Player Matchup

Izanami
Izanami
BoomySpy9229034
Izanami
Level 44
God Stats
8W - 5L
1,523 SR
Queue Stats
297W - 313L
1,335 Elo+
Solo
Bakasura
Bakasura
Splash_Onyx
Bakasura
Level 50
God Stats
8W - 7L
1,503 SR
Queue Stats
374W - 350L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
Trashcan god176
Zhong Kui
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,286 Elo+
Solo
Cerberus
Cerberus
Vans_batch
Cerberus
Level 61
God Stats
22W - 14L
1,628 SR
Queue Stats
577W - 575L
1,363 Elo+
Party 1
Da Ji
Da Ji
xxRepzzxx04
Da Ji
Level 65
God Stats
5W - 11L
1,107 SR
Queue Stats
487W - 463L
1,351 Elo+
Party 1
Team Averages
Level 59
1,452 SR
1,338 Elo+

VS

Team Averages
Level 56
1,506 SR
1,369 Elo+
Sun Wukong
Sun Wukong
Chef Bracken
Sun Wukong
Level 69
God Stats
22W - 35L
1,386 SR
Queue Stats
84W - 100L
1,316 Elo+
Solo
Horus
Horus
GvMaeve
Horus
Level 73
God Stats
14W - 13L
1,524 SR
Queue Stats
111W - 124L
1,438 Elo+
Party 2
Hera
Hera
Maxyboi1187
Hera
Level 46
God Stats
9W - 4L
1,565 SR
Queue Stats
56W - 69L
1,369 Elo+
Party 2
Thanatos
Thanatos
SanePotatoCat
Thanatos
Level 49
God Stats
7W - 9L
1,446 SR
Queue Stats
61W - 96L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
cellardoorjim
Danzaburou
Level 41
God Stats
9W - 7L
1,608 SR
Queue Stats
179W - 196L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,030
552
14,055
16,476
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Splash_Onyx
Bakasura
20
15 / 0 / 5
12,588
629
23,718
14,426
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Trashcan god176
Zhong Kui
17
7 / 3 / 8
10,700
535
17,361
17,219
22,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vans_batch
Cerberus
13
2 / 8 / 6
9,142
457
9,685
22,208
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 6 / 6
10,182
509
13,542
14,132
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chef Bracken
Sun Wukong
15
2 / 7 / 5
9,150
458
11,203
21,391
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
GvMaeve
Horus
14
6 / 5 / 7
10,521
526
11,213
29,728
27,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 9 / 2
9,374
469
12,769
12,162
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SanePotatoCat
Thanatos
13
4 / 10 / 2
8,926
446
7,570
16,144
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
cellardoorjim
Danzaburou
13
4 / 8 / 5
8,961
448
13,413
16,524
3,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
39
Kills
20
20
Deaths
39
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Sun Wukong
Chef Bracken
Sun Wukong
2
7
5
0.64
L
Horus
GvMaeve
Horus
6
5
7
1.9
L
4
9
2
0.56
L
Thanatos
SanePotatoCat
Thanatos
4
10
2
0.5
W
Bakasura
Splash_Onyx
Bakasura
15
0
5
17.5
W
Zhong Kui
Trashcan god176
Zhong Kui
7
3
8
3.67
W
Cerberus
Vans_batch
Cerberus
2
8
6
0.63
L
Danzaburou
cellardoorjim
Danzaburou
4
8
5
0.81
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,361
Damage
56,168
84,461
Taken
95,949
57,313
Mitigated
56,841
31,816
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,055
8,494
0
4,819
16,476
6,140
414
5,355
10,681
0
80,376
L
Sun Wukong
Chef Bracken
Sun Wukong
11,203
1,450
0
7,351
21,391
15,066
360
10,765
9,042
0
47,899
L
Horus
GvMaeve
Horus
11,213
4,628
1,910
8,998
29,728
27,171
46
5,646
21,003
0
25,524
L
12,769
3,657
0
339
12,162
3,677
248
3,214
8,651
49,981
0
L
Thanatos
SanePotatoCat
Thanatos
7,570
1,948
563
5,438
16,144
6,932
0
1,922
12,707
0
36,038
W
Bakasura
Splash_Onyx
Bakasura
23,718
15,114
0
8,985
14,426
9,468
582
1,537
12,749
0
95,419
W
Zhong Kui
Trashcan god176
Zhong Kui
17,361
3,188
0
7,882
17,219
22,422
979
2,985
13,240
58,885
0
W
Cerberus
Vans_batch
Cerberus
9,685
367
393
7,744
22,208
13,901
472
2,184
19,780
46,837
0
L
Danzaburou
cellardoorjim
Danzaburou
13,413
6,296
0
4,048
16,524
3,995
0
4,155
12,161
0
42,472
W
13,542
3,196
877
1,116
14,132
5,382
529
0
14,102
0
43,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
46,932
590
Minions Killed
303
0
Camps Cleared
0
1,871,383
Distance Traveled
1,641,691
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,030
552
149
7
0
356,502
0
L
Sun Wukong
9,150
458
83
4
0
338,574
4
L
Horus
10,521
526
30
2
0
371,592
2
L
Hera
9,374
469
80
4
0
316,487
0
L
Thanatos
8,926
446
61
3
0
301,264
3
W
Bakasura
12,588
629
168
8
0
492,372
2
W
Zhong Kui
10,700
535
91
5
0
291,571
1
W
Cerberus
9,142
457
108
5
0
362,785
0
L
Danzaburou
8,961
448
49
2
0
313,774
5
W
Da Ji
10,182
509
74
4
0
368,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role