Player Matchup

Izanami
Izanami
Confidenceguy
Izanami
Level 47
God Stats
28W - 17L
1,464 SR
Queue Stats
61W - 78L
1,293 Elo+
Party 3
Amaterasu
Amaterasu
Murmillio
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,360 Elo+
Party 3
The Morrigan
The Morrigan
PregnantChimp
The Morrigan
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 70L
1,662 Elo+
Party 1
Ao Kuang
Ao Kuang
ProBro12
Ao Kuang
Level 42
God Stats
9W - 3L
1,572 SR
Queue Stats
26W - 18L
1,427 Elo+
Party 3
Sobek
Sobek
RonanFinnegan
Sobek
Level 69
God Stats
9W - 11L
1,461 SR
Queue Stats
503W - 513L
1,619 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,472 Elo+

VS

Team Averages
Level 61
1,562 SR
1,477 Elo+
Merlin
Merlin
EvilN00B
Merlin
Level 46
God Stats
3W - 3L
1,643 SR
Queue Stats
84W - 56L
1,634 Elo+
Solo
Athena
Athena
Georgespider
Athena
Level 49
God Stats
6W - 12L
1,399 SR
Queue Stats
262W - 307L
1,395 Elo+
Party 2
Thanatos
Thanatos
KEKAPIG
Thanatos
Level 54
God Stats
10W - 9L
1,624 SR
Queue Stats
226W - 263L
1,401 Elo+
Party 2
Anhur
Anhur
Toch1n
Anhur
Level 37
God Stats
31W - 33L
1,643 SR
Queue Stats
192W - 226L
1,457 Elo+
Solo
Agni
Agni
eagleye980
Agni
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 0 / 4
6,903
575
5,897
5,446
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Murmillio
Amaterasu
11
0 / 2 / 0
5,664
472
718
7,090
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
PregnantChimp
The Morrigan
14
10 / 0 / 0
7,899
658
6,096
4,896
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ProBro12
Ao Kuang
8
3 / 2 / 2
5,619
468
4,901
8,805
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 10
6,739
562
3,510
7,080
4,528
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EvilN00B
Merlin
14
1 / 1 / 2
7,723
644
6,180
4,687
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 3 / 1
5,555
463
3,323
9,936
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KEKAPIG
Thanatos
8
2 / 6 / 0
5,710
476
2,488
7,544
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Toch1n
Anhur
9
1 / 4 / 0
5,731
478
2,593
7,224
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
6,741
562
2,505
5,073
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
4
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
4
4
L
Merlin
EvilN00B
Merlin
1
1
2
2
L
Athena
0
3
1
0.17
L
Thanatos
KEKAPIG
Thanatos
2
6
0
0.33
W
Amaterasu
Murmillio
Amaterasu
0
2
0
0
W
The Morrigan
PregnantChimp
The Morrigan
10
0
0
10
W
Ao Kuang
ProBro12
Ao Kuang
3
2
2
2
W
2
0
10
7
L
Anhur
Toch1n
Anhur
1
4
0
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
17,089
33,317
Taken
34,464
12,941
Mitigated
11,936
11,669
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,897
3,720
0
2,755
5,446
1,582
17
1,053
4,393
0
45,093
L
Merlin
EvilN00B
Merlin
6,180
827
0
2,145
4,687
2,160
176
1,624
3,063
55,086
0
L
Athena
3,323
1,255
651
3,713
9,936
3,983
0
2,634
7,302
20,611
0
L
Thanatos
KEKAPIG
Thanatos
2,488
493
0
3,877
7,544
2,189
0
4,319
3,225
0
16,189
W
Amaterasu
Murmillio
Amaterasu
718
170
0
2,361
7,090
2,793
115
3,529
3,128
0
22,577
W
The Morrigan
PregnantChimp
The Morrigan
6,096
1,376
0
1,553
4,896
1,576
825
1,800
2,920
48,678
1,163
W
Ao Kuang
ProBro12
Ao Kuang
4,901
1,321
0
1,569
8,805
2,462
0
3,288
5,357
21,924
0
W
3,510
622
0
3,431
7,080
4,528
0
1,551
5,511
15,608
0
L
Anhur
Toch1n
Anhur
2,593
765
0
1,676
7,224
2,022
0
3,116
4,108
0
30,046
L
2,505
108
0
1,080
5,073
1,582
0
2,242
2,831
46,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
31,460
305
Minions Killed
347
0
Camps Cleared
0
1,230,158
Distance Traveled
1,087,516
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,903
575
105
9
0
214,671
2
L
Merlin
7,723
644
120
10
0
207,791
1
L
Athena
5,555
463
42
4
0
253,196
3
L
Thanatos
5,710
476
40
3
0
219,409
4
W
Amaterasu
5,664
472
50
4
0
262,473
0
W
The Morrigan
7,899
658
92
8
0
225,291
2
W
Ao Kuang
5,619
468
44
4
0
275,515
0
W
Sobek
6,739
562
14
1
0
252,208
2
L
Anhur
5,731
478
50
4
0
179,629
3
L
Agni
6,741
562
95
8
0
227,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role