Player Matchup

Janus
Janus
ARG_C4CHITOOLI
Janus
Level 36
God Stats
1W - 5L
1,439 SR
Queue Stats
14W - 38L
1,208 Elo+
Party 1
Amaterasu
Amaterasu
detectiveAvelana
Amaterasu
Level 29
God Stats
0W - 2L
1,923 SR
Queue Stats
27W - 58L
1,217 Elo+
Party 1
Tyr
Tyr
sebaselunico12
Tyr
Level 46
God Stats
1W - 2L
1,272 SR
Queue Stats
12W - 34L
1,209 Elo+
Party 1
Team Averages
Level 37
1,544 SR
1,211 Elo+

VS

Team Averages
Level 21
1,559 SR
1,404 Elo+
Jormungandr
Jormungandr
Droconos31
Jormungandr
Level 31
God Stats
3W - 3L
1,727 SR
Queue Stats
39W - 60L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Lycan31
Kukulkan
Level 27
God Stats
47W - 75L
1,471 SR
Queue Stats
97W - 144L
1,394 Elo+
Solo
Anubis
Anubis
boyita
Anubis
Level 6
God Stats
2W - 3L
1,478 SR
Queue Stats
2W - 4L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
12,905
645
11,389
15,753
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
13
2 / 9 / 5
11,392
570
9,128
25,135
12,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 7 / 3
11,332
567
7,009
17,750
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Droconos31
Jormungandr
17
12 / 1 / 9
14,286
714
17,738
16,052
19,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Lycan31
Kukulkan
19
10 / 2 / 10
14,541
727
23,383
9,575
3,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
boyita
Anubis
12
1 / 7 / 10
11,169
558
5,239
11,545
4,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
23
23
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Jormungandr
Droconos31
Jormungandr
12
1
9
16.5
W
Kukulkan
Lycan31
Kukulkan
10
2
10
7.5
W
Anubis
boyita
Anubis
1
7
10
0.86
L
Amaterasu
2
9
5
0.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
46,360
58,638
Taken
37,172
26,926
Mitigated
27,437
5,330
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,389
2,064
0
435
15,753
6,649
234
12,747
3,006
67,426
0
W
Jormungandr
Droconos31
Jormungandr
17,738
3,914
0
2,362
16,052
19,254
400
3,378
12,400
50,777
0
W
Kukulkan
Lycan31
Kukulkan
23,383
1,934
345
2,807
9,575
3,687
1,064
1,885
7,604
103,743
0
W
Anubis
boyita
Anubis
5,239
220
0
2,102
11,545
4,496
529
5,727
5,536
18,618
0
L
Amaterasu
9,128
3,103
0
3,805
25,135
12,230
0
20,160
4,975
0
22,438
L
7,009
1,224
0
1,090
17,750
8,047
945
14,589
3,161
0
27,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
39,996
165
Minions Killed
215
0
Camps Cleared
0
1,094,950
Distance Traveled
911,122
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,905
645
114
6
0
348,300
3
W
Jormungandr
14,286
714
56
3
0
336,022
3
W
Kukulkan
14,541
727
129
6
0
321,030
5
W
Anubis
11,169
558
30
2
0
254,070
0
L
Amaterasu
11,392
570
15
1
0
386,958
3
L
Tyr
11,332
567
36
2
0
359,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role