Player Matchup

Tiamat
Tiamat
Gloper72
Tiamat
Level 29
God Stats
9W - 2L
1,667 SR
Queue Stats
106W - 100L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
NArU93390
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 190L
1,463 Elo+
Solo
Nemesis
Nemesis
Reneebow126
Nemesis
Level 18
God Stats
12W - 11L
1,613 SR
Queue Stats
88W - 87L
1,481 Elo+
Party 1
Olorun
Olorun
TriggaFinga5000
Olorun
Level 25
God Stats
13W - 20L
1,422 SR
Queue Stats
15W - 23L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brandon-poma
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,495 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,475 Elo+

VS

Team Averages
Level 17
1,497 SR
1,500 Elo+
Bellona
Bellona
El-Mexicano-Flow
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,380 Elo+
Solo
Freya
Freya
FarYyI
Freya
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,858 Elo+
Party 2
Nu Wa
Nu Wa
Fire_King7001
Nu Wa
Level 14
God Stats
6W - 15L
1,500 SR
Queue Stats
163W - 190L
1,464 Elo+
Solo
Thor
Thor
martingamer256
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 311L
1,495 Elo+
Solo
Neith
Neith
n_ito1119
Neith
Level 21
God Stats
11W - 20L
1,484 SR
Queue Stats
15W - 33L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gloper72
Tiamat
14
3 / 0 / 2
8,535
569
8,870
5,416
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NArU93390
Gilgamesh
16
4 / 3 / 2
9,341
623
4,421
11,493
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Reneebow126
Nemesis
13
3 / 2 / 3
7,969
531
3,967
8,149
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 1
9,054
604
9,438
10,183
3,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
brandon-poma
Ah Muzen Cab
11
1 / 2 / 6
6,881
459
4,475
7,740
2,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,472
498
8,916
12,566
8,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
FarYyI
Freya
12
3 / 4 / 1
7,539
503
6,206
10,823
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 2 / 0
5,229
349
611
3,567
705
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 3
7,798
520
4,800
12,481
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
n_ito1119
Neith
11
1 / 4 / 2
6,575
438
2,810
9,162
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
10
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Freya
FarYyI
Freya
3
4
1
0.88
L
1
2
0
0.5
W
Tiamat
Gloper72
Tiamat
3
0
2
4
W
Gilgamesh
NArU93390
Gilgamesh
4
3
2
1.67
W
Nemesis
Reneebow126
Nemesis
3
2
3
2.25
W
6
3
1
2.17
W
Ah Muzen Cab
brandon-poma
Ah Muzen Cab
1
2
6
2
L
3
3
3
1.5
L
Neith
n_ito1119
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,171
Damage
23,343
42,981
Taken
48,599
18,050
Mitigated
20,005
14,953
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,916
3,958
0
923
12,566
8,154
837
4,269
8,077
0
38,087
L
Freya
FarYyI
Freya
6,206
2,054
0
3,879
10,823
3,652
511
4,130
6,597
26,734
0
L
611
149
0
113
3,567
705
0
792
2,647
8,746
0
W
Tiamat
Gloper72
Tiamat
8,870
208
0
2,548
5,416
2,807
1,954
678
4,685
45,026
0
W
Gilgamesh
NArU93390
Gilgamesh
4,421
1,090
0
2,167
11,493
6,978
742
1,064
10,273
0
56,237
W
Nemesis
Reneebow126
Nemesis
3,967
1,222
0
4,140
8,149
2,298
0
612
7,437
0
40,060
W
9,438
5,047
0
5,052
10,183
3,471
968
2,030
7,977
64,838
0
W
Ah Muzen Cab
brandon-poma
Ah Muzen Cab
4,475
1,563
0
1,046
7,740
2,496
1,285
1,690
5,792
0
21,530
L
4,800
699
0
3,818
12,481
4,410
0
3,844
8,345
0
42,489
L
Neith
n_ito1119
Neith
2,810
655
0
1,206
9,162
3,084
515
4,497
4,625
0
26,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
34,613
433
Minions Killed
303
0
Camps Cleared
0
1,465,910
Distance Traveled
1,235,022
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,472
498
83
6
0
261,334
0
L
Freya
7,539
503
50
3
0
299,639
0
L
Nu Wa
5,229
349
18
1
0
112,542
1
W
Tiamat
8,535
569
98
7
0
303,980
1
W
Gilgamesh
9,341
623
111
7
0
313,132
0
W
Nemesis
7,969
531
78
5
0
335,253
0
W
Olorun
9,054
604
110
7
0
263,852
0
W
Ah Muzen Cab
6,881
459
36
2
0
249,693
0
L
Thor
7,798
520
94
6
0
301,109
0
L
Neith
6,575
438
58
4
0
260,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role