Player Matchup

Cthulhu
Cthulhu
AlbaWasTaken
Cthulhu
Level 17
God Stats
13W - 10L
1,508 SR
Queue Stats
13W - 10L
1,471 Elo+
Party 2
Thor
Thor
Juanp36
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo
Jormungandr
Jormungandr
menialspy4
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,528 Elo+
Party 2
Team Averages
Level 50
1,503 SR
1,476 Elo+

VS

Team Averages
Level 19
1,638 SR
1,376 Elo+
Artemis
Artemis
LaFureurDuBagel
Artemis
Level 17
God Stats
3W - 4L
1,639 SR
Queue Stats
34W - 49L
1,419 Elo+
Party 1
Hades
Hades
Tortue_Sul_Crack
Hades
Level 15
God Stats
5W - 5L
1,776 SR
Queue Stats
22W - 43L
1,289 Elo+
Party 1
Guan Yu
Guan Yu
TutteARG
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlbaWasTaken
Cthulhu
19
3 / 4 / 11
15,950
613
20,694
27,624
26,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Juanp36
Thor
18
5 / 7 / 4
15,365
591
12,967
20,297
14,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
menialspy4
Jormungandr
20
11 / 3 / 6
17,862
687
30,153
35,494
24,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 6
15,780
607
24,535
20,810
6,318
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 6
16,496
634
19,862
26,327
17,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TutteARG
Guan Yu
17
2 / 4 / 9
15,598
600
9,394
29,700
24,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
19
Kills
12
14
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlbaWasTaken
Cthulhu
3
4
11
2.13
W
Thor
Juanp36
Thor
5
7
4
1
L
4
8
6
0.88
L
6
7
6
1.29
L
Guan Yu
TutteARG
Guan Yu
2
4
9
1.63
W
Jormungandr
menialspy4
Jormungandr
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,814
Damage
53,791
83,415
Taken
76,837
65,651
Mitigated
49,235
17,964
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlbaWasTaken
Cthulhu
20,694
1,761
1,044
6,817
27,624
26,972
813
7,759
19,865
81,258
0
W
Thor
Juanp36
Thor
12,967
3,653
0
1,109
20,297
14,403
1,230
5,917
14,380
0
62,701
L
24,535
16,581
0
3,918
20,810
6,318
2,151
13,285
7,525
0
76,235
L
19,862
3,554
539
9,354
26,327
17,952
1,934
18,279
8,048
71,488
0
L
Guan Yu
TutteARG
Guan Yu
9,394
2,179
4,734
4,856
29,700
24,965
89
19,337
10,363
0
47,023
W
Jormungandr
menialspy4
Jormungandr
30,153
8,339
0
8,994
35,494
24,276
1,655
6,775
28,431
149,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,177
Gold Earned
47,874
276
Minions Killed
215
0
Camps Cleared
0
1,301,172
Distance Traveled
1,221,911
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,950
613
70
3
0
451,158
3
W
Thor
15,365
591
73
3
0
432,394
2
L
Artemis
15,780
607
86
3
0
365,887
0
L
Hades
16,496
634
85
3
0
391,683
0
L
Guan Yu
15,598
600
44
2
0
464,341
0
W
Jormungandr
17,862
687
133
5
0
417,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role