Player Matchup

Cernunnos
Cernunnos
Billy_the_TapouT
Cernunnos
Level 28
God Stats
2W - 0L
1,676 SR
Queue Stats
9W - 13L
1,322 Elo+
Solo
Hel
Hel
Carnegie54
Hel
Level 29
God Stats
37W - 32L
1,506 SR
Queue Stats
38W - 33L
1,403 Elo+
Party 1
Anhur
Anhur
Cronos Group
Anhur
Level 27
God Stats
8W - 7L
1,536 SR
Queue Stats
32W - 35L
1,406 Elo+
Party 1
Ymir
Ymir
FarquaadTheGod69
Ymir
Level 25
God Stats
4W - 10L
1,528 SR
Queue Stats
218W - 264L
1,344 Elo+
Solo
Loki
Loki
Xx Dr Satann Xx
Loki
Level 27
God Stats
12W - 5L
1,605 SR
Queue Stats
36W - 30L
1,428 Elo+
Party 1
Team Averages
Level 27
1,570 SR
1,381 Elo+

VS

Team Averages
Level 20
1,500 SR
1,428 Elo+
Ymir
Ymir
AnimeLife314
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Boxerboyz101
Gilgamesh
Level 27
God Stats
3W - 5L
1,558 SR
Queue Stats
25W - 29L
1,400 Elo+
Party 3
Loki
Loki
Lil Chompys
Loki
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 15L
1,507 Elo+
Party 3
Xbalanque
Xbalanque
MartinRB15
Xbalanque
Level 27
God Stats
5W - 6L
1,577 SR
Queue Stats
123W - 138L
1,318 Elo+
Party 2
Ao Kuang
Ao Kuang
patrassche
Ao Kuang
Level 28
God Stats
24W - 25L
1,579 SR
Queue Stats
158W - 171L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
6 / 4 / 6
9,258
514
14,031
9,504
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 8 / 9
9,503
528
8,945
15,472
8,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
12 / 4 / 3
10,426
579
10,035
13,747
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 8
8,807
489
6,844
9,941
9,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 7 / 4
10,991
611
8,335
12,268
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
5,828
324
609
6,915
3,015
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Boxerboyz101
Gilgamesh
14
11 / 4 / 9
9,702
539
14,804
15,459
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 7 / 8
9,804
545
10,105
14,143
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MartinRB15
Xbalanque
12
2 / 9 / 9
7,615
423
7,253
12,094
3,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
patrassche
Ao Kuang
12
3 / 8 / 2
7,700
428
8,774
16,665
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
32
Kills
24
25
Deaths
33
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Cernunnos
6
4
6
2.25
L
Gilgamesh
Boxerboyz101
Gilgamesh
11
4
9
3.88
W
4
8
9
1.06
W
12
4
3
3.38
W
4
2
8
4
L
8
7
8
1.71
L
Xbalanque
MartinRB15
Xbalanque
2
9
9
0.72
W
6
7
4
1.14
L
Ao Kuang
patrassche
Ao Kuang
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,190
Damage
41,545
60,932
Taken
65,276
32,286
Mitigated
23,912
19,021
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
609
260
0
0
6,915
3,015
26
2,194
4,721
4,540
0
W
Cernunnos
14,031
6,862
0
675
9,504
4,465
2,524
1,522
7,982
0
55,843
L
Gilgamesh
Boxerboyz101
Gilgamesh
14,804
3,805
0
3,910
15,459
8,536
558
2,373
13,086
0
31,454
W
8,945
519
1,626
6,259
15,472
8,030
478
3,421
12,051
37,674
0
W
10,035
6,411
0
4,313
13,747
4,920
2,914
2,219
11,528
0
39,492
W
6,844
939
0
2,876
9,941
9,991
1,183
1,002
8,939
32,102
0
L
10,105
2,474
0
3,028
14,143
4,178
169
3,003
11,140
0
44,492
L
Xbalanque
MartinRB15
Xbalanque
7,253
2,800
0
10
12,094
3,526
761
3,940
8,154
0
34,295
W
8,335
2,834
366
2,906
12,268
4,880
2,199
1,219
11,049
0
66,103
L
Ao Kuang
patrassche
Ao Kuang
8,774
2,436
99
4,690
16,665
4,657
0
4,279
12,386
28,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
40,649
391
Minions Killed
240
0
Camps Cleared
0
1,629,537
Distance Traveled
1,460,167
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,828
324
11
1
0
165,493
1
W
Cernunnos
9,258
514
81
5
0
312,565
0
L
Gilgamesh
9,702
539
52
3
0
354,312
2
W
Hel
9,503
528
51
3
0
338,692
0
W
Anhur
10,426
579
78
4
0
327,732
0
W
Ymir
8,807
489
55
3
0
334,872
1
L
Loki
9,804
545
75
4
0
338,392
3
L
Xbalanque
7,615
423
55
3
0
293,912
1
W
Loki
10,991
611
126
7
0
315,676
0
L
Ao Kuang
7,700
428
47
3
0
308,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role