Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dark_Fire_Beast
Bakasura
Level 107
God Stats
1W - 3L
1,155 SR
Queue Stats
12W - 16L
1,316 Elo+
Party 1
Athena
Athena
MsAnxiety
Athena
Level 67
God Stats
21W - 22L
1,376 SR
Queue Stats
70W - 64L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Terrasaur
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,283 SR
Queue Stats
102W - 85L
1,464 Elo+
Party 2
Khepri
Khepri
TheHopelessAbyss
Khepri
Level 67
God Stats
4W - 3L
1,497 SR
Queue Stats
141W - 167L
1,402 Elo+
Solo
Team Averages
Level 85
1,362 SR
1,427 Elo+

VS

Team Averages
Level 93
1,568 SR
1,405 Elo+
Gilgamesh
Gilgamesh
ElcomeDuende
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Gurgurante
Horus
Level 85
God Stats
19W - 18L
1,537 SR
Queue Stats
541W - 661L
1,398 Elo+
Solo
Chernobog
Chernobog
Nightmare 9X9
Chernobog
Level 60
God Stats
9W - 6L
1,590 SR
Queue Stats
81W - 97L
1,350 Elo+
Solo
Sol
Sol
SchyRoxx
Sol
Level 129
God Stats
85W - 65L
1,522 SR
Queue Stats
301W - 316L
1,394 Elo+
Solo
Merlin
Merlin
zokadokid
Merlin
Level 101
God Stats
5W - 4L
1,690 SR
Queue Stats
399W - 456L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 2
5,954
595
3,743
4,383
1,554
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
10
4 / 0 / 4
5,985
599
3,185
6,783
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
MsAnxiety
Athena
10
2 / 0 / 0
5,328
533
2,606
3,428
3,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Terrasaur
Ah Muzen Cab
9
1 / 0 / 3
5,197
520
3,324
2,519
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 4
5,714
571
2,198
7,777
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElcomeDuende
Gilgamesh
11
0 / 0 / 0
5,913
591
1,641
4,320
1,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
7
1 / 4 / 1
4,818
482
1,173
5,150
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Nightmare 9X9
Chernobog
8
1 / 3 / 1
5,133
513
2,719
5,566
1,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 2 / 1
4,368
437
6,225
4,638
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
zokadokid
Merlin
9
0 / 3 / 0
5,250
525
1,659
5,351
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
2
4
W
Bakasura
4
0
4
6
L
Gilgamesh
ElcomeDuende
Gilgamesh
0
0
0
0
L
Horus
1
4
1
0.38
W
Athena
MsAnxiety
Athena
2
0
0
2
L
Chernobog
Nightmare 9X9
Chernobog
1
3
1
0.5
L
0
2
1
0.25
W
Ah Muzen Cab
Terrasaur
Ah Muzen Cab
1
0
3
2.5
W
2
2
4
2
L
Merlin
zokadokid
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,056
Damage
13,417
24,890
Taken
25,025
12,813
Mitigated
8,340
10,041
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,743
574
139
1,989
4,383
1,554
411
1,154
3,050
33,796
0
W
Bakasura
3,185
2,376
147
3,157
6,783
2,891
707
2,318
4,453
0
23,000
L
Gilgamesh
ElcomeDuende
Gilgamesh
1,641
80
0
528
4,320
1,945
398
1,858
2,462
31
30,103
L
Horus
1,173
1,020
438
766
5,150
1,965
0
907
4,153
0
7,570
W
Athena
MsAnxiety
Athena
2,606
529
0
693
3,428
3,216
0
31
3,397
19,054
0
L
Chernobog
Nightmare 9X9
Chernobog
2,719
1,768
0
0
5,566
1,689
0
1,980
3,586
0
24,723
L
6,225
2,231
0
1,745
4,638
972
0
1,128
3,235
24,680
0
W
Ah Muzen Cab
Terrasaur
Ah Muzen Cab
3,324
1,666
159
992
2,519
802
276
974
1,545
0
20,648
W
2,198
178
258
2,507
7,777
4,350
0
3,247
4,530
13,609
0
L
Merlin
zokadokid
Merlin
1,659
273
0
1,925
5,351
1,769
0
2,674
2,649
27,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
25,482
249
Minions Killed
232
0
Camps Cleared
0
938,238
Distance Traveled
812,430
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,954
595
69
7
0
197,915
1
W
Bakasura
5,985
599
63
6
0
199,629
2
L
Gilgamesh
5,913
591
74
7
0
191,837
3
L
Horus
4,818
482
15
2
0
185,019
0
W
Athena
5,328
533
47
5
0
186,067
0
L
Chernobog
5,133
513
52
5
0
168,502
1
L
Sol
4,368
437
38
4
0
142,014
2
W
Ah Muzen Cab
5,197
520
51
5
0
175,443
0
W
Khepri
5,714
571
19
2
0
179,184
1
L
Merlin
5,250
525
53
5
0
125,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role