Player Matchup

Bakasura
Bakasura
D3V1L B14DE
Bakasura
Level 25
God Stats
3W - 5L
1,335 SR
Queue Stats
58W - 57L
1,471 Elo+
Solo
Ymir
Ymir
Mr Bubbleboy21
Ymir
Level 29
God Stats
8W - 4L
1,627 SR
Queue Stats
115W - 174L
1,342 Elo+
Solo
Jing Wei
Jing Wei
PennyCillin666
Jing Wei
Level 16
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo
Zeus
Zeus
TwilightSunn
Zeus
Level 16
God Stats
2W - 2L
1,340 SR
Queue Stats
26W - 28L
1,300 Elo+
Solo
Odin
Odin
sitelcrueisel14
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,445 Elo+

VS

Team Averages
Level 15
1,433 SR
1,344 Elo+
Chang'e
Chang'e
Blackcal101
Chang'e
Level 13
God Stats
2W - 3L
1,483 SR
Queue Stats
29W - 46L
1,241 Elo+
Solo
Cthulhu
Cthulhu
ChunkierPack53
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
RadBrad064
Anubis
Level 15
God Stats
10W - 4L
1,554 SR
Queue Stats
30W - 36L
1,198 Elo+
Solo
Nemesis
Nemesis
WailingDARK
Nemesis
Level 12
God Stats
1W - 4L
1,251 SR
Queue Stats
135W - 174L
1,558 Elo+
Solo
Neith
Neith
gloomzify
Neith
Level 27
God Stats
39W - 47L
1,375 SR
Queue Stats
166W - 210L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D3V1L B14DE
Bakasura
20
22 / 2 / 3
14,291
621
20,790
19,077
9,657
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 11
9,612
418
6,426
19,017
8,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
17
4 / 3 / 13
11,088
482
10,929
12,778
4,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 4 / 10
11,002
478
9,148
9,405
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
0 / 17 / 5
8,405
365
3,384
19,032
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackcal101
Chang'e
15
7 / 5 / 9
9,921
431
10,258
15,528
9,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 7 / 6
9,148
398
6,792
13,884
9,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
RadBrad064
Anubis
15
12 / 11 / 3
10,435
454
18,689
15,966
9,252
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
WailingDARK
Nemesis
15
7 / 6 / 8
10,962
477
11,269
16,746
8,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
gloomzify
Neith
5
0 / 3 / 1
6,604
287
3,726
3,221
775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
32
Kills
28
30
Deaths
32
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blackcal101
Chang'e
7
5
9
2.3
L
2
7
6
0.71
W
Bakasura
D3V1L B14DE
Bakasura
22
2
3
11.75
W
2
4
11
1.88
W
Jing Wei
4
3
13
3.5
L
Anubis
RadBrad064
Anubis
12
11
3
1.23
W
4
4
10
2.25
L
Nemesis
WailingDARK
Nemesis
7
6
8
1.83
L
Neith
gloomzify
Neith
0
3
1
0.17
W
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
50,734
79,309
Taken
65,345
35,797
Mitigated
37,206
21,950
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blackcal101
Chang'e
10,258
1,939
1,808
2,831
15,528
9,023
32
3,795
11,011
40,991
0
L
6,792
776
0
747
13,884
9,458
0
3,492
9,563
29,727
0
W
Bakasura
D3V1L B14DE
Bakasura
20,790
13,332
0
7,690
19,077
9,657
1,060
6,419
12,658
0
102,880
W
6,426
236
574
7,588
19,017
8,488
446
10,824
8,193
24,043
0
W
Jing Wei
10,929
7,625
0
4,240
12,778
4,248
3,449
3,608
9,170
0
61,704
L
Anubis
RadBrad064
Anubis
18,689
1,042
0
901
15,966
9,252
230
3,958
11,113
42,843
0
W
9,148
1,172
450
1,033
9,405
3,001
3,655
4,537
4,868
57,530
0
L
Nemesis
WailingDARK
Nemesis
11,269
4,372
0
4,567
16,746
8,698
0
3,808
12,388
0
43,920
L
Neith
gloomzify
Neith
3,726
2,736
0
336
3,221
775
205
521
2,625
0
11,276
W
3,384
1,028
0
375
19,032
10,403
335
10,351
8,681
0
13,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,398
Gold Earned
47,070
414
Minions Killed
253
0
Camps Cleared
0
2,029,058
Distance Traveled
1,389,362
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,921
431
60
3
0
310,162
1
L
Cthulhu
9,148
398
47
2
0
277,917
2
W
Bakasura
14,291
621
167
7
0
520,508
1
W
Ymir
9,612
418
31
1
0
391,360
0
W
Jing Wei
11,088
482
79
3
0
384,942
0
L
Anubis
10,435
454
45
2
0
302,802
1
W
Zeus
11,002
478
103
4
0
352,234
0
L
Nemesis
10,962
477
82
4
0
378,997
1
L
Neith
6,604
287
19
1
0
119,484
0
W
Odin
8,405
365
34
1
0
380,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role