Player Matchup

Eset
Eset
Chac_Balam
Eset
Level 88
God Stats
2W - 1L
1,535 SR
Queue Stats
56W - 59L
1,366 Elo+
Solo
Cernunnos
Cernunnos
CrockedHorse946
Cernunnos
Level 65
God Stats
19W - 28L
1,337 SR
Queue Stats
226W - 233L
1,514 Elo+
Solo
Vamana
Vamana
Destroyeroflife1
Vamana
Level 126
God Stats
8W - 3L
1,799 SR
Queue Stats
204W - 174L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Diego_Nogal
Gilgamesh
Level 105
God Stats
39W - 30L
1,556 SR
Queue Stats
475W - 431L
1,493 Elo+
Solo
Merlin
Merlin
VersaillesIX
Merlin
Level 115
God Stats
56W - 55L
1,575 SR
Queue Stats
258W - 237L
1,567 Elo+
Party 1
Team Averages
Level 100
1,560 SR
1,505 Elo+

VS

Team Averages
Level 104
1,617 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
Conker-Frenzy
Cu Chulainn
Level 87
God Stats
5W - 1L
1,950 SR
Queue Stats
64W - 81L
1,436 Elo+
Party 2
Loki
Loki
Destroyer7245
Loki
Level 103
God Stats
8W - 8L
1,717 SR
Queue Stats
316W - 352L
1,441 Elo+
Party 2
Zeus
Zeus
Son_of_Soren21
Zeus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 163L
1,468 Elo+
Party 2
Sobek
Sobek
brybtw
Sobek
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
452W - 440L
1,542 Elo+
Solo
Neith
Neith
jeduardo_a12
Neith
Level 103
God Stats
203W - 239L
1,415 SR
Queue Stats
300W - 402L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,937
497
5,074
9,628
3,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
CrockedHorse946
Cernunnos
16
8 / 2 / 7
10,134
563
13,179
12,911
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 10
9,605
534
9,129
15,279
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Diego_Nogal
Gilgamesh
16
3 / 0 / 8
9,880
549
9,637
12,909
10,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
17
7 / 1 / 3
10,616
590
9,325
6,984
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Conker-Frenzy
Cu Chulainn
14
0 / 3 / 2
8,632
480
7,619
17,427
8,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 6
8,049
447
6,557
12,134
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 1
9,706
539
13,853
8,651
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
brybtw
Sobek
12
1 / 7 / 4
7,977
443
3,878
18,762
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 0
7,856
436
4,540
8,764
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
24
Kills
10
10
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Cu Chulainn
Conker-Frenzy
Cu Chulainn
0
3
2
0.33
W
Cernunnos
CrockedHorse946
Cernunnos
8
2
7
5.75
L
1
7
6
0.57
W
3
4
10
2
W
Gilgamesh
Diego_Nogal
Gilgamesh
3
0
8
7
L
7
1
1
7.5
W
Merlin
7
1
3
8.5
L
Sobek
brybtw
Sobek
1
7
4
0.43
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,344
Damage
36,447
57,711
Taken
65,738
29,117
Mitigated
33,849
18,089
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,074
709
738
2,339
9,628
3,283
1,711
4,815
4,724
34,185
0
L
Cu Chulainn
Conker-Frenzy
Cu Chulainn
7,619
1,964
0
4,880
17,427
8,455
400
3,901
13,526
0
52,889
W
Cernunnos
CrockedHorse946
Cernunnos
13,179
7,753
102
1,919
12,911
6,006
4,348
2,581
10,266
0
70,488
L
6,557
1,001
0
750
12,134
3,662
930
3,013
9,121
0
44,147
W
9,129
5,363
0
5,513
15,279
7,436
540
4,955
10,177
0
58,380
W
Gilgamesh
Diego_Nogal
Gilgamesh
9,637
1,937
0
3,898
12,909
10,100
264
2,416
10,395
7,706
53,518
L
13,853
2,288
0
3,867
8,651
3,102
730
3,211
5,440
71,033
0
W
Merlin
9,325
352
660
2,920
6,984
2,292
363
2,487
4,418
62,173
0
L
Sobek
brybtw
Sobek
3,878
514
404
4,373
18,762
15,194
0
4,533
14,229
25,850
0
L
4,540
1,542
0
1,029
8,764
3,436
512
1,357
7,407
0
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
42,220
520
Minions Killed
464
0
Camps Cleared
0
1,742,997
Distance Traveled
1,542,376
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,937
497
75
4
0
325,010
4
L
Cu Chulainn
8,632
480
120
7
0
303,710
5
W
Cernunnos
10,134
563
107
6
0
337,909
3
L
Loki
8,049
447
82
5
0
341,315
1
W
Vamana
9,605
534
98
5
0
363,966
4
W
Gilgamesh
9,880
549
123
7
0
381,000
3
L
Zeus
9,706
539
138
8
0
329,081
8
W
Merlin
10,616
590
117
7
0
335,112
6
L
Sobek
7,977
443
50
3
0
331,009
4
L
Neith
7,856
436
74
4
0
237,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role