Player Matchup

Izanami
Izanami
Proassassin444
Izanami
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
SecretSpoon22
Sobek
Level 29
God Stats
3W - 5L
1,559 SR
Queue Stats
163W - 153L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xdarkbarbarianx
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,434 Elo+
Party 3
Pele
Pele
dubsmash_rkayo
Pele
Level 8
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
monotallic
Persephone
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,575 Elo+
Party 3
Team Averages
Level 20
1,443 SR
1,488 Elo+

VS

Team Averages
Level 18
1,359 SR
1,293 Elo+
Scylla
Scylla
MindedHarpy961
Scylla
Level 8
God Stats
8W - 9L
1,304 SR
Queue Stats
15W - 14L
1,059 Elo+
Party 1
Kukulkan
Kukulkan
Valentin04ap
Kukulkan
Level 12
God Stats
4W - 7L
1,352 SR
Queue Stats
18W - 25L
1,251 Elo+
Solo
Jormungandr
Jormungandr
clownshoeess
Jormungandr
Level 28
God Stats
7W - 6L
1,415 SR
Queue Stats
74W - 79L
1,388 Elo+
Solo
Apollo
Apollo
iAydenG19
Apollo
Level 25
God Stats
9W - 11L
1,266 SR
Queue Stats
45W - 36L
1,374 Elo+
Party 1
Bakasura
Bakasura
iZeusG117
Bakasura
Level 18
God Stats
41W - 27L
1,458 SR
Queue Stats
87W - 77L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 11 / 5
8,242
434
8,062
11,650
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 4
8,682
457
7,693
20,634
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Xdarkbarbarianx
Cu Chulainn
13
6 / 6 / 6
9,133
481
12,223
16,415
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 13 / 5
6,717
354
4,002
14,950
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
monotallic
Persephone
13
4 / 4 / 2
8,801
463
8,272
10,215
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 4
8,188
431
6,216
11,249
3,165
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Valentin04ap
Kukulkan
7
0 / 2 / 1
6,388
336
1,779
3,594
1,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
clownshoeess
Jormungandr
13
2 / 2 / 8
8,265
435
8,973
12,095
6,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
iAydenG19
Apollo
14
8 / 6 / 3
9,312
490
7,799
13,388
4,642
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
iZeusG117
Bakasura
20
20 / 1 / 4
12,781
673
26,375
21,016
12,031
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
19
Kills
34
38
Deaths
20
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
9
4
0.67
L
5
11
5
0.68
L
4
4
4
1.5
W
Kukulkan
Valentin04ap
Kukulkan
0
2
1
0.25
L
Cu Chulainn
Xdarkbarbarianx
Cu Chulainn
6
6
6
1.5
W
Jormungandr
clownshoeess
Jormungandr
2
2
8
3
L
0
13
5
0.19
W
Apollo
iAydenG19
Apollo
8
6
3
1.58
W
Bakasura
iZeusG117
Bakasura
20
1
4
22
L
Persephone
monotallic
Persephone
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
51,142
73,864
Taken
61,342
41,870
Mitigated
27,867
14,208
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,216
748
0
805
11,249
3,165
727
2,638
8,513
24,938
0
L
8,062
4,885
0
852
11,650
4,093
205
3,606
7,467
0
31,424
L
7,693
603
0
7,929
20,634
19,558
0
3,725
16,338
38,474
0
W
Kukulkan
Valentin04ap
Kukulkan
1,779
90
0
257
3,594
1,184
0
2,552
832
16,104
0
L
Cu Chulainn
Xdarkbarbarianx
Cu Chulainn
12,223
2,734
0
2,758
16,415
10,202
0
5,399
10,020
7,125
34,802
W
Jormungandr
clownshoeess
Jormungandr
8,973
2,845
0
2,660
12,095
6,845
136
4,286
7,747
36,780
0
L
4,002
629
0
963
14,950
4,599
667
3,242
11,078
0
23,356
W
Apollo
iAydenG19
Apollo
7,799
3,975
306
1,932
13,388
4,642
34
4,122
9,226
0
36,228
W
Bakasura
iZeusG117
Bakasura
26,375
19,794
0
3,826
21,016
12,031
3,495
4,033
16,879
0
99,161
L
Persephone
monotallic
Persephone
8,272
662
0
1,706
10,215
3,418
160
558
8,691
39,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
44,934
285
Minions Killed
391
0
Camps Cleared
0
1,750,308
Distance Traveled
1,599,063
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,188
431
45
2
0
310,132
0
L
Izanami
8,242
434
44
2
0
359,100
0
L
Sobek
8,682
457
60
3
0
348,436
0
W
Kukulkan
6,388
336
33
2
0
144,756
0
L
Cu Chulainn
9,133
481
62
3
0
348,245
1
W
Jormungandr
8,265
435
65
3
0
341,194
3
L
Pele
6,717
354
37
2
0
350,835
0
W
Apollo
9,312
490
62
3
0
347,080
0
W
Bakasura
12,781
673
186
10
0
455,901
2
L
Persephone
8,801
463
82
4
0
343,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role