Player Matchup

Cerberus
Cerberus
OPMovesOnly
Cerberus
Level 141
God Stats
8W - 4L
1,451 SR
Queue Stats
102W - 115L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
ll-CuckMe24-ll
Danzaburou
Level 27
God Stats
25W - 19L
1,580 SR
Queue Stats
70W - 63L
1,463 Elo+
Party 1
Hades
Hades
ll-endme24-ll
Hades
Level 72
God Stats
7W - 8L
1,503 SR
Queue Stats
110W - 106L
1,442 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,484 Elo+

VS

Team Averages
Level 41
1,392 SR
1,417 Elo+
Gilgamesh
Gilgamesh
KILLEMCAL
Gilgamesh
Level 67
God Stats
1W - 3L
1,544 SR
Queue Stats
30W - 32L
1,488 Elo+
Party 2
Chang'e
Chang'e
Myraxion
Chang'e
Level 41
God Stats
2W - 6L
1,323 SR
Queue Stats
13W - 23L
1,341 Elo+
Party 2
Neith
Neith
Turnish
Neith
Level 16
God Stats
1W - 6L
1,307 SR
Queue Stats
6W - 15L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OPMovesOnly
Cerberus
13
4 / 2 / 13
10,924
840
7,830
15,910
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ll-CuckMe24-ll
Danzaburou
12
7 / 5 / 11
10,993
846
7,438
10,374
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 5 / 9
11,093
853
13,705
13,991
6,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KILLEMCAL
Gilgamesh
12
5 / 6 / 3
9,918
763
11,763
12,999
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Myraxion
Chang'e
12
1 / 9 / 2
8,513
655
6,706
11,796
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Turnish
Neith
12
6 / 5 / 1
9,924
763
7,352
11,305
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
12
12
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
KILLEMCAL
Gilgamesh
5
6
3
1.08
L
Chang'e
Myraxion
Chang'e
1
9
2
0.22
W
Cerberus
OPMovesOnly
Cerberus
4
2
13
5.25
L
Neith
Turnish
Neith
6
5
1
1.3
W
Danzaburou
ll-CuckMe24-ll
Danzaburou
7
5
11
2.5
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
25,821
40,275
Taken
36,100
24,692
Mitigated
14,535
12,806
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
KILLEMCAL
Gilgamesh
11,763
3,890
0
1,661
12,999
6,732
0
7,660
5,339
0
39,197
L
Chang'e
Myraxion
Chang'e
6,706
376
517
1,530
11,796
3,582
0
6,790
5,006
42,885
0
W
Cerberus
OPMovesOnly
Cerberus
7,830
302
894
3,752
15,910
13,724
110
2,418
13,492
31,679
0
L
Neith
Turnish
Neith
7,352
4,098
0
634
11,305
4,221
0
7,141
4,164
0
17,897
W
Danzaburou
ll-CuckMe24-ll
Danzaburou
7,438
3,161
668
1,922
10,374
4,021
2,950
2,153
8,221
0
18,718
W
13,705
89
464
5,106
13,991
6,947
651
2,477
11,514
58,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
28,355
168
Minions Killed
132
0
Camps Cleared
0
732,691
Distance Traveled
568,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,918
763
39
3
0
212,411
1
L
Chang'e
8,513
655
67
5
0
186,565
0
W
Cerberus
10,924
840
61
5
0
262,709
1
L
Neith
9,924
763
26
2
0
169,568
0
W
Danzaburou
10,993
846
21
2
0
227,220
0
W
Hades
11,093
853
86
7
0
242,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role