Player Matchup

Cu Chulainn
Cu Chulainn
Escandar1
Cu Chulainn
Level 83
God Stats
12W - 8L
1,527 SR
Queue Stats
124W - 102L
1,502 Elo+
Party 2
Ratatoskr
Ratatoskr
TheMaleProstate
Ratatoskr
Level 25
God Stats
7W - 6L
1,401 SR
Queue Stats
59W - 50L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
c0IIin
Danzaburou
Level 17
God Stats
11W - 6L
1,778 SR
Queue Stats
24W - 23L
1,489 Elo+
Party 2
Ymir
Ymir
elbills
Ymir
Level 29
God Stats
8W - 23L
1,227 SR
Queue Stats
1,192W - 1,259L
1,453 Elo+
Solo
Merlin
Merlin
frostcub
Merlin
Level 27
God Stats
13W - 14L
1,614 SR
Queue Stats
73W - 94L
1,466 Elo+
Solo
Team Averages
Level 36
1,509 SR
1,480 Elo+

VS

Team Averages
Level 16
1,518 SR
1,353 Elo+
Baron Samedi
Baron Samedi
BernazDoRust
Baron Samedi
Level 15
God Stats
4W - 3L
1,527 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
DWSRanger
Jormungandr
Level 26
God Stats
19W - 25L
1,508 SR
Queue Stats
149W - 142L
1,432 Elo+
Solo
Fenrir
Fenrir
PutzzPT99
Fenrir
Level 15
God Stats
3W - 3L
1,819 SR
Queue Stats
7W - 10L
1,372 Elo+
Party 1
Chiron
Chiron
SSmurFF88
Chiron
Level 8
God Stats
2W - 4L
1,492 SR
Queue Stats
4W - 7L
1,255 Elo+
Party 1
Sobek
Sobek
jmaia25
Sobek
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 12L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Escandar1
Cu Chulainn
19
6 / 2 / 4
12,086
604
21,915
21,690
15,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
TheMaleProstate
Ratatoskr
16
5 / 4 / 4
10,049
502
7,249
9,734
3,481
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
c0IIin
Danzaburou
16
5 / 4 / 4
10,405
520
7,538
10,259
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
elbills
Ymir
16
4 / 0 / 9
9,841
492
8,831
11,047
8,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
frostcub
Merlin
19
4 / 0 / 2
11,034
552
7,781
9,824
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BernazDoRust
Baron Samedi
15
3 / 4 / 0
9,203
460
8,702
13,008
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DWSRanger
Jormungandr
17
1 / 5 / 0
9,682
484
9,473
16,550
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
PutzzPT99
Fenrir
15
4 / 3 / 2
9,606
480
6,758
18,863
8,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
SSmurFF88
Chiron
13
1 / 7 / 1
8,259
413
5,032
13,179
4,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
jmaia25
Sobek
11
1 / 5 / 3
8,129
406
5,225
16,565
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
10
10
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BernazDoRust
Baron Samedi
3
4
0
0.75
L
Jormungandr
DWSRanger
Jormungandr
1
5
0
0.2
W
Cu Chulainn
Escandar1
Cu Chulainn
6
2
4
4
L
Fenrir
PutzzPT99
Fenrir
4
3
2
1.67
L
Chiron
SSmurFF88
Chiron
1
7
1
0.21
W
Ratatoskr
TheMaleProstate
Ratatoskr
5
4
4
1.75
W
Danzaburou
c0IIin
Danzaburou
5
4
4
1.75
W
Ymir
elbills
Ymir
4
0
9
8.5
W
Merlin
frostcub
Merlin
4
0
2
5
L
Sobek
jmaia25
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
35,190
62,554
Taken
78,165
34,016
Mitigated
46,180
17,033
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BernazDoRust
Baron Samedi
8,702
475
85
3,316
13,008
6,562
0
4,899
7,703
52,969
0
L
Jormungandr
DWSRanger
Jormungandr
9,473
2,036
0
3,170
16,550
10,439
896
3,207
13,257
58,283
0
W
Cu Chulainn
Escandar1
Cu Chulainn
21,915
4,579
0
7,545
21,690
15,015
541
9,215
11,803
11,677
88,352
L
Fenrir
PutzzPT99
Fenrir
6,758
1,377
0
5,686
18,863
8,275
0
2,777
16,008
0
64,655
L
Chiron
SSmurFF88
Chiron
5,032
2,672
551
2,834
13,179
4,682
0
3,422
9,717
0
45,048
W
Ratatoskr
TheMaleProstate
Ratatoskr
7,249
2,117
0
570
9,734
3,481
0
3,436
6,088
0
66,061
W
Danzaburou
c0IIin
Danzaburou
7,538
3,944
0
2,610
10,259
3,215
3,112
1,962
8,279
0
56,373
W
Ymir
elbills
Ymir
8,831
1,187
0
3,140
11,047
8,391
0
2,947
8,015
43,118
0
W
Merlin
frostcub
Merlin
7,781
476
0
3,168
9,824
3,914
592
4,477
4,969
77,957
0
L
Sobek
jmaia25
Sobek
5,225
383
0
3,077
16,565
16,222
0
4,240
12,291
24,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,415
Gold Earned
44,879
615
Minions Killed
458
0
Camps Cleared
0
1,858,885
Distance Traveled
1,722,089
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,203
460
108
5
0
343,331
1
L
Jormungandr
9,682
484
119
6
0
349,212
6
W
Cu Chulainn
12,086
604
190
10
0
375,131
4
L
Fenrir
9,606
480
103
5
0
373,727
0
L
Chiron
8,259
413
95
5
0
339,126
1
W
Ratatoskr
10,049
502
105
5
0
379,069
0
W
Danzaburou
10,405
520
94
5
0
323,385
4
W
Ymir
9,841
492
69
3
0
418,732
0
W
Merlin
11,034
552
157
8
0
362,568
3
L
Sobek
8,129
406
33
2
0
316,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role