Player Matchup

Ra
Ra
AngelGT
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 1
Ares
Ares
HorSUSvented
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Pele
Pele
IMCJ
Pele
Level 25
God Stats
1W - 1L
1,779 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
TheRanger777
Artemis
Level 18
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,124 Elo+
Party 1
Jing Wei
Jing Wei
WhitePeopleSus
Jing Wei
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,509 SR
1,337 Elo+

VS

Team Averages
Level 14
1,421 SR
1,304 Elo+
Fenrir
Fenrir
D1aM0nT
Fenrir
Level 20
God Stats
7W - 12L
1,434 SR
Queue Stats
25W - 43L
1,277 Elo+
Solo
Yemoja
Yemoja
Suurvival
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
iTzHoneyBR
Xbalanque
Level 6
God Stats
5W - 3L
1,543 SR
Queue Stats
19W - 13L
997 Elo+
Solo
Sun Wukong
Sun Wukong
jaz1010
Sun Wukong
Level 15
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 3L
1,386 Elo+
Solo
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 29
God Stats
38W - 54L
1,389 SR
Queue Stats
168W - 209L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,110
479
5,923
10,226
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 1 / 6
11,812
622
13,871
14,115
14,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
IMCJ
Pele
16
4 / 2 / 2
10,349
545
10,468
10,288
5,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
TheRanger777
Artemis
13
1 / 4 / 2
8,816
464
1,626
7,090
2,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
20
8 / 2 / 5
13,149
692
17,918
17,434
7,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1aM0nT
Fenrir
14
5 / 6 / 3
8,770
462
9,362
12,761
4,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Suurvival
Yemoja
12
0 / 7 / 3
7,580
399
6,629
14,678
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
iTzHoneyBR
Xbalanque
14
2 / 7 / 0
8,518
448
12,759
15,190
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
jaz1010
Sun Wukong
15
0 / 3 / 0
8,330
438
3,125
9,396
6,377
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
17
9 / 3 / 0
10,490
552
10,429
16,000
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
26
Kills
16
17
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
8
3
0.44
L
Fenrir
D1aM0nT
Fenrir
5
6
3
1.08
W
11
1
6
14
W
Pele
IMCJ
Pele
4
2
2
2.5
L
Yemoja
Suurvival
Yemoja
0
7
3
0.21
W
Artemis
TheRanger777
Artemis
1
4
2
0.5
W
Jing Wei
8
2
5
5.25
L
Xbalanque
iTzHoneyBR
Xbalanque
2
7
0
0.29
L
Sun Wukong
jaz1010
Sun Wukong
0
3
0
0
L
Nemesis
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
42,304
59,153
Taken
68,025
34,479
Mitigated
36,131
15,969
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,923
1,340
189
890
10,226
4,751
872
0
10,226
31,765
0
L
Fenrir
D1aM0nT
Fenrir
9,362
2,235
0
1,389
12,761
4,812
0
6,545
6,126
0
35,010
W
13,871
1,437
0
2,273
14,115
14,611
513
2,753
11,362
34,314
0
W
Pele
IMCJ
Pele
10,468
1,638
0
2,960
10,288
5,249
544
1,287
9,001
0
58,630
L
Yemoja
Suurvival
Yemoja
6,629
1,438
368
758
14,678
11,866
145
4,021
10,507
22,516
0
W
Artemis
TheRanger777
Artemis
1,626
835
0
612
7,090
2,307
1,349
0
7,090
0
15,253
W
Jing Wei
17,918
15,019
0
9,045
17,434
7,561
4,634
2,589
14,845
0
119,964
L
Xbalanque
iTzHoneyBR
Xbalanque
12,759
5,348
0
3,286
15,190
4,948
165
3,192
11,998
0
67,034
L
Sun Wukong
jaz1010
Sun Wukong
3,125
869
193
1,261
9,396
6,377
567
2,140
6,566
0
44,135
L
Nemesis
10,429
5,722
0
5,013
16,000
8,128
0
3,896
11,855
0
72,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,236
Gold Earned
43,688
408
Minions Killed
379
0
Camps Cleared
0
1,759,803
Distance Traveled
1,683,927
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,110
479
62
3
0
284,477
3
L
Fenrir
8,770
462
63
3
0
355,648
5
W
Ares
11,812
622
29
2
0
400,136
3
W
Pele
10,349
545
87
5
0
377,047
2
L
Yemoja
7,580
399
25
1
0
349,365
0
W
Artemis
8,816
464
30
2
0
350,705
1
W
Jing Wei
13,149
692
200
11
0
347,438
0
L
Xbalanque
8,518
448
95
5
0
246,315
3
L
Sun Wukong
8,330
438
71
4
0
327,051
1
L
Nemesis
10,490
552
125
7
0
405,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role