Player Matchup

Sol
Sol
FidyFive
Sol
Level 146
God Stats
130W - 64L
1,720 SR
Queue Stats
422W - 386L
1,525 Elo+
Solo
Athena
Athena
Hersheystainzz
Athena
Level 87
God Stats
3W - 8L
1,368 SR
Queue Stats
84W - 82L
1,449 Elo+
Party 2
Susano
Susano
IlluminAudiie
Susano
Level 103
God Stats
0W - 2L
1,292 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Artemis
Artemis
ThaDankOne13
Artemis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
runitzhaze
Cu Chulainn
Level 138
God Stats
15W - 20L
1,507 SR
Queue Stats
159W - 171L
1,453 Elo+
Party 2
Team Averages
Level 111
1,477 SR
1,449 Elo+

VS

Team Averages
Level 86
1,565 SR
1,509 Elo+
Anubis
Anubis
AbOrTIoN_-KiNg
Anubis
Level 86
God Stats
22W - 16L
1,500 SR
Queue Stats
144W - 124L
1,484 Elo+
Party 3
He Bo
He Bo
Mdonlan05
He Bo
Level 100
God Stats
5W - 3L
1,536 SR
Queue Stats
460W - 421L
1,493 Elo+
Party 1
Horus
Horus
Wigward
Horus
Level 122
God Stats
3W - 2L
1,335 SR
Queue Stats
131W - 135L
1,534 Elo+
Party 1
Izanami
Izanami
cwhite1888
Izanami
Level 94
God Stats
19W - 13L
1,585 SR
Queue Stats
401W - 389L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
lagunasdanny
Sun Wukong
Level 28
God Stats
2W - 0L
1,866 SR
Queue Stats
296W - 262L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,755
483
10,781
10,282
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 2
7,293
521
4,005
11,155
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 2
5,978
427
3,416
9,783
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ThaDankOne13
Artemis
10
0 / 6 / 0
5,881
420
2,383
7,420
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
runitzhaze
Cu Chulainn
12
1 / 5 / 0
7,229
516
10,102
12,498
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,057
504
6,189
8,685
4,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Mdonlan05
He Bo
13
2 / 1 / 7
7,441
532
5,867
8,552
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Wigward
Horus
10
2 / 1 / 9
6,278
448
5,650
10,823
5,328
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
cwhite1888
Izanami
14
9 / 0 / 5
8,474
605
8,305
6,972
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
lagunasdanny
Sun Wukong
16
6 / 1 / 2
9,450
675
10,071
12,736
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
22
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
2
5
2
0.6
L
3
3
2
1.33
L
0
3
2
0.33
W
He Bo
Mdonlan05
He Bo
2
1
7
5.5
L
Artemis
ThaDankOne13
Artemis
0
6
0
0
W
Horus
Wigward
Horus
2
1
9
6.5
W
Izanami
cwhite1888
Izanami
9
0
5
11.5
W
Sun Wukong
lagunasdanny
Sun Wukong
6
1
2
7
L
Cu Chulainn
runitzhaze
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
36,082
51,138
Taken
47,768
19,490
Mitigated
21,226
12,918
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,189
245
0
2,847
8,685
4,108
378
5,710
2,975
44,340
0
L
10,781
2,446
501
4,455
10,282
2,289
0
4,318
5,964
36,644
0
L
4,005
1,079
87
2,681
11,155
4,131
159
3,131
8,024
20,041
0
L
3,416
789
0
2,236
9,783
2,863
0
1,597
8,186
0
24,033
W
He Bo
Mdonlan05
He Bo
5,867
161
0
4,359
8,552
2,920
0
2,431
6,091
49,672
0
L
Artemis
ThaDankOne13
Artemis
2,383
1,056
87
844
7,420
2,101
571
1,903
5,517
0
26,540
W
Horus
Wigward
Horus
5,650
3,079
2,824
3,821
10,823
5,328
129
4,547
6,246
0
13,607
W
Izanami
cwhite1888
Izanami
8,305
5,487
0
1,777
6,972
2,317
1,793
2,196
4,776
0
53,666
W
Sun Wukong
lagunasdanny
Sun Wukong
10,071
2,979
0
6,681
12,736
6,553
252
671
11,255
0
63,849
L
Cu Chulainn
runitzhaze
Cu Chulainn
10,102
2,818
0
2,027
12,498
8,106
0
1,107
11,391
2,966
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
38,700
277
Minions Killed
435
0
Camps Cleared
0
1,275,007
Distance Traveled
1,321,886
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,057
504
73
5
0
231,911
7
L
Sol
6,755
483
49
4
0
243,794
1
L
Athena
7,293
521
38
3
0
273,552
0
L
Susano
5,978
427
52
4
0
270,695
2
W
He Bo
7,441
532
103
7
0
279,348
1
L
Artemis
5,881
420
47
3
0
232,294
3
W
Horus
6,278
448
17
1
0
284,066
3
W
Izanami
8,474
605
94
7
0
258,882
0
W
Sun Wukong
9,450
675
148
11
0
267,679
7
L
Cu Chulainn
7,229
516
91
7
0
254,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role