Player Matchup

Neith
Neith
NaturalRolled1
Neith
Level 5
God Stats
2W - 1L
1,852 SR
Queue Stats
6W - 1L
1,740 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RedSkettiBoi
Tsukuyomi
Level 141
God Stats
2W - 4L
1,692 SR
Queue Stats
38W - 31L
1,610 Elo+
Party 2
Sobek
Sobek
ShayHands
Sobek
Level 157
God Stats
1W - 1L
1,649 SR
Queue Stats
17W - 5L
1,722 Elo+
Party 2
Team Averages
Level 101
1,731 SR
1,690 Elo+

VS

Team Averages
Level 55
1,662 SR
1,569 Elo+
Baron Samedi
Baron Samedi
BroMancie
Baron Samedi
Level 139
God Stats
17W - 6L
1,886 SR
Queue Stats
411W - 268L
1,739 Elo+
Party 1
Khepri
Khepri
Slum251
Khepri
Level 8
God Stats
13W - 3L
1,845 SR
Queue Stats
23W - 7L
1,713 Elo+
Party 1
Loki
Loki
wwhttww
Loki
Level 17
God Stats
3W - 5L
1,254 SR
Queue Stats
38W - 56L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,410
612
10,522
12,284
4,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
RedSkettiBoi
Tsukuyomi
13
4 / 8 / 6
10,934
643
12,681
21,510
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
ShayHands
Sobek
12
3 / 7 / 7
10,558
621
12,722
21,099
11,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BroMancie
Baron Samedi
18
16 / 0 / 4
13,231
778
27,561
11,832
10,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Slum251
Khepri
15
2 / 5 / 17
12,038
708
7,161
28,149
31,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
wwhttww
Loki
12
2 / 6 / 11
10,236
602
8,068
13,609
5,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
20
20
Deaths
11
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BroMancie
Baron Samedi
16
0
4
18
L
4
5
6
1.4
L
Tsukuyomi
RedSkettiBoi
Tsukuyomi
4
8
6
0.88
L
Sobek
ShayHands
Sobek
3
7
7
0.93
W
Khepri
Slum251
Khepri
2
5
17
2.1
W
Loki
wwhttww
Loki
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
42,790
54,893
Taken
53,590
29,696
Mitigated
47,559
13,626
Healing
22,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BroMancie
Baron Samedi
27,561
2,615
5,679
7,588
11,832
10,303
1,109
2,881
8,951
83,491
0
L
10,522
7,110
0
2,944
12,284
4,545
114
10,087
2,197
0
31,638
L
Tsukuyomi
RedSkettiBoi
Tsukuyomi
12,681
3,641
0
6,351
21,510
13,167
0
12,071
9,439
0
49,442
L
Sobek
ShayHands
Sobek
12,722
922
0
4,331
21,099
11,984
0
12,607
8,492
36,712
0
W
Khepri
Slum251
Khepri
7,161
556
0
7,019
28,149
31,434
311
6,060
21,629
23,453
0
W
Loki
wwhttww
Loki
8,068
2,428
549
1,230
13,609
5,822
853
3,838
9,771
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
35,505
145
Minions Killed
139
0
Camps Cleared
0
788,726
Distance Traveled
866,700
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,231
778
84
5
0
275,755
6
L
Neith
10,410
612
61
4
0
260,232
1
L
Tsukuyomi
10,934
643
57
3
0
270,412
7
L
Sobek
10,558
621
27
2
0
258,082
3
W
Khepri
12,038
708
21
1
0
305,820
2
W
Loki
10,236
602
34
2
0
285,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role