Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Karpys
Ra
Level 160
God Stats
11W - 5L
1,551 SR
Queue Stats
424W - 296L
1,689 Elo+
Party 1
Xing Tian
Xing Tian
Scelestria
Xing Tian
Level 145
God Stats
4W - 3L
1,622 SR
Queue Stats
112W - 106L
1,689 Elo+
Party 1
Set
Set
WWillee
Set
Level 156
God Stats
3W - 1L
1,533 SR
Queue Stats
437W - 361L
1,665 Elo+
Party 1
Team Averages
Level 150
1,541 SR
1,609 Elo+

VS

Team Averages
Level 148
1,617 SR
1,590 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NightCrawler_EsO
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 226L
1,619 Elo+
Solo
Ganesha
Ganesha
Raikasenka
Ganesha
Level 146
God Stats
0W - 3L
1,537 SR
Queue Stats
54W - 62L
1,560 Elo+
Solo
Fenrir
Fenrir
Turtle man army
Fenrir
Level 135
God Stats
5W - 5L
1,847 SR
Queue Stats
394W - 332L
1,628 Elo+
Party 2
King Arthur
King Arthur
xXV3n0mKill3rXx
King Arthur
Level 158
God Stats
58W - 52L
1,701 SR
Queue Stats
396W - 327L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 5
8,071
621
10,382
7,332
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
 
Amaterasu
13
0 / 2 / 1
7,444
573
2,013
12,174
7,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
14
3 / 1 / 4
7,762
597
7,220
4,617
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Scelestria
Xing Tian
12
2 / 0 / 5
7,239
557
4,208
7,359
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
13
5 / 1 / 1
7,431
572
4,703
7,028
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 1
7,223
556
2,454
4,907
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,574
506
4,615
10,012
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Raikasenka
Ganesha
11
0 / 3 / 1
6,306
485
2,775
10,091
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 0
7,316
563
3,634
11,584
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
xXV3n0mKill3rXx
King Arthur
14
2 / 1 / 0
8,294
638
9,954
6,255
3,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
W
Amaterasu
 
Amaterasu
0
2
1
0.25
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Ra
3
1
4
5
L
0
3
2
0.33
L
Ganesha
Raikasenka
Ganesha
0
3
1
0.17
W
Xing Tian
Scelestria
Xing Tian
2
0
5
4.5
L
2
5
0
0.4
W
Set
5
1
1
5.5
L
King Arthur
xXV3n0mKill3rXx
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
23,432
38,510
Taken
42,849
17,307
Mitigated
18,780
18,711
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,382
7,050
0
4,624
7,332
2,294
706
3,655
3,635
0
54,293
W
Amaterasu
 
Amaterasu
2,013
1,038
0
5,007
12,174
7,156
0
193
11,981
0
43,016
L
Tiamat
 
Tiamat
2,454
350
0
1,581
4,907
2,366
0
2,989
1,918
45,893
0
W
Ra
7,220
1,071
1,461
1,681
4,617
1,515
0
1,863
2,694
71,364
0
L
4,615
1,575
0
3,501
10,012
2,867
0
1,187
8,825
37,141
0
L
Ganesha
Raikasenka
Ganesha
2,775
214
0
4,484
10,091
4,000
0
3,068
7,023
36,283
0
W
Xing Tian
Scelestria
Xing Tian
4,208
313
209
2,253
7,359
3,669
0
2,258
4,991
14,978
0
L
3,634
671
0
2,457
11,584
5,922
0
4,070
7,514
0
22,787
W
Set
4,703
1,764
0
3,476
7,028
2,673
0
1,615
5,365
0
47,453
L
King Arthur
xXV3n0mKill3rXx
King Arthur
9,954
1,851
0
1,035
6,255
3,625
0
114
6,141
0
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
35,713
484
Minions Killed
432
0
Camps Cleared
0
1,387,454
Distance Traveled
1,281,059
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,071
621
114
9
0
217,761
2
W
Amaterasu
7,444
573
116
9
0
286,181
4
L
Tiamat
7,223
556
119
9
0
244,386
8
W
Ra
7,762
597
142
11
0
277,678
4
L
Freya
6,574
506
71
5
0
220,413
4
L
Ganesha
6,306
485
59
5
0
280,065
1
W
Xing Tian
7,239
557
22
2
0
290,858
4
L
Fenrir
7,316
563
47
4
0
266,439
4
W
Set
7,431
572
90
7
0
314,976
3
L
King Arthur
8,294
638
136
10
0
269,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role