Player Matchup

Bellona
Bellona
BarkChip
Bellona
Level 23
God Stats
43W - 31L
1,262 SR
Queue Stats
398W - 356L
1,543 Elo+
Party 3
Ratatoskr
Ratatoskr
ERGonomics9
Ratatoskr
Level 22
God Stats
5W - 3L
1,875 SR
Queue Stats
252W - 215L
1,606 Elo+
Party 3
Yemoja
Yemoja
Shabloopie08
Yemoja
Level 145
God Stats
1W - 2L
1,446 SR
Queue Stats
20W - 26L
1,563 Elo+
Party 2
Artemis
Artemis
acoolmandude
Artemis
Level 29
God Stats
11W - 7L
1,767 SR
Queue Stats
234W - 196L
1,658 Elo+
Party 2
Hel
Hel
ssbmginger
Hel
Level 63
God Stats
0W - 2L
1,257 SR
Queue Stats
392W - 332L
1,543 Elo+
Party 3
Team Averages
Level 56
1,522 SR
1,583 Elo+

VS

Team Averages
Level 66
1,531 SR
1,658 Elo+
Guan Yu
Guan Yu
Harpwing
Guan Yu
Level 24
God Stats
9W - 6L
1,739 SR
Queue Stats
334W - 164L
1,685 Elo+
Party 1
Merlin
Merlin
PonyLandYAY
Merlin
Level 109
God Stats
11W - 11L
1,655 SR
Queue Stats
231W - 185L
1,699 Elo+
Party 1
Thanatos
Thanatos
SlimeeGameS
Thanatos
Level 123
God Stats
124W - 45L
1,769 SR
Queue Stats
850W - 554L
1,694 Elo+
Party 1
Chronos
Chronos
YmirIsKing
Chronos
Level 38
God Stats
8W - 8L
1,186 SR
Queue Stats
27W - 26L
1,664 Elo+
Solo
Heimdallr
Heimdallr
bysantiago20
Heimdallr
Level 35
God Stats
12W - 9L
1,305 SR
Queue Stats
525W - 510L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BarkChip
Bellona
17
2 / 5 / 3
13,128
525
10,363
26,529
20,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
ERGonomics9
Ratatoskr
17
2 / 10 / 6
10,834
433
9,441
19,378
6,122
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
16
2 / 6 / 9
11,478
459
7,467
22,348
25,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
acoolmandude
Artemis
19
8 / 6 / 3
13,370
535
29,227
24,491
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 11 / 4
11,591
464
11,379
23,222
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Harpwing
Guan Yu
19
0 / 1 / 22
13,704
548
6,577
24,120
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
7 / 5 / 18
15,174
607
25,724
20,822
8,559
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
SlimeeGameS
Thanatos
20
29 / 1 / 7
18,080
723
42,360
24,449
13,946
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
YmirIsKing
Chronos
19
0 / 5 / 6
12,882
515
10,640
15,361
6,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
bysantiago20
Heimdallr
20
2 / 6 / 8
14,672
587
9,319
17,898
7,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
18
Kills
38
38
Deaths
18
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
BarkChip
Bellona
2
5
3
0.7
L
Ratatoskr
ERGonomics9
Ratatoskr
2
10
6
0.5
W
Guan Yu
Harpwing
Guan Yu
0
1
22
11
W
Merlin
7
5
18
3.2
L
Yemoja
2
6
9
1.08
W
Thanatos
SlimeeGameS
Thanatos
29
1
7
32.5
W
Chronos
YmirIsKing
Chronos
0
5
6
0.6
L
Artemis
acoolmandude
Artemis
8
6
3
1.58
W
Heimdallr
bysantiago20
Heimdallr
2
6
8
1
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,877
Damage
94,620
115,968
Taken
102,650
68,543
Mitigated
61,419
29,386
Healing
58,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BarkChip
Bellona
10,363
3,159
0
2,622
26,529
20,711
103
12,930
12,482
0
57,278
L
Ratatoskr
ERGonomics9
Ratatoskr
9,441
1,425
0
472
19,378
6,122
0
2,495
16,759
0
61,950
W
Guan Yu
Harpwing
Guan Yu
6,577
331
2,647
10,752
24,120
25,041
686
4,526
19,594
335
43,158
W
Merlin
25,724
1,243
319
7,016
20,822
8,559
1,833
7,320
13,502
98,297
0
L
Yemoja
7,467
1,411
2,334
4,232
22,348
25,609
170
7,878
13,861
29,393
0
W
Thanatos
SlimeeGameS
Thanatos
42,360
17,610
0
29,272
24,449
13,946
3,671
3,374
21,075
0
165,953
W
Chronos
YmirIsKing
Chronos
10,640
3,818
0
2,346
15,361
6,323
8,138
1,981
13,380
73,265
0
L
Artemis
acoolmandude
Artemis
29,227
16,530
0
10,142
24,491
8,293
1,011
3,477
20,888
0
107,131
W
Heimdallr
bysantiago20
Heimdallr
9,319
2,626
0
6,232
17,898
7,550
2,468
3,034
14,864
0
107,231
L
11,379
1,144
2,411
7,173
23,222
7,808
0
8,698
14,112
73,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
74,512
540
Minions Killed
706
0
Camps Cleared
0
2,280,064
Distance Traveled
2,403,265
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,128
525
127
5
0
433,966
3
L
Ratatoskr
10,834
433
89
4
0
503,175
2
W
Guan Yu
13,704
548
73
3
0
519,495
1
W
Merlin
15,174
607
158
6
0
415,295
1
L
Yemoja
11,478
459
35
1
0
466,064
4
W
Thanatos
18,080
723
178
7
0
594,616
2
W
Chronos
12,882
515
134
5
0
415,282
1
L
Artemis
13,370
535
155
6
0
465,495
5
W
Heimdallr
14,672
587
163
7
0
458,577
0
L
Hel
11,591
464
134
5
0
411,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role