Player Matchup

Mulan
Mulan
IngoDrbi
Mulan
Level 61
God Stats
19W - 17L
1,558 SR
Queue Stats
124W - 110L
1,480 Elo+
Solo
Raijin
Raijin
JPVADER
Raijin
Level 85
God Stats
5W - 5L
1,525 SR
Queue Stats
330W - 347L
1,479 Elo+
Party 1
Chronos
Chronos
JP_gr_13
Chronos
Level 109
God Stats
2W - 1L
1,730 SR
Queue Stats
254W - 264L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
pemaroheee13
Gilgamesh
Level 80
God Stats
8W - 6L
1,390 SR
Queue Stats
426W - 456L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sdominguezf
Tsukuyomi
Level 89
God Stats
14W - 10L
1,528 SR
Queue Stats
275W - 283L
1,523 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,479 Elo+

VS

Team Averages
Level 54
1,511 SR
1,390 Elo+
Merlin
Merlin
BuCkeD OuT
Merlin
Level 82
God Stats
2W - 3L
1,480 SR
Queue Stats
307W - 311L
1,455 Elo+
Party 3
Thanatos
Thanatos
DDL_WOLF
Thanatos
Level 63
God Stats
4W - 3L
1,811 SR
Queue Stats
265W - 401L
1,267 Elo+
Party 2
Khepri
Khepri
F4rt bUcK3T
Khepri
Level 83
God Stats
7W - 6L
1,592 SR
Queue Stats
410W - 412L
1,461 Elo+
Party 3
Anhur
Anhur
Sqeui
Anhur
Level 30
God Stats
28W - 32L
1,552 SR
Queue Stats
197W - 213L
1,449 Elo+
Party 3
Hades
Hades
pat27310
Hades
Level 14
God Stats
0W - 2L
1,120 SR
Queue Stats
13W - 27L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IngoDrbi
Mulan
20
9 / 2 / 7
13,553
589
14,996
17,578
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
JPVADER
Raijin
19
18 / 6 / 7
14,003
609
26,162
16,006
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
JP_gr_13
Chronos
18
6 / 1 / 8
12,218
531
11,718
13,315
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
pemaroheee13
Gilgamesh
17
5 / 5 / 9
11,771
512
10,380
20,777
12,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
sdominguezf
Tsukuyomi
20
15 / 4 / 14
14,190
617
22,672
22,189
8,811
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuCkeD OuT
Merlin
14
2 / 11 / 5
9,564
416
9,470
14,882
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DDL_WOLF
Thanatos
14
4 / 17 / 5
10,000
435
7,768
22,950
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
13
2 / 5 / 7
10,168
442
6,870
19,388
22,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Sqeui
Anhur
15
4 / 7 / 2
10,080
438
5,477
18,685
7,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
pat27310
Hades
10
1 / 14 / 2
7,655
333
9,980
22,922
12,708
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
53
Kills
13
18
Deaths
54
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
BuCkeD OuT
Merlin
2
11
5
0.41
L
Thanatos
DDL_WOLF
Thanatos
4
17
5
0.38
L
Khepri
2
5
7
1.1
W
Mulan
IngoDrbi
Mulan
9
2
7
6.25
W
Raijin
JPVADER
Raijin
18
6
7
3.58
W
Chronos
JP_gr_13
Chronos
6
1
8
10
L
Anhur
Sqeui
Anhur
4
7
2
0.71
L
Hades
pat27310
Hades
1
14
2
0.14
W
Gilgamesh
pemaroheee13
Gilgamesh
5
5
9
1.9
W
Tsukuyomi
sdominguezf
Tsukuyomi
15
4
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,928
Damage
39,565
89,865
Taken
98,827
48,651
Mitigated
57,756
21,960
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BuCkeD OuT
Merlin
9,470
411
0
1,648
14,882
5,396
0
6,245
8,323
38,861
0
L
Thanatos
DDL_WOLF
Thanatos
7,768
3,011
0
6,521
22,950
10,480
82
6,833
15,749
0
39,005
L
Khepri
6,870
695
0
250
19,388
22,068
0
8,177
10,879
25,123
0
W
Mulan
IngoDrbi
Mulan
14,996
2,401
0
4,373
17,578
14,370
0
6,386
11,192
0
83,302
W
Raijin
JPVADER
Raijin
26,162
929
194
2,978
16,006
6,524
1,800
5,369
10,637
101,711
0
W
Chronos
JP_gr_13
Chronos
11,718
4,603
0
7,794
13,315
6,130
6,380
3,882
9,433
76,578
7,817
L
Anhur
Sqeui
Anhur
5,477
2,123
0
3,639
18,685
7,104
0
7,077
11,358
0
44,349
L
Hades
pat27310
Hades
9,980
1,236
233
2,231
22,922
12,708
160
7,919
14,582
27,171
0
W
Gilgamesh
pemaroheee13
Gilgamesh
10,380
2,668
0
340
20,777
12,816
1,847
6,086
14,530
0
53,805
W
Tsukuyomi
sdominguezf
Tsukuyomi
22,672
9,513
0
6,281
22,189
8,811
27
8,257
13,761
0
122,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,735
Gold Earned
47,467
673
Minions Killed
263
0
Camps Cleared
0
2,145,289
Distance Traveled
1,800,717
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,564
416
58
3
0
332,050
0
L
Thanatos
10,000
435
70
3
0
319,689
0
L
Khepri
10,168
442
19
1
0
424,947
3
W
Mulan
13,553
589
164
7
0
426,249
2
W
Raijin
14,003
609
146
6
0
398,209
3
W
Chronos
12,218
531
129
6
0
386,711
1
L
Anhur
10,080
438
77
3
0
393,865
0
L
Hades
7,655
333
39
2
0
330,166
0
W
Gilgamesh
11,771
512
86
4
0
433,476
1
W
Tsukuyomi
14,190
617
148
6
0
500,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role