Player Matchup

Sol
Sol
AndroidexOnBike
Sol
Level 122
God Stats
1W - 1L
1,247 SR
Queue Stats
261W - 270L
1,495 Elo+
Solo
Hel
Hel
Ani96
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
RainWraith
Rama
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
38W - 38L
1,540 Elo+
Solo
Achilles
Achilles
The Last Stein
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
1,492 Elo+
Solo
Merlin
Merlin
XxBuBaxX
Merlin
Level 129
God Stats
23W - 17L
1,404 SR
Queue Stats
1,194W - 1,229L
1,541 Elo+
Solo
Team Averages
Level 123
1,387 SR
1,513 Elo+

VS

Team Averages
Level 48
1,539 SR
1,591 Elo+
Janus
Janus
DetestedMule08
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Neith
Neith
IGetClapped
Neith
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 3L
1,794 Elo+
Solo
Ganesha
Ganesha
InjuredCloudy55
Ganesha
Level 25
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Native Kannon21
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zearzub
Chang'e
Level 140
God Stats
2W - 4L
1,164 SR
Queue Stats
137W - 163L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 22
9,721
1,080
16,833
12,107
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Ani96
Hel
16
14 / 1 / 13
9,795
1,088
7,881
8,891
6,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 27
9,388
1,043
14,196
13,112
6,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
3 / 6 / 17
8,418
935
8,231
16,655
13,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
XxBuBaxX
Merlin
15
4 / 4 / 19
8,921
991
12,959
8,296
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 4
6,046
672
3,181
11,022
5,462
16
10 / 5 / 3
9,493
1,055
23,285
16,152
6,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 7
6,663
740
3,866
14,045
8,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 6
6,692
744
2,998
11,685
7,745
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Zearzub
Chang'e
16
4 / 5 / 7
9,058
1,006
11,074
11,955
4,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
41
33
Kills
14
15
Deaths
33
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
W
Hel
Ani96
Hel
14
1
13
20.5
L
0
10
4
0.2
L
10
5
3
2.3
L
0
7
7
0.5
L
0
6
6
0.5
W
5
2
27
9.25
W
Achilles
3
6
17
1.92
W
Merlin
XxBuBaxX
Merlin
4
4
19
3.38
L
Chang'e
Zearzub
Chang'e
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,100
Damage
44,404
59,061
Taken
64,859
34,529
Mitigated
33,050
33,710
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,833
2,873
1,777
3,816
12,107
5,161
932
2,874
9,233
32,060
0
W
Hel
Ani96
Hel
7,881
657
12,928
5,703
8,891
6,833
702
4,357
4,534
12,517
0
L
3,181
539
1,210
188
11,022
5,462
0
7,433
3,589
5,828
0
L
23,285
11,426
465
6,003
16,152
6,921
1,218
8,571
7,581
0
35,042
L
3,866
550
462
481
14,045
8,302
0
7,962
6,083
9,768
0
L
2,998
483
548
376
11,685
7,745
18
7,473
4,212
0
4,380
W
14,196
7,589
1,002
732
13,112
6,011
2,948
4,522
8,590
0
29,619
W
Achilles
8,231
1,729
953
2,739
16,655
13,288
1,175
4,868
11,787
0
12,754
W
Merlin
XxBuBaxX
Merlin
12,959
900
2,296
1,764
8,296
3,236
482
1,500
6,796
21,429
0
L
Chang'e
Zearzub
Chang'e
11,074
1,099
5,263
3,498
11,955
4,620
409
6,234
5,721
23,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
37,952
90
Minions Killed
60
0
Camps Cleared
0
815,270
Distance Traveled
723,838
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,721
1,080
34
4
0
146,381
0
W
Hel
9,795
1,088
11
1
0
175,322
0
L
Janus
6,046
672
1
0
0
118,380
0
L
Neith
9,493
1,055
26
3
0
144,986
0
L
Ganesha
6,663
740
2
0
0
146,042
0
L
Osiris
6,692
744
3
0
0
169,860
3
W
Rama
9,388
1,043
30
3
0
149,713
0
W
Achilles
8,418
935
6
1
0
187,177
0
W
Merlin
8,921
991
9
1
0
156,677
0
L
Chang'e
9,058
1,006
28
3
0
144,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role