Player Matchup

Mulan
Mulan
Gigyhime
Mulan
Level 15
God Stats
4W - 3L
1,710 SR
Queue Stats
35W - 41L
1,337 Elo+
Solo
Raijin
Raijin
Sir_Dic_U
Raijin
Level 15
God Stats
10W - 9L
1,789 SR
Queue Stats
72W - 58L
1,394 Elo+
Solo
Cthulhu
Cthulhu
heinz_ketch_up
Cthulhu
Level 18
God Stats
23W - 30L
1,329 SR
Queue Stats
87W - 106L
1,256 Elo+
Party 2
Pele
Pele
julie171100
Pele
Level 29
God Stats
23W - 18L
1,477 SR
Queue Stats
105W - 141L
1,281 Elo+
Party 2
Neith
Neith
xM4rCuS__24
Neith
Level 27
God Stats
4W - 4L
1,352 SR
Queue Stats
66W - 93L
1,224 Elo+
Party 2
Team Averages
Level 21
1,531 SR
1,298 Elo+

VS

Team Averages
Level 24
1,592 SR
1,359 Elo+
Sun Wukong
Sun Wukong
ACog Banks
Sun Wukong
Level 16
God Stats
9W - 8L
1,573 SR
Queue Stats
37W - 36L
1,297 Elo+
Solo
Hercules
Hercules
FireLordDrippy
Hercules
Level 20
God Stats
3W - 3L
1,754 SR
Queue Stats
162W - 217L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
Lord Diablo8982
Gilgamesh
Level 15
God Stats
18W - 16L
1,641 SR
Queue Stats
18W - 18L
1,448 Elo+
Solo
Xing Tian
Xing Tian
rodog60
Xing Tian
Level 41
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 153L
1,355 Elo+
Party 1
Ymir
Ymir
vivirapleno84
Ymir
Level 28
God Stats
80W - 78L
1,490 SR
Queue Stats
200W - 266L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gigyhime
Mulan
18
9 / 0 / 1
11,101
617
14,167
9,715
6,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Sir_Dic_U
Raijin
18
5 / 2 / 1
10,555
586
8,348
8,790
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 6
8,451
470
7,159
10,969
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 5 / 5
8,792
488
6,345
12,014
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 8
8,574
476
13,596
7,278
2,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACog Banks
Sun Wukong
12
3 / 4 / 1
7,997
444
8,758
15,807
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
13
1 / 6 / 0
8,313
462
4,601
14,574
6,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Lord Diablo8982
Gilgamesh
11
3 / 5 / 0
7,635
424
3,212
9,979
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
rodog60
Xing Tian
10
1 / 8 / 1
6,761
376
2,495
13,514
11,147
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 4
8,015
445
6,652
16,030
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
10
10
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ACog Banks
Sun Wukong
3
4
1
0.88
L
Hercules
1
6
0
0.17
W
Mulan
Gigyhime
Mulan
9
0
1
9.5
L
Gilgamesh
Lord Diablo8982
Gilgamesh
3
5
0
0.6
W
Raijin
Sir_Dic_U
Raijin
5
2
1
2.75
W
5
3
6
2.67
W
3
5
5
1.1
L
Xing Tian
rodog60
Xing Tian
1
8
1
0.19
L
2
4
4
1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,615
Damage
25,718
48,766
Taken
69,904
21,583
Mitigated
43,379
13,633
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ACog Banks
Sun Wukong
8,758
1,802
0
1,939
15,807
7,810
0
4,570
11,177
0
43,400
L
Hercules
4,601
1,687
0
2,273
14,574
6,531
0
477
14,051
0
42,365
W
Mulan
Gigyhime
Mulan
14,167
2,857
0
3,244
9,715
6,058
0
787
8,928
0
71,755
L
Gilgamesh
Lord Diablo8982
Gilgamesh
3,212
1,060
0
253
9,979
4,294
0
487
9,492
0
42,799
W
Raijin
Sir_Dic_U
Raijin
8,348
1,246
0
2,385
8,790
3,712
323
295
8,495
76,985
0
W
7,159
612
0
1,683
10,969
5,301
567
2,046
8,923
36,520
0
W
6,345
2,056
135
4,280
12,014
3,976
0
4,523
7,491
0
47,392
L
Xing Tian
rodog60
Xing Tian
2,495
464
0
36
13,514
11,147
0
4,616
8,782
24,554
0
L
6,652
1,123
0
1,721
16,030
13,597
0
4,827
10,895
43,894
0
W
13,596
6,674
0
1,906
7,278
2,536
1,463
1,496
5,782
0
36,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
38,721
483
Minions Killed
332
0
Camps Cleared
0
1,617,691
Distance Traveled
1,496,474
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,997
444
54
3
0
346,161
0
L
Hercules
8,313
462
100
6
0
298,386
1
W
Mulan
11,101
617
131
7
0
320,109
6
L
Gilgamesh
7,635
424
72
4
0
331,014
0
W
Raijin
10,555
586
146
8
0
332,425
0
W
Cthulhu
8,451
470
52
3
0
345,756
2
W
Pele
8,792
488
89
5
0
305,736
0
L
Xing Tian
6,761
376
38
2
0
252,243
0
L
Ymir
8,015
445
68
4
0
268,670
0
W
Neith
8,574
476
65
4
0
313,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role