Player Matchup

Apollo
Apollo
Platinum IV
Beaxd
Apollo
Platinum IV
Level 129
God Stats
2W - 8L
1,440 SR
Queue Stats
29W - 30L
1,732 MMR
Party 1
Chang'e
Chang'e
Gold III
JoanSeb9814
Chang'e
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
LuhClip
Athena
Gold I
Level 85
God Stats
12W - 13L
1,519 SR
Queue Stats
264W - 254L
1,553 MMR
Solo
Nemesis
Nemesis
Gold V
Rematch
Nemesis
Gold V
Level 149
God Stats
3W - 0L
1,780 SR
Queue Stats
36W - 39L
1,299 MMR
Party 1
Tyr
Tyr
Gold III
nixolais
Tyr
Gold III
Level 104
God Stats
18W - 23L
1,549 SR
Queue Stats
207W - 214L
1,541 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,558 SR
1,525 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,476 SR
1,522 MMR
Hera
Hera
Bronze III
Divinefire7
Hera
Bronze III
Level 156
God Stats
0W - 1L
1,533 SR
Queue Stats
52W - 47L
1,540 MMR
Solo
Thor
Thor
Gold III
MartínVizcarra
Thor
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
MrSake
Geb
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,509 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Urfumm
Danzaburou
Bronze III
Level 79
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
beagls
Bellona
Bronze III
Level 123
God Stats
0W - 2L
1,458 SR
Queue Stats
30W - 19L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beaxd
Apollo
20
9 / 0 / 4
14,422
721
11,358
16,905
7,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
JoanSeb9814
Chang'e
18
7 / 4 / 9
12,517
626
15,022
15,004
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
LuhClip
Athena
14
1 / 1 / 20
10,920
546
5,835
15,087
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Rematch
Nemesis
19
10 / 3 / 9
12,616
631
12,122
17,549
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 9
12,448
622
10,957
20,451
17,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetPeleTiamatTsukuyomiGilgamesh

VS

Bans
YemojaLokiAnhurPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,460
423
12,779
11,304
4,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 2 / 2
8,947
447
4,020
15,253
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
MrSake
Geb
13
0 / 4 / 3
8,234
412
7,080
18,521
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Urfumm
Danzaburou
14
1 / 7 / 0
8,831
442
4,067
12,967
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
beagls
Bellona
14
3 / 7 / 3
9,213
461
16,430
19,719
14,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
28
Kills
9
11
Deaths
28
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
Beaxd
Apollo
9
0
4
11
L
3
8
3
0.56
W
Chang'e
JoanSeb9814
Chang'e
7
4
9
2.88
W
Athena
LuhClip
Athena
1
1
20
11
L
2
2
2
1.5
L
Geb
MrSake
Geb
0
4
3
0.38
W
Nemesis
Rematch
Nemesis
10
3
9
4.83
L
Danzaburou
Urfumm
Danzaburou
1
7
0
0.14
L
Bellona
beagls
Bellona
3
7
3
0.64
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,294
Damage
44,376
84,996
Taken
77,764
54,037
Mitigated
43,218
46,037
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Beaxd
Apollo
11,358
9,092
0
10,948
16,905
7,937
11,204
1,205
15,700
0
119,796
L
12,779
3,445
0
303
11,304
4,320
24
6,797
4,149
48,945
0
W
Chang'e
JoanSeb9814
Chang'e
15,022
633
4,766
8,456
15,004
6,074
2,198
5,581
9,003
72,998
0
W
Athena
LuhClip
Athena
5,835
2,019
0
3,623
15,087
13,947
85
4,653
9,258
21,667
0
L
4,020
1,404
0
310
15,253
5,979
0
3,507
11,618
0
69,322
L
Geb
MrSake
Geb
7,080
299
0
2,831
18,521
14,125
0
4,082
14,291
33,913
0
W
Nemesis
Rematch
Nemesis
12,122
5,485
0
8,002
17,549
8,723
2,758
4,277
13,272
0
76,706
L
Danzaburou
Urfumm
Danzaburou
4,067
1,584
0
3,486
12,967
4,417
28
2,415
10,546
0
60,043
L
Bellona
beagls
Bellona
16,430
6,923
0
4,126
19,719
14,377
0
3,348
16,303
0
58,431
W
10,957
307
0
10,242
20,451
17,356
678
5,459
14,992
0
83,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
43,685
645
Minions Killed
461
0
Camps Cleared
0
2,021,368
Distance Traveled
1,738,380
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,422
721
200
10
0
375,098
3
L
Hera
8,460
423
75
4
0
334,423
1
W
Chang'e
12,517
626
130
7
0
378,320
8
W
Athena
10,920
546
26
1
0
419,147
7
L
Thor
8,947
447
119
6
0
357,696
2
L
Geb
8,234
412
33
2
0
409,688
1
W
Nemesis
12,616
631
118
6
0
420,179
2
L
Danzaburou
8,831
442
138
7
0
336,071
4
L
Bellona
9,213
461
96
5
0
300,502
2
W
Tyr
12,448
622
171
9
0
428,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role