Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
Level 160
God Stats
16W - 17L
1,604 SR
Queue Stats
22W - 23L
1,559 Elo+
Party 1
Janus
Janus
BxaF
Janus
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 47L
1,276 Elo+
Party 1
Arachne
Arachne
Dawning Halo
Arachne
Level 159
God Stats
3W - 0L
1,872 SR
Queue Stats
143W - 134L
1,577 Elo+
Party 1
Ares
Ares
PayPal
Ares
Level 96
God Stats
1W - 1L
1,179 SR
Queue Stats
108W - 87L
1,539 Elo+
Party 1
Serqet
Serqet
Sinixie
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,531 SR
1,490 Elo+

VS

Team Averages
Level 58
1,617 SR
1,521 Elo+
Rama
Rama
KismeticVictory
Rama
Level 141
God Stats
8W - 4L
1,764 SR
Queue Stats
281W - 230L
1,631 Elo+
Party 3
Anubis
Anubis
Pelonp792
Anubis
Level 86
God Stats
53W - 42L
1,549 SR
Queue Stats
207W - 218L
1,345 Elo+
Party 2
Bakasura
Bakasura
PermaShock
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
same-countess7
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,477 Elo+
Party 2
Fafnir
Fafnir
xXSCOTTSMANXx
Fafnir
Level 18
God Stats
11W - 7L
1,770 SR
Queue Stats
160W - 109L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
11
1 / 2 / 2
6,455
587
5,543
5,915
1,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
BxaF
Janus
12
3 / 3 / 6
7,144
649
7,331
6,219
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Dawning Halo
Arachne
12
8 / 2 / 4
7,691
699
10,095
9,379
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
PayPal
Ares
11
2 / 1 / 3
6,095
554
2,622
5,335
2,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Sinixie
Serqet
13
6 / 2 / 5
7,314
665
7,766
7,902
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,193
563
2,383
6,309
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Pelonp792
Anubis
9
3 / 7 / 0
5,825
530
4,242
9,327
3,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PermaShock
Bakasura
9
2 / 5 / 1
5,932
539
2,780
9,511
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 4 / 2
6,216
565
3,015
11,276
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,008
455
2,764
6,782
4,090
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
9
10
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
1
2
2
1
W
Janus
BxaF
Janus
3
3
6
2
W
Arachne
Dawning Halo
Arachne
8
2
4
5
L
2
2
1
1.25
W
Ares
PayPal
Ares
2
1
3
3.5
L
Anubis
Pelonp792
Anubis
3
7
0
0.43
L
Bakasura
PermaShock
Bakasura
2
5
1
0.5
W
Serqet
Sinixie
Serqet
6
2
5
4.25
L
2
4
2
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
15,184
34,750
Taken
43,205
11,893
Mitigated
18,021
9,317
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
5,543
2,106
306
1,592
5,915
1,797
767
788
5,017
0
45,145
W
Janus
BxaF
Janus
7,331
1,214
0
1,471
6,219
1,411
0
3,306
2,913
40,793
0
W
Arachne
Dawning Halo
Arachne
10,095
7,730
0
4,592
9,379
3,334
1,089
1,176
8,133
0
33,199
L
2,383
1,571
0
1,472
6,309
1,713
0
778
5,531
0
36,157
W
Ares
PayPal
Ares
2,622
68
240
366
5,335
2,644
34
587
4,737
21,747
0
L
Anubis
Pelonp792
Anubis
4,242
282
178
2,010
9,327
3,833
0
4,650
4,447
25,494
0
L
Bakasura
PermaShock
Bakasura
2,780
1,902
0
1,114
9,511
2,981
0
2,565
6,664
0
17,072
W
Serqet
Sinixie
Serqet
7,766
2,439
0
750
7,902
2,707
188
1,149
6,588
0
41,748
L
3,015
768
0
2,619
11,276
5,404
0
601
10,551
0
23,820
L
2,764
847
313
2,318
6,782
4,090
0
1,359
5,423
12,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
29,174
350
Minions Killed
268
0
Camps Cleared
0
1,146,526
Distance Traveled
1,089,265
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,455
587
87
8
0
188,367
0
W
Janus
7,144
649
80
7
0
205,620
1
W
Arachne
7,691
699
62
6
0
253,077
1
L
Rama
6,193
563
86
8
0
206,846
4
W
Ares
6,095
554
41
4
0
235,133
0
L
Anubis
5,825
530
51
5
0
191,565
1
L
Bakasura
5,932
539
57
5
0
210,984
5
W
Serqet
7,314
665
80
7
0
264,329
3
L
Tyr
6,216
565
49
4
0
240,120
0
L
Fafnir
5,008
455
25
2
0
239,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role