002
23,978
278
10,946
14,482
20,186
0
L
Xing Tian
Dyspaiir
Xing Tian
12,553
991
1,761
3,205
24,386
27,785
105
14,126
9,654
19,551
0
W
Discordia
Eighteenrex40
Discordia
24,742
1,104
0
1,295
10,956
4,837
708
6,424
4,277
42,478
0
W
Sun Wukong
Generalkk
Sun Wukong
15,168
1,518
2,247
4,501
19,888
11,349
721
7,812
11,478
0
22,692
L
Merlin
Hazered
Merlin
9,111
715
2,106
1,365
11,644
4,320
141
7,283
4,171
14,482
0
W
Chernobog
HellsDogg22
Chernobog
5,171
3,778
0
697
10,648
5,918
1,637
3,913
6,527
0
23,629
L
Danzaburou
Igoshnar
Danzaburou
12,381
4,991
1,455
3,595
20,147
7,498
891
15,230
4,553
0
22,796
W
Ah Puch
SMKRYPTIC1
Ah Puch
25,351
1,526
2,854
7,713
15,219
7,582
1,384
4,815
10,074
43,805
0
L
15,675
12,855
1,306
5,452
19,160
7,166
993
13,490
5,298
0
34,689
L
Janus
foxicus1
Janus
14,211
588
0
637
15,428
5,385
388
12,016
3,202
26,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,154
Gold Earned
61,393
160
Minions Killed
164
0
Camps Cleared
0
1,197,756
Distance Traveled
1,382,164
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,821
788
8
1
0
271,340
1
L
Xing Tian
9,902
660
8
1
0
257,724
4
W
Discordia
12,641
843
35
2
0
277,338
0
W
Sun Wukong
11,953
797
23
2
0
294,213
3
L
Merlin
9,434
629
15
1
0
245,339
5
W
Chernobog
11,074
738
52
3
0
250,150
2
L
Danzaburou
11,231
749
23
2
0
219,772
0
W
Ah Puch
13,904
927
46
3
0
289,123
4
L
Rama
12,298
820
54
4
0
236,127
0
L
Janus
11,289
753
60
4
0
238,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role