Player Matchup

Sun Wukong
Sun Wukong
NebulaSoul
Sun Wukong
Level 90
God Stats
18W - 20L
1,630 SR
Queue Stats
528W - 513L
1,572 Elo+
Party 2
Odin
Odin
NickelVegas
Odin
Level 106
God Stats
17W - 11L
1,659 SR
Queue Stats
395W - 362L
1,600 Elo+
Party 2
Ao Kuang
Ao Kuang
gatico911
Ao Kuang
Level 128
God Stats
0W - 1L
1,576 SR
Queue Stats
66W - 60L
1,523 Elo+
Solo
Team Averages
Level 108
1,622 SR
1,565 Elo+

VS

Team Averages
Level 99
1,423 SR
1,585 Elo+
Kukulkan
Kukulkan
RyanEThatsMe
Kukulkan
Level 76
God Stats
1W - 0L
1,268 SR
Queue Stats
42W - 36L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
SMlTH3RS
Ah Puch
Level 99
God Stats
12W - 7L
1,500 SR
Queue Stats
333W - 343L
1,541 Elo+
Party 1
Anubis
Anubis
aokui
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NebulaSoul
Sun Wukong
17
6 / 7 / 9
13,341
702
16,584
19,420
7,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 10
12,522
659
11,175
19,872
19,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
gatico911
Ao Kuang
17
11 / 5 / 3
13,947
734
12,925
19,706
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RyanEThatsMe
Kukulkan
16
1 / 8 / 8
13,394
705
9,102
13,625
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
SMlTH3RS
Ah Puch
17
3 / 7 / 13
13,575
714
14,292
13,998
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
aokui
Anubis
19
13 / 6 / 4
15,858
835
19,432
20,087
10,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
21
Kills
17
18
Deaths
21
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
NebulaSoul
Sun Wukong
6
7
9
1.5
L
4
6
10
1.5
W
Kukulkan
RyanEThatsMe
Kukulkan
1
8
8
0.63
W
Ah Puch
SMlTH3RS
Ah Puch
3
7
13
1.36
W
Anubis
aokui
Anubis
13
6
4
2.5
L
Ao Kuang
gatico911
Ao Kuang
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
42,826
58,998
Taken
47,710
31,489
Mitigated
20,783
10,368
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
NebulaSoul
Sun Wukong
16,584
1,600
0
2,045
19,420
7,300
1,094
13,399
5,577
0
75,323
L
11,175
2,626
0
194
19,872
19,329
913
14,802
4,708
0
23,326
W
Kukulkan
RyanEThatsMe
Kukulkan
9,102
1,666
0
933
13,625
6,167
1,734
3,583
10,042
41,303
0
W
Ah Puch
SMlTH3RS
Ah Puch
14,292
1,149
0
2,167
13,998
4,391
258
4,551
9,447
66,654
0
W
Anubis
aokui
Anubis
19,432
2,173
0
10,042
20,087
10,225
604
4,833
15,254
74,677
0
L
Ao Kuang
gatico911
Ao Kuang
12,925
1,816
0
8,129
19,706
4,860
2,165
13,883
5,607
67,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
42,827
203
Minions Killed
244
0
Camps Cleared
0
1,000,546
Distance Traveled
859,634
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,341
702
97
5
0
344,590
3
L
Odin
12,522
659
24
1
0
318,528
0
W
Kukulkan
13,394
705
59
3
0
289,368
4
W
Ah Puch
13,575
714
101
5
0
301,289
1
W
Anubis
15,858
835
84
4
0
268,977
8
L
Ao Kuang
13,947
734
82
4
0
337,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role