Player Matchup

Hun Batz
Hun Batz
Gravedigger6596
Hun Batz
Level 63
God Stats
2W - 1L
1,498 SR
Queue Stats
98W - 122L
1,282 Elo+
Party 1
Artemis
Artemis
HypnoToad6052
Artemis
Level 27
God Stats
45W - 37L
1,480 SR
Queue Stats
120W - 167L
1,339 Elo+
Solo
Olorun
Olorun
Spanishice
Olorun
Level 62
God Stats
6W - 7L
1,283 SR
Queue Stats
48W - 88L
1,186 Elo+
Party 1
Team Averages
Level 51
1,420 SR
1,269 Elo+

VS

Team Averages
Level 9
1,500 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
LityMcTittieVG69
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
Vitorfla708
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
red9792
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
3 / 1 / 3
6,564
821
2,283
4,322
1,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
10
5 / 2 / 3
6,980
873
3,975
4,993
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Spanishice
Olorun
9
0 / 3 / 8
6,143
768
2,753
5,836
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
1 / 4 / 1
5,835
729
1,851
6,323
1,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
3,090
386
0
0
0
Raijin
red9792
Raijin
10
3 / 4 / 1
6,382
798
3,888
6,693
2,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
4
6
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
1
3
4.5
W
Artemis
5
2
3
3.25
L
Tsukuyomi
1
4
1
0.38
W
Olorun
Spanishice
Olorun
0
3
8
1.33
L
0
0
0
0
L
Raijin
red9792
Raijin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,011
Damage
5,739
15,151
Taken
13,016
5,329
Mitigated
3,746
4,198
Healing
759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,283
809
0
281
4,322
1,377
0
741
3,581
0
24,090
W
Artemis
3,975
2,038
477
477
4,993
1,678
1,553
1,225
3,768
0
12,150
L
Tsukuyomi
1,851
318
0
72
6,323
1,739
0
1,135
5,038
0
11,923
W
Olorun
Spanishice
Olorun
2,753
690
1,422
1,541
5,836
2,274
1,289
2,046
3,790
17,517
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
red9792
Raijin
3,888
609
0
687
6,693
2,007
0
1,272
5,189
21,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,687
Gold Earned
15,307
90
Minions Killed
45
0
Camps Cleared
0
433,683
Distance Traveled
275,831
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,564
821
36
5
0
147,932
3
W
Artemis
6,980
873
25
3
0
142,523
0
L
Tsukuyomi
5,835
729
21
3
0
152,702
0
W
Olorun
6,143
768
29
4
0
143,228
2
L
Sobek
3,090
386
0
0
0
0
0
L
Raijin
6,382
798
24
3
0
123,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role