Player Matchup

Bellona
Bellona
Alfred0JHH
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cato34629
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,702 Elo+
Solo
Bakasura
Bakasura
DietaryLamb1199
Bakasura
Level 15
God Stats
3W - 1L
1,815 SR
Queue Stats
19W - 16L
1,492 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 23
God Stats
259W - 284L
1,586 SR
Queue Stats
260W - 286L
1,533 Elo+
Solo
Artemis
Artemis
Rahman736
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,586 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,562 Elo+

VS

Team Averages
Level 41
1,562 SR
1,630 Elo+
Guan Yu
Guan Yu
JERALDMCSCROWER
Guan Yu
Level 4
God Stats
3W - 0L
1,698 SR
Queue Stats
3W - 0L
1,683 Elo+
Party 1
Tyr
Tyr
NoSoyRat5932
Tyr
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 12L
1,783 Elo+
Party 2
Chronos
Chronos
TalkierSpore693
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 30L
1,868 Elo+
Party 2
Fenrir
Fenrir
all_The_Cam969
Fenrir
Level 10
God Stats
8W - 7L
1,611 SR
Queue Stats
18W - 18L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
juansemetallica
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfred0JHH
Bellona
12
7 / 7 / 5
8,270
459
11,406
17,025
12,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Cato34629
Sobek
11
1 / 8 / 6
7,411
412
4,563
16,377
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
15
5 / 6 / 3
9,347
519
9,325
17,449
6,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 10 / 2
9,433
524
6,949
15,799
5,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Rahman736
Artemis
1
0 / 2 / 0
3,413
190
0
1,093
58

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
7,835
435
3,599
12,151
4,553
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 0 / 6
11,216
623
10,692
12,919
12,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 2 / 4
11,219
623
11,103
10,825
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 9
8,550
475
5,177
11,463
5,624
Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Heimdallr
juansemetallica
Heimdallr
19
18 / 1 / 1
12,592
700
18,196
15,363
7,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
32
33
Deaths
17
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alfred0JHH
Bellona
7
7
5
1.36
L
Sobek
Cato34629
Sobek
1
8
6
0.5
L
Bakasura
5
6
3
1.08
W
0
9
4
0.22
L
3
10
2
0.4
W
7
0
6
10
L
Artemis
Rahman736
Artemis
0
2
0
0
W
7
2
4
4.5
W
0
5
9
0.9
W
Heimdallr
juansemetallica
Heimdallr
18
1
1
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
48,767
67,743
Taken
62,721
41,519
Mitigated
34,129
9,875
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alfred0JHH
Bellona
11,406
4,616
0
382
17,025
12,395
412
3,323
13,702
0
40,906
L
Sobek
Cato34629
Sobek
4,563
982
0
1,947
16,377
16,685
324
3,341
13,036
25,160
0
L
Bakasura
9,325
6,585
0
5,265
17,449
6,966
0
3,444
14,005
0
55,888
W
3,599
1,009
270
968
12,151
4,553
90
2,498
9,393
0
22,378
L
6,949
2,597
0
2,281
15,799
5,415
414
995
14,804
0
57,881
W
10,692
1,466
0
4,964
12,919
12,090
2,202
701
11,845
0
67,706
L
Artemis
Rahman736
Artemis
0
0
0
0
1,093
58
0
0
1,093
0
0
W
11,103
4,606
0
3,328
10,825
4,519
5,402
507
9,758
80,367
0
W
5,177
1,441
99
713
11,463
5,624
556
429
10,175
0
25,979
W
Heimdallr
juansemetallica
Heimdallr
18,196
11,808
0
8,026
15,363
7,343
4,880
428
14,865
0
83,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
51,412
326
Minions Killed
468
0
Camps Cleared
0
1,339,851
Distance Traveled
1,584,784
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,270
459
55
3
0
322,671
4
L
Sobek
7,411
412
41
2
0
340,503
0
L
Bakasura
9,347
519
117
7
0
323,339
0
W
Guan Yu
7,835
435
36
2
0
288,940
0
L
Neith
9,433
524
113
6
0
353,338
0
W
Tyr
11,216
623
107
6
0
373,279
1
L
Artemis
3,413
190
0
0
0
0
0
W
Chronos
11,219
623
144
8
0
321,590
2
W
Fenrir
8,550
475
51
3
0
304,620
0
W
Heimdallr
12,592
700
130
7
0
296,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role