Player Matchup

Ra
Ra
Fuze jewel
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Zeus
Zeus
M4G0BR-_-
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,001 Elo+
Solo
Neith
Neith
WavyIsland96616
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,766 Elo+
Solo
Sobek
Sobek
lvorlucas
Sobek
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 3L
1,217 Elo+
Solo
Apollo
Apollo
tvdude616
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,461 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,389 Elo+

VS

Team Averages
Level 25
1,402 SR
1,349 Elo+
Ratatoskr
Ratatoskr
DARKCHILI19
Ratatoskr
Level 29
God Stats
2W - 1L
1,341 SR
Queue Stats
217W - 269L
1,330 Elo+
Party 1
Artemis
Artemis
M4G1K 3XT4
Artemis
Level 24
God Stats
56W - 35L
1,480 SR
Queue Stats
172W - 162L
1,411 Elo+
Solo
Odin
Odin
Pascu_84
Odin
Level 27
God Stats
1W - 1L
1,206 SR
Queue Stats
157W - 167L
1,402 Elo+
Solo
Sol
Sol
Ruinna
Sol
Level 27
God Stats
47W - 44L
1,485 SR
Queue Stats
553W - 611L
1,318 Elo+
Party 1
Tiamat
Tiamat
shaggy48
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 12
14,046
1,277
13,362
22,446
9,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
5 / 13 / 14
12,613
1,147
24,155
19,137
7,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 9
10,228
930
2,547
5,374
1,965
Sobek
lvorlucas
Sobek
14
0 / 6 / 4
9,212
837
2,869
9,594
8,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
tvdude616
Apollo
19
10 / 9 / 8
14,242
1,295
14,623
22,955
9,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DARKCHILI19
Ratatoskr
19
8 / 3 / 19
13,064
1,188
11,113
12,327
4,990
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
M4G1K 3XT4
Artemis
19
8 / 1 / 15
13,138
1,194
20,980
9,909
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
19
9 / 5 / 18
13,152
1,196
7,951
12,439
12,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Ruinna
Sol
20
15 / 5 / 18
14,868
1,352
23,128
14,329
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
shaggy48
Tiamat
19
3 / 11 / 20
11,712
1,065
9,960
16,976
10,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
133
25
Kills
43
43
Deaths
25
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DARKCHILI19
Ratatoskr
8
3
19
5.83
L
9
11
12
1.36
L
Zeus
5
13
14
0.92
W
Artemis
M4G1K 3XT4
Artemis
8
1
15
15.5
W
Odin
9
5
18
3.6
W
Sol
Ruinna
Sol
15
5
18
4.8
L
1
4
9
1.38
L
Sobek
lvorlucas
Sobek
0
6
4
0.33
W
Tiamat
shaggy48
Tiamat
3
11
20
1.18
L
Apollo
tvdude616
Apollo
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
73,132
79,506
Taken
65,980
36,575
Mitigated
36,113
5,321
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DARKCHILI19
Ratatoskr
11,113
3,349
0
810
12,327
4,990
0
8,377
3,198
0
28,731
L
13,362
3,097
634
714
22,446
9,249
0
9,706
12,740
39,819
0
L
Zeus
24,155
5,802
0
470
19,137
7,308
0
8,091
11,046
48,516
0
W
Artemis
M4G1K 3XT4
Artemis
20,980
14,820
0
2,837
9,909
3,976
0
6,061
3,848
0
49,312
W
Odin
7,951
2,870
0
0
12,439
12,489
0
8,269
4,170
0
17,682
W
Sol
Ruinna
Sol
23,128
9,564
0
2,678
14,329
4,445
0
8,591
5,738
40,112
6
L
2,547
1,237
0
384
5,374
1,965
0
1,771
3,603
0
9,659
L
Sobek
lvorlucas
Sobek
2,869
276
0
724
9,594
8,113
0
3,076
6,518
9,877
0
W
Tiamat
shaggy48
Tiamat
9,960
444
0
1,728
16,976
10,213
0
9,088
7,888
31,569
0
L
Apollo
tvdude616
Apollo
14,623
10,576
585
1,810
22,955
9,940
0
10,438
12,517
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,341
Gold Earned
65,934
167
Minions Killed
205
3
Camps Cleared
7
708,482
Distance Traveled
889,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,064
1,188
27
2
3
181,349
0
L
Ra
14,046
1,277
54
5
0
192,913
0
L
Zeus
12,613
1,147
50
5
1
146,926
0
W
Artemis
13,138
1,194
55
5
2
162,932
1
W
Odin
13,152
1,196
20
2
0
174,329
0
W
Sol
14,868
1,352
48
4
2
200,305
0
L
Neith
10,228
930
15
1
0
74,569
0
L
Sobek
9,212
837
10
1
2
115,305
1
W
Tiamat
11,712
1,065
55
5
0
170,354
0
L
Apollo
14,242
1,295
38
3
0
178,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role