Player Matchup

Tiamat
Tiamat
DeusRex11
Tiamat
Level 102
God Stats
57W - 51L
1,635 SR
Queue Stats
247W - 233L
1,558 Elo+
Solo
Loki
Loki
ManIyCheese
Loki
Level 88
God Stats
24W - 21L
1,599 SR
Queue Stats
270W - 294L
1,609 Elo+
Party 3
Heimdallr
Heimdallr
MrVeinzz
Heimdallr
Level 121
God Stats
6W - 4L
1,470 SR
Queue Stats
112W - 85L
1,623 Elo+
Solo
Bacchus
Bacchus
Wrathsingaming
Bacchus
Level 69
God Stats
4W - 4L
1,750 SR
Queue Stats
353W - 336L
1,679 Elo+
Solo
Bakasura
Bakasura
gopichandan
Bakasura
Level 92
God Stats
25W - 29L
1,630 SR
Queue Stats
241W - 276L
1,638 Elo+
Party 3
Team Averages
Level 94
1,617 SR
1,621 Elo+

VS

Team Averages
Level 128
1,568 SR
1,600 Elo+
Heimdallr
Heimdallr
Cartman122
Heimdallr
Level 123
God Stats
40W - 30L
1,670 SR
Queue Stats
403W - 325L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaxVerstappen
Tsukuyomi
Level 81
God Stats
12W - 11L
1,664 SR
Queue Stats
178W - 181L
1,600 Elo+
Solo
Chronos
Chronos
Okamiviking
Chronos
Level 160
God Stats
4W - 0L
1,650 SR
Queue Stats
113W - 101L
1,608 Elo+
Party 1
Khepri
Khepri
SCo Spartan01
Khepri
Level 128
God Stats
5W - 2L
1,357 SR
Queue Stats
268W - 216L
1,585 Elo+
Party 2
Chaac
Chaac
ghostler
Chaac
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeusRex11
Tiamat
20
3 / 6 / 5
14,421
515
15,885
21,788
15,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 9 / 1
13,132
469
8,892
25,755
19,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
MrVeinzz
Heimdallr
20
5 / 7 / 5
14,537
519
18,003
22,297
10,594
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 3 / 8
14,146
505
14,734
19,154
26,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
gopichandan
Bakasura
20
4 / 7 / 4
12,756
456
10,894
26,807
11,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cartman122
Heimdallr
20
11 / 1 / 7
17,798
636
27,986
24,617
13,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MaxVerstappen
Tsukuyomi
20
4 / 8 / 9
14,498
518
17,988
22,194
13,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Okamiviking
Chronos
20
9 / 3 / 13
16,233
580
20,911
21,168
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
2 / 6 / 20
14,617
522
6,868
17,990
17,904
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
ghostler
Chaac
20
6 / 1 / 10
15,617
558
14,679
13,900
21,680
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
19
Kills
32
32
Deaths
19
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cartman122
Heimdallr
11
1
7
14.5
L
Tiamat
DeusRex11
Tiamat
3
6
5
0.92
L
3
9
1
0.39
W
Tsukuyomi
MaxVerstappen
Tsukuyomi
4
8
9
1.06
L
Heimdallr
MrVeinzz
Heimdallr
5
7
5
1.07
W
Chronos
Okamiviking
Chronos
9
3
13
5.17
W
2
6
20
2
L
4
3
8
2.67
W
Chaac
ghostler
Chaac
6
1
10
11
L
Bakasura
gopichandan
Bakasura
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,408
Damage
88,432
115,801
Taken
99,869
83,381
Mitigated
77,976
28,761
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cartman122
Heimdallr
27,986
17,763
0
11,056
24,617
13,602
3,035
3,960
20,488
0
148,415
L
Tiamat
DeusRex11
Tiamat
15,885
1,441
0
8,138
21,788
15,542
294
6,580
15,148
112,858
0
L
8,892
1,610
0
7,603
25,755
19,544
0
3,973
21,180
0
82,241
W
Tsukuyomi
MaxVerstappen
Tsukuyomi
17,988
5,336
0
2,348
22,194
13,557
520
8,352
13,345
0
136,299
L
Heimdallr
MrVeinzz
Heimdallr
18,003
10,262
0
8,463
22,297
10,594
0
3,853
18,271
0
112,817
W
Chronos
Okamiviking
Chronos
20,911
10,483
0
2,414
21,168
11,233
2,692
8,280
12,009
121,508
3,015
W
6,868
1,385
0
1,378
17,990
17,904
376
6,370
11,359
27,277
0
L
14,734
2,232
0
1,759
19,154
26,147
0
5,033
13,986
56,110
0
W
Chaac
ghostler
Chaac
14,679
1,953
0
6,252
13,900
21,680
692
2,850
10,862
0
92,550
L
Bakasura
gopichandan
Bakasura
10,894
8,752
0
2,798
26,807
11,554
902
7,587
19,100
0
96,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,992
Gold Earned
78,763
790
Minions Killed
804
0
Camps Cleared
0
2,739,096
Distance Traveled
2,751,933
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,798
636
197
7
0
549,854
2
L
Tiamat
14,421
515
202
7
0
517,344
9
L
Loki
13,132
469
162
6
0
534,054
0
W
Tsukuyomi
14,498
518
170
6
0
552,413
7
L
Heimdallr
14,537
519
183
7
0
520,835
7
W
Chronos
16,233
580
224
8
0
504,428
5
W
Khepri
14,617
522
47
2
0
573,568
9
L
Bacchus
14,146
505
88
3
0
573,926
5
W
Chaac
15,617
558
166
6
0
571,670
2
L
Bakasura
12,756
456
155
6
0
592,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role