Player Matchup

Baron Samedi
Baron Samedi
AGN224
Baron Samedi
Level 118
God Stats
11W - 8L
1,713 SR
Queue Stats
115W - 124L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
Medaaaa7
Zhong Kui
Level 117
God Stats
16W - 24L
1,208 SR
Queue Stats
476W - 458L
1,572 Elo+
Party 1
Zeus
Zeus
PMFI
Zeus
Level 155
God Stats
2W - 0L
1,782 SR
Queue Stats
11W - 6L
1,655 Elo+
Party 1
Chronos
Chronos
TheNegronn
Chronos
Level 107
God Stats
2W - 1L
1,517 SR
Queue Stats
166W - 161L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
gebOPgrandmaster
Ao Kuang
Level 157
God Stats
5W - 3L
1,753 SR
Queue Stats
263W - 244L
1,555 Elo+
Party 1
Team Averages
Level 131
1,595 SR
1,587 Elo+

VS

Team Averages
Level 142
1,624 SR
1,564 Elo+
Zhong Kui
Zhong Kui
FoxyTorryn
Zhong Kui
Level 119
God Stats
8W - 8L
1,649 SR
Queue Stats
230W - 242L
1,609 Elo+
Solo
Kukulkan
Kukulkan
Poiron
Kukulkan
Level 148
God Stats
3W - 4L
1,678 SR
Queue Stats
126W - 126L
1,584 Elo+
Solo
Pele
Pele
Skelecela
Pele
Level 155
God Stats
0W - 1L
1,526 SR
Queue Stats
9W - 11L
1,537 Elo+
Solo
Heimdallr
Heimdallr
inFAMOUSHero23
Heimdallr
Level 160
God Stats
4W - 7L
1,663 SR
Queue Stats
184W - 177L
1,544 Elo+
Solo
Cerberus
Cerberus
zTrendkill
Cerberus
Level 129
God Stats
25W - 26L
1,603 SR
Queue Stats
532W - 521L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGN224
Baron Samedi
15
5 / 1 / 11
9,879
520
7,929
11,777
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Medaaaa7
Zhong Kui
18
7 / 2 / 7
11,413
601
12,773
15,315
11,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
PMFI
Zeus
16
5 / 4 / 4
10,017
527
11,100
13,475
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
TheNegronn
Chronos
15
1 / 0 / 6
9,308
490
8,447
11,619
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 2 / 3
11,102
584
15,011
21,191
9,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FoxyTorryn
Zhong Kui
17
1 / 6 / 1
9,255
487
8,159
14,471
10,104
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Poiron
Kukulkan
15
2 / 6 / 3
9,233
486
7,344
10,850
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
14
6 / 6 / 2
9,458
498
12,976
16,716
14,171
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
inFAMOUSHero23
Heimdallr
15
0 / 2 / 0
8,759
461
5,562
11,478
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
zTrendkill
Cerberus
12
0 / 9 / 5
8,536
449
5,709
20,679
20,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
29
Kills
9
9
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AGN224
Baron Samedi
5
1
11
10.5
L
Zhong Kui
FoxyTorryn
Zhong Kui
1
6
1
0.25
W
Zhong Kui
Medaaaa7
Zhong Kui
7
2
7
5.25
W
Zeus
PMFI
Zeus
5
4
4
1.75
L
Kukulkan
Poiron
Kukulkan
2
6
3
0.58
L
Pele
6
6
2
1.17
W
Chronos
TheNegronn
Chronos
1
0
6
4
W
11
2
3
6.25
L
Heimdallr
inFAMOUSHero23
Heimdallr
0
2
0
0
L
Cerberus
zTrendkill
Cerberus
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,260
Damage
39,750
73,377
Taken
74,194
41,805
Mitigated
53,048
36,372
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AGN224
Baron Samedi
7,929
634
1,483
4,150
11,777
10,941
0
3,912
7,735
29,456
0
L
Zhong Kui
FoxyTorryn
Zhong Kui
8,159
1,430
0
4,996
14,471
10,104
0
9,217
5,226
66,191
0
W
Zhong Kui
Medaaaa7
Zhong Kui
12,773
2,517
0
10,741
15,315
11,483
1,014
5,542
9,747
73,512
0
W
Zeus
PMFI
Zeus
11,100
2,392
0
3,854
13,475
4,855
69
5,991
7,282
75,431
0
L
Kukulkan
Poiron
Kukulkan
7,344
233
0
1,957
10,850
3,737
0
9,171
1,479
52,925
0
L
Pele
12,976
4,677
99
2,566
16,716
14,171
0
11,635
4,974
0
43,283
W
Chronos
TheNegronn
Chronos
8,447
4,139
0
5,551
11,619
5,490
1,859
1,243
10,338
61,240
7,125
W
15,011
2,939
0
10,593
21,191
9,036
0
4,032
17,063
88,511
0
L
Heimdallr
inFAMOUSHero23
Heimdallr
5,562
3,761
0
6,950
11,478
4,471
0
6,290
5,188
0
67,627
L
Cerberus
zTrendkill
Cerberus
5,709
114
0
3,589
20,679
20,565
0
17,631
2,806
24,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
45,241
586
Minions Killed
488
0
Camps Cleared
0
1,730,315
Distance Traveled
1,562,365
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,879
520
43
2
0
353,192
3
L
Zhong Kui
9,255
487
147
8
0
283,847
2
W
Zhong Kui
11,413
601
151
8
0
345,204
1
W
Zeus
10,017
527
128
7
0
330,893
5
L
Kukulkan
9,233
486
111
6
0
321,073
6
L
Pele
9,458
498
61
3
0
357,560
1
W
Chronos
9,308
490
136
7
0
338,518
6
W
Ao Kuang
11,102
584
128
7
0
362,508
4
L
Heimdallr
8,759
461
131
7
0
275,490
5
L
Cerberus
8,536
449
38
2
0
324,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role