Player Matchup

Fenrir
Fenrir
Hurgler92
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Stirlinz
Baron Samedi
Level 29
God Stats
142W - 128L
1,553 SR
Queue Stats
1,300W - 755L
1,536 Elo+
Solo
Discordia
Discordia
nico1998852
Discordia
Level 27
God Stats
3W - 3L
1,554 SR
Queue Stats
154W - 179L
1,379 Elo+
Party 2
Jormungandr
Jormungandr
pelhakroth
Jormungandr
Level 13
God Stats
11W - 16L
1,431 SR
Queue Stats
25W - 32L
1,413 Elo+
Party 2
Neith
Neith
snake94110
Neith
Level 9
God Stats
6W - 3L
1,588 SR
Queue Stats
7W - 7L
1,695 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,518 Elo+

VS

Team Averages
Level 15
1,552 SR
1,556 Elo+
Hel
Hel
Bum_Fluff
Hel
Level 22
God Stats
31W - 34L
1,388 SR
Queue Stats
129W - 118L
1,456 Elo+
Solo
Ra
Ra
MR DEATH45MM
Ra
Level 3
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 3
Baba Yaga
Baba Yaga
MowaBlue
Baba Yaga
Level 20
God Stats
2W - 1L
1,700 SR
Queue Stats
108W - 28L
1,786 Elo+
Party 1
Amaterasu
Amaterasu
Random3422
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 3
Athena
Athena
Yhanyh
Athena
Level 24
God Stats
18W - 4L
1,923 SR
Queue Stats
122W - 28L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hurgler92
Fenrir
19
6 / 6 / 10
13,201
880
15,559
25,472
17,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Stirlinz
Baron Samedi
20
7 / 7 / 13
14,130
942
19,408
22,108
10,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
nico1998852
Discordia
20
3 / 11 / 17
13,642
909
18,924
24,896
9,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
pelhakroth
Jormungandr
20
1 / 3 / 18
12,984
866
15,098
24,690
29,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
10 / 5 / 8
14,673
978
25,611
21,545
8,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 16
14,174
945
10,474
9,223
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 19 / 13
12,469
831
9,111
24,398
8,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
MowaBlue
Baba Yaga
20
16 / 1 / 15
17,847
1,190
58,398
13,792
7,309
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Random3422
Amaterasu
20
0 / 3 / 18
13,274
885
8,034
23,663
19,546
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Yhanyh
Athena
20
12 / 3 / 18
18,557
1,237
24,337
32,191
52,232
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
112
27
Kills
32
32
Deaths
27
66
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
Fenrir
Hurgler92
Fenrir
6
6
10
1.83
W
0
19
13
0.34
W
Baba Yaga
MowaBlue
Baba Yaga
16
1
15
23.5
W
Amaterasu
Random3422
Amaterasu
0
3
18
3
L
Baron Samedi
Stirlinz
Baron Samedi
7
7
13
1.93
W
Athena
Yhanyh
Athena
12
3
18
7
L
Discordia
nico1998852
Discordia
3
11
17
1.05
L
Jormungandr
pelhakroth
Jormungandr
1
3
18
3.33
L
Neith
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,600
Damage
110,354
118,711
Taken
103,267
75,100
Mitigated
92,456
16,446
Healing
28,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,474
1,226
7,001
4,419
9,223
4,681
0
6,914
2,309
42,241
0
L
Fenrir
Hurgler92
Fenrir
15,559
4,925
0
786
25,472
17,390
0
22,039
3,223
0
20,150
W
9,111
2,671
430
149
24,398
8,688
0
12,052
12,346
27,501
0
W
Baba Yaga
MowaBlue
Baba Yaga
58,398
2,411
0
3,226
13,792
7,309
0
7,441
6,351
100,857
0
W
Amaterasu
Random3422
Amaterasu
8,034
1,611
0
5,215
23,663
19,546
0
12,521
11,142
0
27,810
L
Baron Samedi
Stirlinz
Baron Samedi
19,408
1,889
2,992
4,617
22,108
10,368
0
20,017
1,815
36,884
0
W
Athena
Yhanyh
Athena
24,337
6,325
0
7,656
32,191
52,232
0
14,502
17,689
39,060
0
L
Discordia
nico1998852
Discordia
18,924
2,101
0
1,227
24,896
9,625
0
21,680
2,894
37,042
0
L
Jormungandr
pelhakroth
Jormungandr
15,098
3,034
667
1,733
24,690
29,473
0
19,027
5,404
46,179
0
L
Neith
25,611
11,599
0
4,424
21,545
8,244
0
18,216
3,055
0
75,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,630
Gold Earned
76,321
284
Minions Killed
305
2
Camps Cleared
4
1,297,976
Distance Traveled
1,368,526
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,174
945
86
6
0
292,869
0
L
Fenrir
13,201
880
14
1
0
306,439
0
W
Ra
12,469
831
37
2
0
214,216
1
W
Baba Yaga
17,847
1,190
114
8
1
293,010
0
W
Amaterasu
13,274
885
45
3
2
284,751
0
L
Baron Samedi
14,130
942
50
3
1
218,290
1
W
Athena
18,557
1,237
23
2
1
283,680
0
L
Discordia
13,642
909
43
3
1
251,706
0
L
Jormungandr
12,984
866
71
5
0
261,222
1
L
Neith
14,673
978
106
7
0
260,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role