Player Matchup

He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Balladin Kun
Scylla
Level 56
God Stats
7W - 7L
1,695 SR
Queue Stats
171W - 190L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
ItsPapaBeef
Guan Yu
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 204L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
TheReverseCard20
Baron Samedi
Level 100
God Stats
5W - 2L
1,479 SR
Queue Stats
230W - 224L
1,461 Elo+
Solo
Neith
Neith
joey_ballgame
Neith
Level 124
God Stats
9W - 7L
1,142 SR
Queue Stats
233W - 220L
1,445 Elo+
Solo
Team Averages
Level 89
1,463 SR
1,453 Elo+

VS

Team Averages
Level 87
1,457 SR
1,471 Elo+
Apollo
Apollo
HCousins0404
Apollo
Level 69
God Stats
54W - 44L
1,553 SR
Queue Stats
530W - 504L
1,472 Elo+
Solo
Fenrir
Fenrir
JuanofYou
Fenrir
Level 60
God Stats
2W - 4L
1,357 SR
Queue Stats
95W - 108L
1,406 Elo+
Party 2
Neith
Neith
PACA7915
Neith
Level 139
God Stats
10W - 5L
1,569 SR
Queue Stats
214W - 209L
1,469 Elo+
Solo
Tiamat
Tiamat
SOLDIERQ9
Tiamat
Level 83
God Stats
4W - 2L
1,568 SR
Queue Stats
7W - 4L
1,602 Elo+
Solo
Sylvanus
Sylvanus
andrew41914
Sylvanus
Level 84
God Stats
2W - 7L
1,239 SR
Queue Stats
116W - 118L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 2 / 0
4,506
563
1,051
4,060
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
6
0 / 1 / 0
3,884
486
1,343
1,884
347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
ItsPapaBeef
Guan Yu
8
0 / 1 / 0
4,442
555
1,534
5,157
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheReverseCard20
Baron Samedi
7
1 / 1 / 2
4,077
510
3,875
4,571
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
2 / 1 / 1
4,589
574
3,187
4,129
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
2 / 2 / 0
4,457
557
3,611
6,418
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
JuanofYou
Fenrir
8
1 / 0 / 1
4,857
607
1,218
4,299
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
PACA7915
Neith
9
2 / 0 / 0
5,191
649
2,741
3,494
1,049
Tiamat
SOLDIERQ9
Tiamat
8
1 / 0 / 0
4,857
607
2,570
2,301
1,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
andrew41914
Sylvanus
8
0 / 1 / 2
4,613
577
1,768
5,125
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
Scylla
0
1
0
0
W
Apollo
2
2
0
1
L
Guan Yu
ItsPapaBeef
Guan Yu
0
1
0
0
W
Fenrir
JuanofYou
Fenrir
1
0
1
1.5
W
Neith
PACA7915
Neith
2
0
0
2
W
Tiamat
SOLDIERQ9
Tiamat
1
0
0
1
L
Baron Samedi
TheReverseCard20
Baron Samedi
1
1
2
2
W
Sylvanus
andrew41914
Sylvanus
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,990
Damage
11,908
19,801
Taken
21,637
5,866
Mitigated
7,620
7,366
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,051
74
0
2,104
4,060
796
0
0
4,060
24,259
0
L
Scylla
1,343
37
0
447
1,884
347
216
0
1,884
11,042
0
W
Apollo
3,611
2,113
0
2,801
6,418
1,591
0
2,279
4,139
0
18,302
L
Guan Yu
ItsPapaBeef
Guan Yu
1,534
340
9
1,561
5,157
2,450
0
2,090
2,587
0
17,654
W
Fenrir
JuanofYou
Fenrir
1,218
136
0
3,179
4,299
1,260
0
0
4,299
0
21,065
W
Neith
PACA7915
Neith
2,741
1,219
0
1,156
3,494
1,049
1,046
1,926
1,360
0
25,035
W
Tiamat
SOLDIERQ9
Tiamat
2,570
474
0
1,082
2,301
1,683
261
0
2,041
18,518
0
L
Baron Samedi
TheReverseCard20
Baron Samedi
3,875
823
610
1,658
4,571
1,257
56
981
3,590
15,897
0
W
Sylvanus
andrew41914
Sylvanus
1,768
844
736
3,047
5,125
2,037
0
1,856
3,269
13,977
0
L
3,187
936
0
977
4,129
1,016
0
787
3,342
0
17,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,498
Gold Earned
23,975
194
Minions Killed
199
0
Camps Cleared
0
667,336
Distance Traveled
667,649
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,506
563
53
7
0
140,710
2
L
Scylla
3,884
486
25
3
0
103,304
1
W
Apollo
4,457
557
29
4
0
138,908
1
L
Guan Yu
4,442
555
45
6
0
145,679
0
W
Fenrir
4,857
607
59
7
0
142,277
0
W
Neith
5,191
649
55
7
0
115,972
3
W
Tiamat
4,857
607
33
4
0
140,976
0
L
Baron Samedi
4,077
510
25
3
0
133,370
3
W
Sylvanus
4,613
577
23
3
0
129,516
1
L
Neith
4,589
574
46
6
0
144,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role