Player Matchup

Merlin
Merlin
JayHawke13
Merlin
Level 47
God Stats
3W - 5L
1,573 SR
Queue Stats
119W - 142L
1,412 Elo+
Party 2
Chaac
Chaac
OLD TiM3RZ
Chaac
Level 102
God Stats
3W - 5L
1,421 SR
Queue Stats
22W - 43L
1,274 Elo+
Solo
Set
Set
kingbakugo
Set
Level 105
God Stats
0W - 1L
1,256 SR
Queue Stats
30W - 36L
1,389 Elo+
Party 2
Team Averages
Level 85
1,417 SR
1,358 Elo+

VS

Team Averages
Level 49
1,519 SR
1,431 Elo+
Neith
Neith
Dwarf-_1589
Neith
Level 39
God Stats
9W - 7L
1,623 SR
Queue Stats
10W - 11L
1,573 Elo+
Party 1
Zeus
Zeus
NebuIeo
Zeus
Level 43
God Stats
7W - 5L
1,504 SR
Queue Stats
11W - 9L
1,395 Elo+
Party 1
Pele
Pele
max-skaber
Pele
Level 64
God Stats
15W - 23L
1,429 SR
Queue Stats
244W - 348L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JayHawke13
Merlin
11
1 / 4 / 2
7,122
647
4,903
7,364
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
2 / 0 / 1
7,226
657
5,531
6,322
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
6,911
628
3,070
8,315
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,947
632
1,753
7,176
1,903
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
NebuIeo
Zeus
12
7 / 0 / 2
8,584
780
11,435
3,092
769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 6
7,440
676
3,695
6,734
1,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Merlin
JayHawke13
Merlin
1
4
2
0.5
W
Zeus
NebuIeo
Zeus
7
0
2
8
L
Chaac
2
0
1
2.5
L
1
5
0
0.2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
16,883
22,001
Taken
17,002
10,242
Mitigated
4,530
5,181
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,753
851
429
955
7,176
1,903
404
2,082
4,682
0
16,795
L
Merlin
JayHawke13
Merlin
4,903
214
0
1,131
7,364
2,641
0
5,158
2,206
20,896
0
W
Zeus
NebuIeo
Zeus
11,435
73
195
765
3,092
769
94
815
2,109
28,003
0
L
Chaac
5,531
147
0
2,804
6,322
4,608
0
2,378
3,944
0
34,941
L
3,070
1,385
194
1,052
8,315
2,993
0
4,050
4,265
0
10,278
W
3,695
941
390
1,446
6,734
1,858
0
1,242
5,296
0
24,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
22,971
116
Minions Killed
119
0
Camps Cleared
0
526,597
Distance Traveled
588,389
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,947
632
34
3
0
162,748
0
L
Merlin
7,122
647
51
5
0
186,944
1
W
Zeus
8,584
780
43
4
0
201,078
0
L
Chaac
7,226
657
50
5
0
189,067
0
L
Set
6,911
628
15
1
0
150,586
0
W
Pele
7,440
676
42
4
0
224,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role