Player Matchup

Rama
Rama
ISaySleep
Rama
Level 84
God Stats
4W - 6L
1,560 SR
Queue Stats
100W - 101L
1,555 Elo+
Party 1
Sobek
Sobek
NsDRyan1
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,655 Elo+
Solo
Janus
Janus
fritodragon
Janus
Level 84
God Stats
4W - 4L
1,515 SR
Queue Stats
153W - 137L
1,552 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,588 Elo+

VS

Team Averages
Level 90
1,566 SR
1,533 Elo+
Bastet
Bastet
MoistPinker
Bastet
Level 81
God Stats
35W - 28L
1,590 SR
Queue Stats
441W - 477L
1,519 Elo+
Party 2
Khepri
Khepri
carnage63445
Khepri
Level 122
God Stats
1W - 1L
1,703 SR
Queue Stats
68W - 55L
1,552 Elo+
Solo
Scylla
Scylla
muskydingle
Scylla
Level 68
God Stats
20W - 29L
1,404 SR
Queue Stats
233W - 256L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 1 / 2
8,716
623
3,429
5,650
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
NsDRyan1
Sobek
11
1 / 3 / 2
8,134
581
2,278
13,321
11,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 2
8,462
604
8,429
7,526
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 2 / 4
8,872
634
10,155
7,217
2,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
13
2 / 0 / 4
9,907
708
4,892
6,853
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
14
3 / 1 / 3
9,481
677
7,847
6,552
2,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
6
6
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
1
1
2
2
W
Bastet
1
2
4
1.5
L
Sobek
NsDRyan1
Sobek
1
3
2
0.67
W
Khepri
2
0
4
4
L
1
2
2
1
W
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,136
Damage
22,894
26,497
Taken
20,622
15,596
Mitigated
12,617
4,881
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,429
2,434
0
0
5,650
1,795
0
1,534
4,116
0
32,376
W
Bastet
10,155
2,628
723
706
7,217
2,870
887
3,520
3,497
0
36,270
L
Sobek
NsDRyan1
Sobek
2,278
230
0
1,986
13,321
11,099
0
6,830
6,491
6,462
0
W
Khepri
4,892
146
1,114
2,174
6,853
7,247
98
3,694
2,761
22,755
0
L
8,429
451
0
2,895
7,526
2,702
0
4,463
3,063
47,735
0
W
Scylla
7,847
781
519
1,805
6,552
2,500
627
2,793
3,591
56,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
28,260
174
Minions Killed
173
0
Camps Cleared
0
687,705
Distance Traveled
778,615
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,716
623
73
5
0
245,447
4
W
Bastet
8,872
634
30
2
0
275,536
5
L
Sobek
8,134
581
12
1
0
206,061
1
W
Khepri
9,907
708
46
3
0
273,153
1
L
Janus
8,462
604
89
6
0
236,197
3
W
Scylla
9,481
677
97
7
0
229,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role