Player Matchup

Hercules
Hercules
Askani_Son_Aqua
Hercules
Level 86
God Stats
3W - 9L
1,500 SR
Queue Stats
56W - 88L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
KayFrm_DaVill
Gilgamesh
Level 40
God Stats
7W - 8L
1,309 SR
Queue Stats
26W - 57L
1,140 Elo+
Party 1
Vulcan
Vulcan
itsgasss
Vulcan
Level 25
God Stats
1W - 1L
1,533 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,231 Elo+

VS

Team Averages
Level 28
1,474 SR
1,238 Elo+
Vamana
Vamana
SAvvvYflo
Vamana
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 20L
936 Elo+
Solo
Chaac
Chaac
Zir Bolsa
Chaac
Level 28
God Stats
7W - 8L
1,656 SR
Queue Stats
51W - 55L
1,406 Elo+
Solo
Anubis
Anubis
iRevoLuTiioNz--1
Anubis
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
24W - 22L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
10 / 6 / 17
22,951
620
40,405
64,608
47,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
KayFrm_DaVill
Gilgamesh
20
9 / 4 / 15
22,943
620
36,664
40,796
30,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
itsgasss
Vulcan
20
11 / 7 / 17
23,361
631
46,477
31,950
19,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SAvvvYflo
Vamana
20
4 / 13 / 7
20,818
563
31,880
59,476
60,035
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
Zir Bolsa
Chaac
20
9 / 4 / 7
21,687
586
38,399
46,318
64,821
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 13 / 8
22,253
601
41,595
43,626
26,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
30
Kills
17
17
Deaths
30
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
10
6
17
3.08
W
Gilgamesh
KayFrm_DaVill
Gilgamesh
9
4
15
4.13
L
Vamana
SAvvvYflo
Vamana
4
13
7
0.58
L
Chaac
Zir Bolsa
Chaac
9
4
7
3.13
L
4
13
8
0.62
W
Vulcan
itsgasss
Vulcan
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,546
Damage
111,874
137,354
Taken
149,420
97,149
Mitigated
151,111
41,505
Healing
50,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
40,405
11,994
0
22,277
64,608
47,409
811
19,493
43,320
1,434
99,815
W
Gilgamesh
KayFrm_DaVill
Gilgamesh
36,664
6,910
347
6,339
40,796
30,377
1,253
13,849
26,016
0
118,403
L
Vamana
SAvvvYflo
Vamana
31,880
17,701
0
16,588
59,476
60,035
1,078
22,090
35,893
0
79,527
L
Chaac
Zir Bolsa
Chaac
38,399
5,089
0
14,230
46,318
64,821
2,020
14,872
31,446
0
123,125
L
41,595
482
0
19,972
43,626
26,255
812
11,450
32,176
211,580
0
W
Vulcan
itsgasss
Vulcan
46,477
18,340
1,529
11,013
31,950
19,363
1,466
8,503
22,579
144,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,255
Gold Earned
64,758
283
Minions Killed
327
0
Camps Cleared
0
2,030,789
Distance Traveled
1,744,774
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
22,951
620
76
2
0
686,108
0
W
Gilgamesh
22,943
620
85
2
0
680,614
0
L
Vamana
20,818
563
64
2
0
576,541
3
L
Chaac
21,687
586
77
2
0
702,602
0
L
Anubis
22,253
601
186
5
0
465,631
6
W
Vulcan
23,361
631
122
3
0
664,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role