Player Matchup

Danzaburou
Danzaburou
HEY CATCH
Danzaburou
Level 62
God Stats
24W - 21L
1,476 SR
Queue Stats
116W - 104L
1,370 Elo+
Party 1
Bellona
Bellona
HRTlolito
Bellona
Level 49
God Stats
12W - 18L
1,274 SR
Queue Stats
655W - 710L
1,308 Elo+
Party 2
Sylvanus
Sylvanus
Mushoo69
Sylvanus
Level 29
God Stats
6W - 4L
1,708 SR
Queue Stats
21W - 28L
1,296 Elo+
Party 1
Mercury
Mercury
ShadowScorcher0
Mercury
Level 68
God Stats
56W - 65L
1,474 SR
Queue Stats
801W - 881L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
XNedxFlanderX
Nu Wa
Level 27
God Stats
8W - 1L
1,709 SR
Queue Stats
18W - 4L
1,620 Elo+
Party 1
Team Averages
Level 47
1,528 SR
1,384 Elo+

VS

Team Averages
Level 63
1,413 SR
1,408 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Avexik 420
Loki
Level 58
God Stats
21W - 33L
1,415 SR
Queue Stats
288W - 373L
1,367 Elo+
Party 4
Ymir
Ymir
Cubanito099
Ymir
Level 18
God Stats
3W - 8L
1,389 SR
Queue Stats
18W - 34L
1,349 Elo+
Party 3
Hera
Hera
SHUFFLINK33N
Hera
Level 49
God Stats
5W - 5L
1,373 SR
Queue Stats
207W - 226L
1,376 Elo+
Party 4
Erlang Shen
Erlang Shen
chacal666181
Erlang Shen
Level 89
God Stats
8W - 7L
1,389 SR
Queue Stats
109W - 112L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HEY CATCH
Danzaburou
14
12 / 0 / 3
9,926
620
10,712
10,307
4,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HRTlolito
Bellona
16
10 / 1 / 0
10,208
638
9,634
11,347
7,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Mushoo69
Sylvanus
14
2 / 0 / 9
8,075
505
3,721
9,753
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 4
8,587
537
5,276
8,447
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 5
8,522
533
8,303
3,086
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
6,590
412
5,449
6,722
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 1
7,234
452
3,517
10,191
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 8 / 0
5,454
341
2,719
9,621
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 1
7,793
487
6,064
8,923
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
chacal666181
Erlang Shen
11
0 / 11 / 0
6,622
414
6,146
14,194
8,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
29
Kills
4
5
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
2
3
1
0.83
L
0
8
0
0
W
Danzaburou
HEY CATCH
Danzaburou
12
0
3
13.5
W
Bellona
HRTlolito
Bellona
10
1
0
10
W
Sylvanus
Mushoo69
Sylvanus
2
0
9
6.5
L
2
5
1
0.5
W
3
3
4
1.67
W
2
1
5
4.5
L
Erlang Shen
chacal666181
Erlang Shen
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
23,895
42,940
Taken
49,651
20,130
Mitigated
18,985
13,942
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,449
1,765
258
3,153
6,722
1,927
258
2,047
4,599
0
40,196
L
3,517
825
0
587
10,191
2,576
248
2,764
7,244
0
38,119
L
2,719
720
0
720
9,621
3,596
66
3,318
6,235
12,185
0
W
Danzaburou
HEY CATCH
Danzaburou
10,712
5,242
0
3,305
10,307
4,114
3,538
1,576
8,551
0
49,240
W
Bellona
HRTlolito
Bellona
9,634
3,953
0
4,636
11,347
7,604
3,062
3,037
8,140
0
51,100
W
Sylvanus
Mushoo69
Sylvanus
3,721
1,103
2,428
3,013
9,753
4,191
538
1,487
8,050
20,585
0
L
6,064
1,520
0
1,839
8,923
2,642
324
1,828
6,987
40,774
0
W
5,276
3,272
0
330
8,447
3,208
831
888
7,477
0
45,818
W
8,303
1,682
0
230
3,086
1,013
1,575
1,041
1,939
36,903
0
L
Erlang Shen
chacal666181
Erlang Shen
6,146
2,974
0
761
14,194
8,244
0
1,528
12,562
0
33,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
33,693
393
Minions Killed
311
0
Camps Cleared
0
1,519,761
Distance Traveled
1,232,608
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,590
412
82
5
0
192,526
2
L
Loki
7,234
452
69
4
0
307,163
0
L
Ymir
5,454
341
24
2
0
207,199
0
W
Danzaburou
9,926
620
95
6
0
302,822
2
W
Bellona
10,208
638
95
6
0
349,386
4
W
Sylvanus
8,075
505
40
3
0
260,393
1
L
Hera
7,793
487
71
4
0
266,121
2
W
Mercury
8,587
537
92
6
0
308,093
1
W
Nu Wa
8,522
533
71
4
0
299,067
1
L
Erlang Shen
6,622
414
65
4
0
259,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role