Player Matchup

Athena
Athena
Grembloid
Athena
Level 149
God Stats
3W - 5L
1,457 SR
Queue Stats
407W - 457L
1,574 Elo+
Solo
Hun Batz
Hun Batz
Jaloon
Hun Batz
Level 125
God Stats
2W - 1L
1,599 SR
Queue Stats
151W - 139L
1,584 Elo+
Party 2
Ullr
Ullr
KingStampy
Ullr
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
266W - 222L
1,526 Elo+
Party 3
Ao Kuang
Ao Kuang
coltonator9000
Ao Kuang
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
206W - 200L
1,522 Elo+
Party 3
Geb
Geb
joeyshmoeylmao
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,582 Elo+
Party 2
Team Averages
Level 132
1,554 SR
1,557 Elo+

VS

Team Averages
Level 124
1,569 SR
1,566 Elo+
Bellona
Bellona
CHENEYS A NOOB
Bellona
Level 140
God Stats
5W - 6L
1,587 SR
Queue Stats
289W - 284L
1,562 Elo+
Party 1
Merlin
Merlin
Noffyy
Merlin
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 114L
1,595 Elo+
Party 1
Ratatoskr
Ratatoskr
TRUMPS A N00B
Ratatoskr
Level 153
God Stats
14W - 21L
1,282 SR
Queue Stats
451W - 452L
1,541 Elo+
Party 1
Ares
Ares
Temuyinz
Ares
Level 65
God Stats
1W - 0L
1,941 SR
Queue Stats
53W - 54L
1,551 Elo+
Solo
Ymir
Ymir
Turtleswithhats
Ymir
Level 108
God Stats
9W - 3L
1,533 SR
Queue Stats
393W - 385L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grembloid
Athena
13
0 / 6 / 9
8,145
740
6,284
13,185
14,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Jaloon
Hun Batz
14
1 / 4 / 7
8,105
737
8,592
8,080
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 5 / 4
9,936
903
15,665
12,415
5,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
14
5 / 6 / 6
8,632
785
5,827
12,194
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 7 / 7
7,368
670
3,515
13,021
13,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 16
9,586
871
10,831
11,350
13,439
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Noffyy
Merlin
18
5 / 2 / 21
11,402
1,037
16,865
7,144
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
TRUMPS A N00B
Ratatoskr
18
11 / 2 / 12
11,279
1,025
10,085
10,813
7,283
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
15
4 / 4 / 22
9,359
851
10,114
13,976
19,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 4 / 17
9,903
900
5,791
13,013
13,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
13
Kills
28
28
Deaths
15
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
L
Athena
Grembloid
Athena
0
6
9
0.75
L
Hun Batz
Jaloon
Hun Batz
1
4
7
1.13
L
7
5
4
1.8
W
Merlin
Noffyy
Merlin
5
2
21
7.75
W
Ratatoskr
TRUMPS A N00B
Ratatoskr
11
2
12
8.5
W
Ares
4
4
22
3.75
W
2
4
17
2.63
L
Ao Kuang
5
6
6
1.33
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
53,686
58,895
Taken
56,296
43,393
Mitigated
56,785
11,954
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,831
1,527
3,349
2,041
11,350
13,439
792
3,038
8,312
627
17,459
L
Athena
Grembloid
Athena
6,284
1,538
0
750
13,185
14,746
0
7,854
5,331
11,782
0
L
Hun Batz
Jaloon
Hun Batz
8,592
992
828
1,200
8,080
3,489
0
3,803
4,277
0
19,277
L
15,665
6,436
449
1,630
12,415
5,640
0
8,166
4,249
0
33,050
W
Merlin
Noffyy
Merlin
16,865
1,080
727
922
7,144
3,861
1,886
1,233
5,911
45,412
0
W
Ratatoskr
TRUMPS A N00B
Ratatoskr
10,085
818
4,654
1,941
10,813
7,283
1,206
2,023
8,790
0
24,880
W
Ares
10,114
229
255
850
13,976
19,157
634
4,814
9,162
13,543
0
W
5,791
614
1,156
1,613
13,013
13,045
846
4,518
8,495
11,805
0
L
Ao Kuang
5,827
1,198
2,630
2,791
12,194
5,570
0
6,240
5,954
8,130
0
L
3,515
504
1,117
559
13,021
13,948
0
6,743
6,278
7,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
51,529
89
Minions Killed
120
0
Camps Cleared
0
995,730
Distance Traveled
1,067,370
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,586
871
11
1
0
198,479
0
L
Athena
8,145
740
4
0
0
208,426
0
L
Hun Batz
8,105
737
24
2
0
192,609
0
L
Ullr
9,936
903
52
5
0
203,358
1
W
Merlin
11,402
1,037
56
5
0
200,816
2
W
Ratatoskr
11,279
1,025
32
3
0
244,710
0
W
Ares
9,359
851
9
1
0
223,374
0
W
Ymir
9,903
900
12
1
0
199,991
0
L
Ao Kuang
8,632
785
4
0
0
195,177
1
L
Geb
7,368
670
5
0
0
196,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role