Player Matchup

Ullr
Ullr
Gee515MAN
Ullr
Level 107
God Stats
0W - 3L
1,169 SR
Queue Stats
383W - 372L
1,495 Elo+
Party 1
Freya
Freya
Gutro
Freya
Level 129
God Stats
3W - 6L
1,373 SR
Queue Stats
391W - 384L
1,454 Elo+
Party 2
Athena
Athena
Lanceleve
Athena
Level 105
God Stats
4W - 7L
1,621 SR
Queue Stats
274W - 274L
1,434 Elo+
Party 2
Terra
Terra
Lostfire22
Terra
Level 105
God Stats
5W - 5L
1,418 SR
Queue Stats
448W - 414L
1,500 Elo+
Party 1
Thor
Thor
TheArdanian
Thor
Level 139
God Stats
4W - 5L
1,434 SR
Queue Stats
385W - 382L
1,470 Elo+
Party 2
Team Averages
Level 117
1,403 SR
1,471 Elo+

VS

Team Averages
Level 114
1,462 SR
1,560 Elo+
Ganesha
Ganesha
Goldenmarble
Ganesha
Level 135
God Stats
8W - 5L
1,501 SR
Queue Stats
209W - 231L
1,431 Elo+
Solo
Rama
Rama
MIDDERW00
Rama
Level 74
God Stats
2W - 5L
1,337 SR
Queue Stats
126W - 138L
1,524 Elo+
Solo
Raijin
Raijin
ScarredMindset
Raijin
Level 108
God Stats
1W - 0L
1,336 SR
Queue Stats
8W - 5L
1,746 Elo+
Solo
Ra
Ra
Snorlax Lvl 900
Ra
Level 153
God Stats
1W - 1L
1,323 SR
Queue Stats
106W - 105L
1,520 Elo+
Solo
Danzaburou
Danzaburou
StoneTheYang
Danzaburou
Level 102
God Stats
1W - 0L
1,814 SR
Queue Stats
49W - 32L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 4 / 11
8,705
725
11,296
12,329
5,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
Gutro
Freya
15
5 / 5 / 7
9,454
788
13,215
13,372
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Lanceleve
Athena
16
3 / 4 / 4
9,542
795
4,570
19,357
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
15
1 / 4 / 5
8,782
732
5,874
15,804
13,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 5 / 6
9,233
769
9,330
12,973
6,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Goldenmarble
Ganesha
17
0 / 3 / 19
10,669
889
9,580
16,969
17,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
2 / 3 / 15
9,788
816
13,223
11,948
5,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 4 / 10
10,553
879
14,355
9,249
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 12
9,776
815
11,342
9,009
7,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StoneTheYang
Danzaburou
17
8 / 2 / 9
10,756
896
14,575
12,245
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
13
Kills
22
22
Deaths
13
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
11
1.63
W
Ganesha
Goldenmarble
Ganesha
0
3
19
3.17
L
Freya
Gutro
Freya
5
5
7
1.7
L
Athena
Lanceleve
Athena
3
4
4
1.25
L
Terra
1
4
5
0.88
W
Rama
2
3
15
3.17
W
8
4
10
3.25
W
4
1
12
10
W
Danzaburou
StoneTheYang
Danzaburou
8
2
9
6.25
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,285
Damage
63,075
73,835
Taken
59,420
49,686
Mitigated
39,385
28,244
Healing
31,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
11,296
3,491
2,174
1,439
12,329
5,464
1,037
6,573
5,756
0
24,111
W
Ganesha
Goldenmarble
Ganesha
9,580
664
1,175
4,152
16,969
17,142
411
7,681
9,288
13,691
0
L
Freya
Gutro
Freya
13,215
3,593
1,730
2,700
13,372
5,970
504
6,159
7,213
25,269
0
L
Athena
Lanceleve
Athena
4,570
1,711
2,280
2,780
19,357
18,193
123
7,932
11,425
10,068
0
L
Terra
5,874
192
8,738
4,725
15,804
13,713
304
8,300
7,504
12,256
0
W
Rama
13,223
6,089
1,336
1,519
11,948
5,195
2,792
4,462
7,486
0
33,248
W
14,355
711
2,023
551
9,249
3,864
530
2,399
6,850
27,183
0
W
11,342
762
11,209
4,852
9,009
7,010
476
4,266
4,743
21,120
0
W
Danzaburou
StoneTheYang
Danzaburou
14,575
4,167
1,933
3,183
12,245
6,174
2,067
4,851
7,394
0
40,116
L
9,330
883
1,001
677
12,973
6,346
0
6,313
6,660
0
25,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
51,542
111
Minions Killed
148
0
Camps Cleared
0
965,583
Distance Traveled
1,045,232
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,705
725
27
2
0
188,198
0
W
Ganesha
10,669
889
6
1
0
234,889
0
L
Freya
9,454
788
36
3
0
178,129
0
L
Athena
9,542
795
8
1
0
213,192
1
L
Terra
8,782
732
15
1
0
200,139
0
W
Rama
9,788
816
37
3
0
181,329
0
W
Raijin
10,553
879
29
2
0
212,233
0
W
Ra
9,776
815
19
2
0
233,420
3
W
Danzaburou
10,756
896
57
5
0
183,361
0
L
Thor
9,233
769
25
2
0
185,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role